
Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 18 → 1.5/day in the week after.
About

Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.
The complete, full release of Age of Darkness: Final Stand is available now and includes Co-operative Multiplayer, Campaign, and Survival modes.

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.

Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.

Co-Op Multiplayer - Team up with a friend in co-op multiplayer to survive the onslaught, defend humanity from the forces beyond the Veil, and reclaim the light together
Epic Campaign - Award winning single-player campaign full of epic battles and dire threats
Survival Mode - Put your endurance and skills to the test in the endlessly replayable Survival Mode
Award-Winning SwarmTech™ Technology – Witness the internally developed ‘SwarmTech’ technology, allowing the game to render over 70,000 enemy AI units on the screen at one time.
Unique Heroes & Factions – Choose Heroes reigning from three distinct Factions - The Order, Rebellion & Volatists - each with their own playstyles, abilities, bonuses and army units that offer a unique gameplay experience.
Dynamic Day & Night Cycle – Fight to reclaim territory by day and survive against the relentless horrors that come with every night.
Living Death Fog – Encounter The Veil, a living death fog that conceals terrors and adds a new layer of danger to your survival, which must be kept at bay through the power of the Light.
Malices, Blessings & Hardships – Embrace roguelite mechanics that make every run unpredictable and unique.
Elite Nightmares – Hunt down wandering powerful enemies for Dark Essence, each requiring different tactics and strategies to defeat.
Horror and Embolden Status Effects - Embolden your army to aid them in battle, but ensure they are protected from the brutal effects of being Horrified.
Terrifying Nightmare Foes – Face off against horrifying monsters like Spitters, Crushers, and Wraiths, each wielding unique abilities.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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JEU EXCELLENT. Les graphismes sont beaux. Les parties en solo sont toujours différentes. on ne s'ennuie jamais. A chaque partie, on s'arrache les cheveux. En duo c'est excellent car il faut s'entraider pour résister aux hordes successives. jeu addictif.
I got so bores playing this game that at Act 1 mission 2 i just alt + f4 and uninstall... just but SC2, tempest rising, AOE 4 etc. Game feel slow, boring and wooden.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 23.3K | 89% | $14.99 | |
| $8.3M | 16.6K | 84% | $24.99 | |
| $8.3M | 50.6K | 90% | $8.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 126.3K | 95% | $2.99 | |
| $8.3M | 10.5K | 96% | $19.90 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.1K | 36 | 67% | $9.99 | |
| $1.9K | 24 | 96% | $2.99 | |
| $964 | 4 | 75% | $9.99 | |
| $363 | 3 | 100% | $4.99 |
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как любитель игр такого формата, получил море удовольствия в режиме выживания, рубилово плотное. Время от времени запускаю ради этого игру. Кто играл в мультеплеер тот либо плюётся, либо смирился) я из вторых, с другом пару ранов таки завершили на максимальной сложности, это оказалось куда сложнее чем выживание с макс модификаторами истязания. Кампанию прошёл после прохождения всех сложностей в режиме выживания, показалось скучноватой.
8.5/10
Age of Darkness: Final Stand To świetny wybór dla każdego fana strategii, który lubi czuć potęgę swojej armii. Zalety: Skala bitew: Możliwość kontrolowania ogromnej liczby jednostek jednocześnie robi wrażenie. Gameplay: Bardzo satysfakcjonująca obrona bazy i masowe szkolenie wojska. Rozwój: Ciekawy system ulepszania budynków i zbierania surowców, który wciąga. Oprawa: Bardzo dobra grafika i całkiem fajna warstwa fabularna. Multiplayer: Tryb wieloosobowy daje mnóstwo frajdy. Zdecydowanie polecam!
Дорогие разрабы спасибо вам за эту замечательную игру, я тот самый дед любитель RTS игр, жаль что вы её забросили конечно, но хочу сказать что сюжет игры 100/10, саундтреки топ, любителям RTS в самый раз, на мой взгляд у игры огромный потенциал
+1
Altho game is not optimized. But Game's narrative and gameplay is addictive 8 out of 10 points from me, and it can get 10 / 10 if game gets optimized. I would like to suggest use sprit images at places where we can't interacts like blocks where trees are spawned and they will remain there and similarly rocks and other stuff that remains there you might be able to reduce pc load by placing images rather than objects.
I won't lie , I was expecting more of the 1.0 . But what's here is already competent. hours of fun. Game is hard but rewarding
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