
Find inner peace in a small, open-world game. On these carefully handcrafted islands, you can take a nap on a giant monster, feed baby dragons, take care of the fauna and flora... ...but demons from your past might come back to remind you what you want to forget.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.5/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.54−65% | 693reviews | 76% | — | $82.8K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
조작감똥스토리텔링똥번역체똥 가구를 배치하기 전에 이게 한번 내려놓으면 끝인지 아니면 다시 재배치 할 수 있는지 게임이 안알랴줌 가방이 너무 작아서 몇개 내려놨다가 천년나무 됨 글고 뭐 물 한번 줄라면 하나당 5분걸림 마우스로는 안해봐서 모르겠는데 패드로는 진짜 정말 추천 못함 가구배치도 같은 이유로 놉 거기다 가구 하나는 버그 걸려서 만들라고 하면 내가 맵에서 떨어짐 왜???
Soothing
Aka est un jeu qui aborde la reconstruction d'un panda roux après une guerre. Son passé est marqué par la douleur et la perte de personnes chères, mais il espère désormais bâtir un monde meilleur. Pour se repentir, il décida de mener une vie plus paisible en aidant les habitants de plusieurs îles qui ont subi les conséquence de la guerre. L'histoire est simple, émouvante parfois quand on discute avec certains personnages, mais n'est pas très approfondies. Comme tout jeu de simulation agricole, nous aurons toutes sortes de quêtes à réaliser, comme couper des souches d'arbres, récolter des minerais, ramasser des déchets... Planter des fruits et des légumes tout en faisant attention au cycle jour/nuit. Nous avons quelques mini-jeux sympatique pour faire passer le temps mais ça devient vite répétitif à la longue et on tourne vite en rond quand toutes les quêtes sont terminées. Si vous ne souhaitez pas vous prendre la tête et passer un bon moment, chill sur un jeu, il peut vous plaire. Toutefois, il y a quelques bugs assez désagréable pouvant vous refroidir, notamment quand vous planter plusieurs cultures côte à côte et que certaines disparaissent. Par ailleurs les mécaniques agricole sont frustrantes. Impossible d'être précis quand le mouvement de notre personnage détermine l'emplacement de nos plantations. Cela va de même pour les décorations/plantes que l'on peut mettre dans nos maisons. Vous pouvez vous retrouver coincé à certains endroit, mais vous pouvez vous téléporter au point de départ au besoin si ça vous arrive. Pour ma part, j'ai dans l'ensemble bien aimé. Il n'est pas transcendant car j'ai déjà vu mieux, mais ça fait passer le temps.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sabe quando você só precisa de um tempo para respirar, plantar algumas flores, tirar uma soneca no casco de uma capivara gigante e deixar os problemas de lado? Aka te dá exatamente esse abraço. Você assume o controle de Aka, um guerreiro aposentado panda-vermelho que tenta deixar seu passado turbulento para trás e se estabelecer em uma ilha paradisíaca. O objetivo aqui não é correr contra o tempo, mas sim curar traumas, reconstruir a vida e encontrar a harmonia interior. A premissa é super acolhedora e foca na simplicidade. Você constrói seu próprio abrigo, cultiva hortas, fabrica itens, cuida de animais e interage com os habitantes locais, ajudando-os com pequenos pedidos enquanto explora diferentes biomas da ilha. A jogabilidade: É um convite à calma e à desaceleração. O jogo mistura elementos de farming sim, aventura leve e puzzle casual. Não tem barra de fome, não tem contador de dias punitivo e não tem violência. Você pode deitar nas almofadas, interagir com a fauna local ou simplesmente deitar em uma fonte termal. A progressão acontece no seu próprio ritmo, num estilo de vida super contemplativo e relaxante. O visual e a trilha sonora: Uma obra de arte relaxante. O visual tem um estilo 2D desenhado à mão que parece um livro infantil reconfortante, com cores pastéis e uma paleta suave. A trilha sonora é acústica e ambiente, daquelas que embalam o ritmo da ilha perfeitamente, criando uma atmosfera que limpa a mente de qualquer estresse do dia a dia. Vale a pena? Muito. É um jogo indie intimista, com um escopo menor e focado em micro-interações que aquecem o coração. É a pedida perfeita para quando você quer sentar, pegar o controle, desligar a correria do mundo real e simplesmente existir em um mundinho fofo e terapêutico. Nota: 9.5/10. Um refúgio digital encantador e sensível, excelente para recarregar as energias.
Short and sweet! ♥
peaceful adventure game with about 5 hours of content, but it takes 20 hours to get all achievements. it's not very clear where and when new quests can be started, so it gets to feeling boring as you're figuring things out. the steam achievement for 100 days will have you running the game on mute in the background, which is a little disappointing because the quests only really take about 25 days. all in all, it's a cute and peaceful game, but it has a lot that could be improved and most crops are pointless to grow
🎪🎪🎪 Achievement Hunter Review 🎪🎪🎪 My Time to Beat: 8hrs 100% achievement difficulty: Minimal effort ( no skill needed, sorta farming sim ) Achievements: 16 Type Breakdown: 30% exploration ( visit all islands ), 40% collections ( find cards & ghosts), cumulative ( sleeping, playing music, surviving ) Playthroughs: 1 Missable: technically no, you can still play after the ending Grinding: moderate ( you need to complete 100 in-game days, can sleep spam ) Restricted: no ( lifted in 2022 ) DLC Achievements: no Speed Run: no Multiplayer: no Time gated: no Known bugs: seen reports of "Master of the Mountain" not triggering as soon as you reach the peak, reboot solves it 🎪🎪🎪 [url=https://store.steampowered.com/curator/45888692-Morrivale%2527s-Achievement-Circus/] More achievement hunting reviews [/url] 🎪🎪🎪
진짜 생각보다 더 노잼임................................ 할말하않........................... 걍 하지마셈...................................
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76.2K | 79 | 90% | $24.99 | |
| — | 0 | — | — | |
| $0 | 1K | 87% | Free | |
| — | 0 | — | — | |
| $989K | 9.4K | 96% | $5.99 | |
| $300.4K | 430 | 93% | $13.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.8K | 495 | 84% | $7.79 | |
| $82.8K | 238 | 68% | $8.99 | |
| $82.8K | 1.3K | 86% | $2.39 | |
| $82.8K | 279 | 84% | $6.99 | |
| $82.7K | 309 | 80% | $12.99 | |
| $82.8K | 164 | 50% | $14.99 |