
Follow orphan Eva on a trip to mystical Prague in Alchemy Mysteries: Prague Legends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая. Вещи из инвентаря участвуют в "поиске предметов", удобное путешествие по карте (без нее бы тяжко пришлось) и на ней же отмечено куда пойти дальше, понравилось, что сюжет и разную инфу дублируют в журнал. Загадки прикольные и не сильно сложные, кроме той самой последней с кристаллами (самая раздражающая, кто это придумал). Редко ловится баг на черный экран с пылью, решается телепортом в другую локацию.
Wow! What an underrated gem I've just found! In my honest opinion, I had very low expectations when buying this game, considering its price. But I was proven wrong, rightfully so! I loved the overall graphics and atmosphere of the setting, but my favorite part was the game's mechanics, which allow you to rotate throughout any room you were currently in. It remind me of a Nancy Drew game, which has the same mechanics, so I was already familiar with the concept. It's rare to see such a mechanic in the HOG genre, so BIG plus for trying something new. Puzzles and hidden object scenes weren't so difficult, but also not too easy; it was just right for my taste! As for the plot and story, it was enjoyable to play through, but I wished the ending wasn't so rushed. Overall, I'm definitely going to replay it, and you should consider trying it out yourself!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
やたらと安いので、ストーリーなんかどうでも良くて とにかくアイテムを探したいのだ!て人にオススメです。 セールに買えばゲーセン1プレイより安い。 私は値段以上に楽しめました。
Прикольный Арт-хаус с ноткой готичности
[h3] Some good challenging puzzles. [/h3] The story is mediocre with a pathetic sappy ending. Voice acting is atrocious. Sadly typical of these types of games. I enjoyed the puzzles, a couple were very tricky to work out and different from the usual. If you are going for 100% achievements then play on hard mode. It will only take one playthrough. There's not much difference between the 2 modes. It's very cheap to buy, so worth getting.
История самого долгого подката Адама к ГГ, с чего неистово орнул в конце игры. Насчёт сюжета мне лично сказать нечего, это классический для подобных игр сюжет в стиле "тут непонятная дичь происходит, иди найди ложку, чтобы победить голема/демона/вампира". А вот насчёт самого геймплея есть что сказать. Подобного рода игры запоминаются сюжетом (очень редко) + логичностью твоих действий + кол-вом бэктрекинга + сложностью головоломок. Так вот, тут зашкаливает как бэктрекинг, так и нелогичностью действий, необходимых для прохождения. Без подсказок, понять зачем и почему ты делаешь что-то, иногда, просто невозможно. Ну или ходить с той же магической лампой и светить вообще на всё вокруг... ну, если это было задумано разрабами как логичный способ прохождения, то я не очень впечатлён результатом. А вот сложность головоломок далеко не обычный "я ищу". Они классические в целом, но из-за предыдущего пункта... Кхм, сильно так сложнее. Тебе не говорят, что у тебя не хватает предметов для их решения и не говорят где взять недостающие, не намекают на решение диалогами и т.п. При этом, любую головоломку можно скипнуть, но для ачивки было нельзя, поэтому чуть пригорело на высоком уровне сложности, но вроде как и игра про головоломки, вроде так и должно быть... да?
Крепкий такой point-and-click.
PT O jogo começa interessante: a história não é boa, mas é legal ver que tentaram contar algo com cutscenes e alguns jumpscares que são até divertidos. Porém, o que tem de bom nesse jogo acaba aí. Péssima mecânica de completar pontos de objetos escondidos com itens que você acha pelo cenário. Parece interessante no começo, mas com o tempo você percebe o porquê de ninguém fazer assim: é muito chato, pois você precisa memorizar que tem determinado objeto no inventário. Se você ficar dias sem jogar, vai esquecer facilmente. A qualidade das cenas de objetos ocultos é muito ruim. É muito difícil identificá-los, tanto pela péssima qualidade de pixels quanto pela localização atrás ou muito próxima de outros objetos, o que torna toda a experiência tediosa. As músicas nesses jogos na maioria das vezes são esquecíveis, porém os diálogos são dublados, o que acaba sendo um ponto positivo. Os quebra-cabeças também não são memoráveis e são bem ruins. English The game starts off interesting: the story isn't great, but it's nice to see that they tried to convey a narrative with cutscenes and a few mini jump scares that are actually pretty fun. However, that's where the good parts of the game end. It features a terrible mechanic for completing hidden object spots using items you find around the environment. It seems interesting at first, but over time you realize why no one designs games this way: it gets very tedious, as you're forced to memorize every item in your inventory. If you go a few days without playing, you'll easily forget what you have. The quality of the hidden object scenes is very poor. Objects are extremely hard to identify due to both pixelated art and placement behind or too close to other items, turning the whole experience into a chore. While the soundtrack is forgettable—as is typical for the genre—the dialogues are fully voice-acted, which serves as a nice touch. The puzzles aren't memorable either and leave a lot to be desired.
5/10
Yes I recommend this game. Just be aware, it's different. Bad first: Buggy. After a certain point attempting to interact with the world my screen would go black, just the interactive part not the menu part. This was, thankfully, easily fixed by backing out to the menu, exiting then restarting. Some of the minigames have confusing instructions. I suspect some of it is a translation issue. A repeated minigame has you placing items into highlighted areas, only it gives you multiple of said items and does not remove the incorrect ones once you've successfully found the right item. This can become a bit tedious shuffling things you already know you don't need to find the thing you do. New next: It's the first time I've ever had to leave a HOG scene to get something into my inventory to interact with an item on screen to retrieve one of the listed items. This was surprising but actually a lot of fun. Turning to view all of a room. This isn't super new but I don't play many HOGs that have this functionality. Honestly, this game plays like a Hidden Object Game combined with a more traditional point and click and I really enjoyed that. The good we've seen before: I liked most of the minigames. You can click on the map to travel where you need to go. Certain items can be used more than once (always a big fan of keeping a lighter/fire/light source & knives/cutting items.) The art was quite nice, the music was good and the voice acting was on par with most of the HOGs I play. So yeah, liked it, a bit buggy but workable and might need to grab a guide for a moment or two when you're not super clear on what to do.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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