
A retro spy FPS inspired by the N64 era. Go guns-blazing in action-packed shootouts, steal secret plans, and accomplish objectives while foiling evildoers’ schemes as a secret agent in a solo or co-op campaign. Fight friends in both local split-screen multiplayer and online with up to 8 opponents.
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About
Step into an adrenaline-fueled, retro first-person shooter paying homage to the beloved console shooters of the ‘90s.
Engage in pulse-pounding shootouts against cutting-edge enemy AI straight out of the futuristic realm of 1997.
Embark on 14 daring missions as Secret Agent John Walter, an elite operative tasked with saving the world from his arch-nemesis, Dominic Pulp. Protect the future against the phantoms of the past.
Traverse skyscrapers, nightclubs, museums, catacombs, and snow bases in a heart-pumping journey of espionage.
Play the entire campaign as a one-man army or alongside friends via split-screen and online cooperative play!
Each story mission is a self-contained environment where you have to accomplish varied objectives, such as hacking terminals, stealing secret plans, freeing civilian hostages, and much more… all while fighting armed guards in epic shootouts, of course.
3 Difficulty Levels
Every mission can be completed in 3 distinct difficulty modes (Agent, Special Agent, and 64 Agent). With higher difficulty comes more objectives, and more open areas to discover.
(Tip: Start with Agent to familiarize yourself with the missions, then ramp up the difficulty to discover what comes next.)
By beating par times and other trials, you can unlock Paradox Modes, which contain 70+ modifiers and cheats that enable various effects on regular gameplay, including:
Big Heads
Melee Disarms
Slow Bullet Speeds
No Reload
…and many more!
Ready for an unorthodox challenge? Complete Contracts: remixed missions with different objectives and Paradox mode pre-sets for additional Paradox unlocks.
Fight against friends in local split-screen multiplayer combat, or take the gunfight online with up to 8 players and 8 additional bots.
Enjoy full lobby customization including teams, weapon set, rule sets and paradox modifiers, with up to 10 saved pre-sets to your liking.
Deathmatch: Classic deathmatch, score the more frags to win!
Briefcase: Capture the briefcase and hold it for long enough to score a point. But don't get too comfortable, after each point won, the briefcase position is reset to a random point on the map.
Zone: You have to capture the zone on the map to score points. Don't let any enemy contest it as it will stall the countdown!
Challenges: special matches against pre-set bots where players must reach a precise score under a certain amount of time. The faster you win, the better the prizes. Unlock maps, characters, music tracks, and more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Same feeling as Goldeneye or Perfect Dark, only with better graphics and sane controls. I'm loving it!
Череда миссий в разных частях света, склеенных довольно пунктирным сюжетом. На миссиях выполняем типично шпионские задания по обезвреживанию бомб, взлому терминалов и прочее. Нам пытаются мешать другие стильно одетые джентльмены с пистолетами и автоматами. Игра умело разыгрывает перед нами шпионский боевик с элементами фантастики, чему способствуют назкополигональная графика, отсылающая к играм вроде GoldenEye 007, и подходящий саундтрек. Каждую миссию начинаем с одним лишь пистолетом, разживаясь другими видами оружия по ходу прохождения. Точка сохранения только в начале, здоровье восстанавливать нельзя, можно только найти иногда бронежилет. Подобные ограничения делают игровой процесс крайне напряжённым что несомненный плюс. А вторым достоинством здешних игровых механик является реализация стрельбы. Ваши выстрелы в голову всегда смертельны, а противники никогда не попадают сразу, они начинают поливать свинцом в метре от игрока наводя ствол лишь через секунду за которую нужно успеть их застелить или уйти в укрытие дабы не получить серьёзный урон здоровью. Такой щедрый разброс у врагов привносит в перестрелки зрелищности, особенно в помещениях, обильно уставленных хрупкими декорациями. Да, тут много объектов, реагирующих на ваши выстрелы. Пускай все разрушения декоративны, но как же это оживляет перестрелки. Помимо основных заданий на миссиях можно открывать дополнительные испытания, путём нахождения спрятанных масок на локациях. Но сами доп. испытания, на мой вкус, довольно скучны и чаще всего это прохождение уровня на скорость с таймером, который нужно пополнять драгоценными секундами, убивая врагов. Есть ещё мультиплеер, но про него ничего сказать не могу, не тестил. В рамках задумки всё в игре работает отлично, придраться могу только к некоторым миссиям, происходящим в очень невыразительных и почти пустых коридорах. Ну и разнообразие противников показалось недостаточным. Получился крепкий ретро-шпионский боевик, который мог быть ещё чуточку лучше, если бы разработчики сконцентрировались лишь на одиночном режиме, а не распыляли силы на мультиплеер и невнятные дополнительные испытания.
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Languages: English, Japanese, French
Hours played at review time, across 619 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game, big recommend.
No oddjob but that's okay. Proximity mines only is still just as crazy as it ever was.
If you liked GoldenEye you will probably like this game as well. The campaign tries to be as James Bond as it can be, even with a wacky scenario at the end. Story is dumb fun, as it shoult be, don't expect anything you remember though. Objectives could be more diverse but are overall fine. Gunplay is as you expect very retro by design, after some getting used to it is still very fun. The graphics are very N64 (but with modern resolutions and without the heavy fog), which works surprisingly well for a shooter, because you can see enemies without getting lost in some clutter. Make no mistake it is clearly an Indie Game from a Dev without much experience, so there are some weird kinks, especially with some challenges and in multiplayer. Spawn Points are all over the place, at some maps with some game modes you spawn in the middle of the action and without weapons around you or enemies spawn beside you and kill you instantly, which isn't much fun against bots (in challenges) or against people you don't know. But with the right settings and some friends it can be as fun as goldeneye multiplayer was back in the day. If you are a fan of the N64 Rare shooters it is an easy recommendation. If not, maybe wait for a sale or skip.
It's basically a Goldeneye knockoff, but it's well done and pretty fun to playthrough.
very fun, highly recommend
I have played through 3 of the missions so far and it takes me right back to sitting on the couch with my dad and brother playing through Goldeneye on the N64 when it first came out. I don't know much about the story so far but am enjoying that side of it as well. I love that there is co op so I can experience this with my family again but with a new experience.
This is just commentary on the Arena deathmatch mode: I would spend hours just playing the Arena deathmatch mode of this game if it had a greater selection of guns and more than three maps. I set all the bots up, set the score limit to 100 and had a blast. Makes me want to go play Perfect Dark's deathmatch mode again because it hits all the right nostalgia notes. If only Microsoft put the XBLA Perfect Dark remaster on PC with mouse and keyboard controls, I'd be playing the heck out of that instead. Just a couple notes that don't really impact gameplay: the UI is bland and boring and the fact that you have to reconfigure your mouse sensitivity and look inversion settings when going into the Arena mode is a bit clunky. Those settings should respect the settings made in the main menu rather than opening up the chance for deviation.
I can really appreciate a modern take on Goldeneye 64 that doesn't try to dramatically change the formula more than it should. This game is a whole lot of fun. There's a lot of content in here, completing the base game is only scratching the surface. Online is a little dead at the moment, which is unfortunate. Also, found the game through BumblesMcFumbles, which I'm glad for.
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