
Play as either Nairi, an imprisoned Dryad fighting for her freedom, or Gilrock, a drunken Dwarven Lord on a quest to restore his family's honour (or just to kick some arse!). The Age of Fear series is a deep and complex turn-based strategy that fuses a tabletop wargame with RPG elements.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as either Nairi, an imprisoned Dryad fighting for her freedom, or Gilrock, a drunken Dwarven Lord on a quest to restore his family's honour (or just to kick some arse!). Teaming up with a bloodthirsty Drider warrior on one hand or a whip-smart spellcaster on the other, these heroes are prepared for the worst.
AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization. Age of Fear 3: The Legend is our third addition to the series which offers enhancements like World Map, Relics, Global Events and procedurally generated battles! (scroll down for a list of features)

⭐HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!
⭐OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!
⭐GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
⭐FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore
⭐MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?
⭐ALIGNMENTS such as Evil and Holy. Units from opposite sides won’t like each other and may desert. A bit of diplomacy (or charisma!) is needed to manage such relationships.
⭐EXTENDED STORY including many sub-quests, optional events, alternative endings, more detailed lore, etc.
⭐FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!
⭐COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.
⭐FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!
⭐PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).
⭐DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety of skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).
⭐EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!
⭐FANTASY STORYTELLING - get wrapped up in two separate storylines featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!
⭐PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.
⭐ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.
⭐ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!
⭐LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!
⭐COLOR-BLIND MODE - a special mode with higher contrast and outlined fonts.
⭐...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.
If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战棋类一直是我最喜欢的游戏类型,Age Of Fear系列很戳中我的爽点,像魔兽一样的世界背景,可以收集众多种族单位和武器装备满足收集癖,可以培养锻炼小兵使其像英雄一样强大,战斗方面或是利用地形技能站位等将敌人玩弄于股掌之间的计略感或是将敌人偷抢一空的舒适感和所带来的挑战性或是战胜剧情中的必败关卡击杀强敌而带来的成就感或是组建亡灵大军不畏死亡的冲锋带来的畅快淋漓等等都是其中的乐趣。再来说不足之处,①英雄和小兵之间的差距比较渺小,英雄只有特殊的增加团队人数上限技能,而没有英雄自己的固定特色战斗技能,小兵培养到最后和英雄的差距只是英雄的基础属性稍微高一点点而已,因为在设定中是可以让小兵也携带装备的,我基本这个设定必改,以及战斗骰子我一般都设定在10,这样会使得攻防得到个人认为最大的价值,而不会出现弱攻轻易打伤高防而高攻频频MISS的现象。②士气作为一个基础属性但是起到的作用却不是很明显,原因还是在于攻防只是判定击中和闪避的数值,而不影响伤害,小兵在佩戴勇气挂件或其他能获得stubborn的被动之后就不需要关心士气了,让士气成为了敌人的专用逃跑属性,也许更改为高士气获得再动几率,0士气产生逃跑几率,负士气才会直接逃跑更好点,而士气则需要回复到0以上才能回归正常也就是负的越多越难回归,stubborn则是直接无视士气高低的影响。③少了个任务系统,可以弄个冒险者工会或者国王任务之类的,在自由探索中加入接任务的模式让游戏更有乐趣。④经验值的用途,基本技能全学习了之后经验值就成为了一个数字,锻炼而获得的被动技能也比较少而且获得方法都不明确,如果小兵受伤需要一场战斗的时间治疗感觉有点拖沓,可以增加经验值的使用方法,用大量经验值直接习得锻炼的技能,用少量经验值免除治疗的时间,使经验值不会失去用途,并让锻炼技能成为完全收集可能。
Love the game. I recommend buying a cheaper game of the series or playing the free version to try out if you like the gameplay and buy the Age of Fear: Total if you want to play all of the stories.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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