
Age of Empires, the pivotal real-time strategy game that launched a 20-year legacy returns with modernized gameplay, all-new 4K visuals, 8-person multiplayer battles and a host of other new features. Welcome back to history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
技巧成长中。第一次玩帝国是大一的时候。如今儿子都要上高中了
It's an improvement on a game that I always liked.
Good for relaxation after a long day at work
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 19.4K | 97% | $19.99 | |
| $5.6M | 4.7K | 87% | $39.99 | |
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 4.2K | 63% | $49.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.6M | 26K | 94% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 15.9K | 95% | $19.99 | |
| $104.2M | 182.5K | 95% | $34.99 | |
| $47.5M | 102.9K | 96% | $19.99 | |
| $5M | 5.8K | 80% | $34.99 | |
| $3.6M | 3K | 32% | $29.99 | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese +1 more
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente juego para iniciar con los rts para entender las mecánicas.
Classic Conquest
inferiore al 2 ma un classico
Fun game at 2.5$ sale, some bugs regarding pathfinding which is the norm for this game by now. Other than that, it is worth going through and exploring.
Playing it for nostalgia and because I kinda want to get good at AoE or RTS in general, and I thought why not go back there? But how come this has such massive frame drops!? And why isn't my cursor locked in the game!? I have multi screeen and it goes in other screens so when I want to pan the view... And seriously... The pathfinding is horrendous. I've never seen anything this atrociously bad. I could write a whole paragraph about it, but who cares... I got this for 2.5€, and it's annoying me. Trust the bad reviews.
SIIII
just great time to unwind
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.