
A retro spy FPS inspired by the N64 era. Go guns-blazing in action-packed shootouts, steal secret plans, and accomplish objectives while foiling evildoers’ schemes as a secret agent in a solo or co-op campaign. Fight friends in both local split-screen multiplayer and online with up to 8 opponents.
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About
Step into an adrenaline-fueled, retro first-person shooter paying homage to the beloved console shooters of the ‘90s.
Engage in pulse-pounding shootouts against cutting-edge enemy AI straight out of the futuristic realm of 1997.
Embark on 14 daring missions as Secret Agent John Walter, an elite operative tasked with saving the world from his arch-nemesis, Dominic Pulp. Protect the future against the phantoms of the past.
Traverse skyscrapers, nightclubs, museums, catacombs, and snow bases in a heart-pumping journey of espionage.
Play the entire campaign as a one-man army or alongside friends via split-screen and online cooperative play!
Each story mission is a self-contained environment where you have to accomplish varied objectives, such as hacking terminals, stealing secret plans, freeing civilian hostages, and much more… all while fighting armed guards in epic shootouts, of course.
3 Difficulty Levels
Every mission can be completed in 3 distinct difficulty modes (Agent, Special Agent, and 64 Agent). With higher difficulty comes more objectives, and more open areas to discover.
(Tip: Start with Agent to familiarize yourself with the missions, then ramp up the difficulty to discover what comes next.)
By beating par times and other trials, you can unlock Paradox Modes, which contain 70+ modifiers and cheats that enable various effects on regular gameplay, including:
Big Heads
Melee Disarms
Slow Bullet Speeds
No Reload
…and many more!
Ready for an unorthodox challenge? Complete Contracts: remixed missions with different objectives and Paradox mode pre-sets for additional Paradox unlocks.
Fight against friends in local split-screen multiplayer combat, or take the gunfight online with up to 8 players and 8 additional bots.
Enjoy full lobby customization including teams, weapon set, rule sets and paradox modifiers, with up to 10 saved pre-sets to your liking.
Deathmatch: Classic deathmatch, score the more frags to win!
Briefcase: Capture the briefcase and hold it for long enough to score a point. But don't get too comfortable, after each point won, the briefcase position is reset to a random point on the map.
Zone: You have to capture the zone on the map to score points. Don't let any enemy contest it as it will stall the countdown!
Challenges: special matches against pre-set bots where players must reach a precise score under a certain amount of time. The faster you win, the better the prizes. Unlock maps, characters, music tracks, and more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game ever with Goldeneye and The World Is Not Enough
Yes, yes, and yes—I bought the Supporter DLC. This is what I've been missing since my childhood, when I was too young to play these games but did anyway. Amazing soundtrack and cool level design. There are challenges, a “Paradox” (aka “Cheat/Modifier”) mode, and online deathmatch/arena. Awesome. The story is interesting enough. I've yet to finish the game, but I'm quite intrigued. However, I try not to leave a good review without mentioning some negatives. My nitpicks: No blood and/or spark effects when enemies are hit; Dana's (Natalya's) AI seems to pick targets almost at random [she literally ran off in the Castle level and avoided 2–3 enemies just to cap 1–2 stationary guards]; the guns and sound effects sound somewhat same-ish and underwhelming; and the AI's reaction time is almost a legit half-second, if not faster, on Hard mode. They can also shoot through railings. GoldenEye/Perfect Dark's guards didn't react this quickly unless you were playing on 007/Perfect Agent mode, and even Perfect Dark acknowledged minor barriers! The lack of blood/sparks isn't a deal breaker, though. I'm glad the animations are dramatic enough to tell whether I've hit-stunned an enemy or not. The sound effects aren't a major issue either, but the guns sound more “pew pew” than “bang bang.” Very few weapons feel like they have any real power or heft. I think the dev took more of a liking to Perfect Dark's sound design than GoldenEye's rough crunch? Random aside: I ended up pushing Dana around in the Castle level to get her to kill enemies for me. It was easier in some situations. Sorry, daughter! The (solo?) dev is fixing bugs as they pop up, and Easy Anti-Cheat is optional if you want a solo experience. To those whining about the Cypher system: honestly, get better. Sure, I can't remember a game “gatekeeping the story” as much as this one, but maybe try challenging yourself for once? It's not hard if you take it slow. Find the body armor like I did if you really struggle. The only levels I've had trouble with were the first one, because I had no clue what I was in for; the Snow level, because of a bug that has since been fixed (getting locked behind a certain door); and Nightclub, because of skill. Also: crybabies. So many. Do you need yellow paint and autosaves after every objective? Welcome to the '90s, where you bought a game not to feel like Captain America, but to learn, overcome challenges, and seem like a wizard to your friends. Find the armor, which is on almost every level, and cry harder if you die with it on. It's a 4/5 at worst, and a solid 5/5 if the dev releases future updates that further mimic its inspirations.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.1K | 1.4K | 94% | $14.99 | |
| $483.9K | 1.4K | 94% | $19.99 | |
| $484.2K | 1.2K | 88% | $15.29 | |
| $483.8K | 579 | 79% | $24.99 | |
| $483.6K | 1.6K | 82% | $11.99 | |
| $484.8K | 779 | 75% | $12.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $14.4K | 64 | 73% | $9.99 | |
| $5.6K | 25 | 72% | $9.99 | |
| $347 | 5 | 80% | $2.99 | |
| $200 | 2 | 100% | $4.99 |
Languages: English, Japanese, French
Hours played at review time, across 619 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pefect Goldeneye, if you understand what I mean. All the N64 glory and more if someone does a VR Mod now, then I am a child again.
Honestly this was a GEM of a find and I'm having a blast, even on Solo. If you miss the old FPS on N64 Days, then I highly suggest giving it a try. I have recommended it to my friends.
Plays basically exactly how you remember Perfect Dark or Goldeneye
FROM 64 WITH LOVE
As someone who never played Goldeneye as a kid, and has zero, nostalgic attachment to it, I still overall enjoy this game. I've only touched the single-player content, as the multiplayer does not interest me. Probably my biggest complaint is the lack of voice acting, it's pretty jarring and makes the game feel cheap and unfinished. I know hiring professional VAs is expensive, especially for a solo-dev project, but the dev finding some guys on Fiverr to record a couple lines, or even just asking their friends/family, would have been much better than nothing. If you don't care about multiplayer, the main campaign is on the short side, and the base asking price of $20 might be a little much for what's on offer. I'd suggest wait on a sale to get it, and you will absolutely get way more mileage out of this game if you're a Goldeneye-diehard.
it sucks
ist echt genau wie Goldeneye oder Pefeckt Dark fühlt sich auch genauso an hoffe noch auf mehr Sachen die dazu kommen :)
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