
Alchemic Cutie is a wholesome relaxing RPG set on colorful Wimba Island. While taming wild jellies, you’ll meet villagers, enter jelly competitions and uncover the secrets of the island.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 40reviews | 62% | — | $16.8K |
| $19.99 | 14ratings | 44% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very reminiscent of Stardew Valley, the slimes are cute and so far gameplay is pretty fun. I will say I'm not 100% sure how to actually do some things like keeping the slimes happy so they don't die or become relics (relic mechanic is a little weird in my opinion, but it kind of makes sense). Using alchemy is fun, but also doesn't make sense all the time as you can only use it on certain items and it's only free to use sometimes I think? I've also had Franco stuck in his room for days walking into a trash can even after restarting, so it's a little buggy as well but I figured it would be when I purchased it. There's a shipment bin, like in Stardew, that doesn't seem to work either as I've been putting in items and no rewards are given. I'd also like to say it has been raining for days in my game (not sure if that's a seasonal thing or what) and it is insanely dark and difficult to see, especially at night. Overall, it is very fun as I've played 9 hours of it already and bought it yesterday, but it does have bugs and a lot of things aren't thoroughly explained, like I almost want a guide in the menu that I can read through when I get confused or something.
奇了怪了,我从没成功加载进去过!无法正常游玩,太怪了!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $19.99 |
| 7ratings |
| 43% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a really cute game. The mechanics of it are bit confusing at first, but the game was also just resealed. I'm excited to see where this game will go from here.
It has its charms, but it's still full of little issues that have been present since its release. The mechanics are poorly explained and a little overcomplicated at times. At the moment, I wouldn't recommend buying this game, but keep an eye out for future major updates
I was initially skeptical based on the mixed reviews, but this is honestly a very cute and relaxed little game. Granted, there is a little bit of a learning curve, and some places could use a little more direction or instruction, but once you figure out what everything does, it's pretty much smooth sailing from there on out. The game has no real urgency and very much lets you explore, gather, collect, and breed at your own pace. There is a relatively minimal plot, but I found it largely secondary to everything else. That being said, I don't mind this. It's ultimately a jelly (slime) ranching sim, and it's perfectly fun on its own with just the ranching mechanics. I've dropped almost 50 hours into the game without collecting all the possible color variations and only just finished the main story a couple days ago. The plot itself doesn't actually take all that long if you simply focus on getting specifically what you need, but most of my time was absolutely spent just puttering around collecting items and jellies. As stated in some other reviews, the game does sort of drop you in without a whole lot of instruction or direction. The tutorials and info dialogue do tell you the basics, but a lot of other mechanics require you to figure things out on your own - mostly by process of trial, observation, and error. Additionally, there are a few extant bugs, but the dev team is very active and responsive in regard to support and enhancing/improving the game.
Super cute and relaxing game! It is a little tough to figure things out at first, like how to use jellies for relics or how to activate shortcuts. Even so, the game does help guide you a bit and it's not too difficult to experiment and get things on your own. I do agree, it could use more tips/advice on things, but it's still enjoyable for those of us who like grindy, silly, and chill gameplay.
非常可爱的一款游戏,史莱姆控不能错过 >有很多各种形状、各种颜色的史莱姆 >可以给史莱姆添加各种装饰 >可以抱着它,让它坐在你的背包里 >可以繁殖,养出属性更好的史莱姆 >史莱姆真的QQ软软弹弹很好rua 核心玩法:见着史莱姆就抓走管它是个啥√
前期引导做的稀烂 就一个抓史莱姆教学完一堆任务砸你脸上 也不懂哪个支线哪个主线 逛了半小时该还不懂要去干嘛
It's a very cute game and I spent hours playing it, I can't not recommend it. That said, it still needs a bit of polish. I feel like I "wasted" a lot of time trying to breed the right colours of jellies only to realise they weren't right for the quests, or need a colour again and not be able to find out how to do it again. It'd be nice for more useful info to be added in the guide, like when you've bred a colour before you can then see directly in two clicks what combination you need. Also the seasonal shipping quests don't always match what is available in that season. Which means you can't complete it, or skip it, and so can't do the next 2-3 quests left. So overall there are some frustrations. However the jellies are still very cute, I loved breeding them, exploring the map looking for the right resources to turn into colours, breeding the right mix of colour+shape for the quests, etc. I spent about 50h on it overall... I also wish it had more replayability (or "I can keep playing this forever because there's more to do still" playability) once the main story is done with, because I WOULD definitely spend more time playing this game, polished or not.
Very chill and has a lot of secrets to uncover. It's super cute! Discovering new things every day cycle, and a tad of mystery to keep you going. This game really makes your mind wander and experiment on what you can do. This game has A LOT of content, and discovering the mysteries of the island is a huge goal. Graphics are top notch in cuteness. It's very vibrant, and chill. The day and night cycle really makes the world feel alive, and the pixel art for the characters faces are priceless at moments. Music is amazing, and the sound design is very fitting and... OF COURSE CUTE! The mechanics are very unique as well, allowing you to explore the many different options you can muster on trying to complete your weekly tasks. Quests are heavily available to attend your time playing. And while some may feel grindy, it directs you to further goals on learning the game. The only downside I can see is the heavy grindy parts, but that comes with learning on how to play the game. It's really fun learning the mechanics, while enjoying the cuteness. Good game
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Players by region
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