
Made by one person, an open world adventure game filled with silly characters and terrible secrets. Explore the woods, find hidden paths, hack and slash through strange monsters, and try very, very hard not to break reality. Or don't. You do you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Afterplace is an adventurous retro game for those who like to get lost. It's a huge open world, full of hidden secrets, treasures, and creatures. Explore the woods, fight monsters, talk to ostensibly shady characters, walk away from those characters mid-conversation (if you want to), and get so lost you fall out of the world entirely (and maybe even into another). You never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.
Afterplace strives to bring an experience that feels both small and immense at the same time. The game has simple, fluid controls, allowing you to focus on exploration and discovery. Characters are happy to chat - or you can run right past them! You get to choose what story to explore, if any at all (we are not responsible for the consequences of ignoring the story, whatever they may be).

About 10 hours of unique gameplay (and much more if you lose your way)
No overworld map
An open world that lets you explore any path in any order
Tons of friends, enemies, and at least one frenemy
The ability to upgrade weapons, purchase armor, and ingest hazardous chemicals to increase your power
Okay maybe there is an overworld map
Multiple endings, decided by choices you probably don't even know you're making
Like 25 unique enemies? That's a lot, right?
Wait, no, this overworld map is written on a napkin with crayon. That won't do.
Secret paths that will take you to completely normal and fun places
A cat that you can pet. With your sword.
The 25 unique monsters are really special though. They have sparkling personalities, and aren't like other monsters.
At least two overworld maps.
Afterplace was made entirely by Evan Kice, a former software engineer from Austin, TX. He quit his job in 2019 to work on the game full-time. Originally released on mobile in 2022, Afterplace brought an actual indie experience to a platform better known for handholding and microtransactions.
Evan continues to support and polish Afterplace on PC, where it remains unique: a handcrafted world with no handholding, hundreds of hidden scenes, and countless surprises depending on who you talk to (and how often you do). No two playthroughs will ever be the same.

Sums Steam + Google Play only; App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 172reviews | 97% | — | $63.8K |
| $6.99 | 474ratings | 98% | — | $76.7K | |
| $6.99 |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
迷子になれるゲームと聞いて飛んできました。 結論いうとしっかり迷子になれましたし、探索も楽しかったです! 戦闘も回避もお手軽ワンボタンなので、目的地目指してマップを歩き回り疲れた脳みそではそういう部分で助かりました。 なおストーリーは難解で私には理解しづらいものでした。気になった人は是非プレイしてみてね!
総評:7/10 561円で購入。 元々はスマホゲームの、シンプルな操作性のアクションRPG。 フラグ管理や日本語訳に少し怪しい部分はあるものの、 ほどほどのアクション性で、主人公の行動で細かい変化が起きる周回プレイや実績解除を楽しめる作品。
充满了创造力的游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Portuguese - Brazil
| 625ratings |
| 98% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game. A bit unclear where to go in the beginning.
I devoured this game in one sitting, what a captivating little game. Especially the way it makes you get attached to the characters around you with so little dialogue and the way the world itself feels alive. Good stuff.
ㅤㅤㅤAfterplace ha sido una experiencia bastante sólida e interesante. Todo lo relacionado a la exploración de mundos a través de puertas me gusta. En ese aspecto me recordó a Yume Nikki. Aunque no es taaan denso como ese juego. ㅤㅤㅤLa experiencia a nivel narrativo ha sido gratificante. A medida que avanzas se van descubriendo cosas que continuamente cambian tu perspectiva de la historia. Especialmente al final. La construcción de los mundos es muy buena y la de personajes también. Especialmente hay personajes con mucha carisma que me han dado momentos muy buenos. ㅤㅤㅤA nivel estético es bastante simple pero eso creo que ha sido buena elección. Al haber tantas zonas conexas, ser capaz de distinguirlas rápidamente por su simpleza ha hecho la exploración más amena. Especialmente porque no hay mapa. Técnicamente hay un mapa in-game pero es muy confuso. Muy poco útil para orientarse. Eso me llevó a hacer mi propio mapa del juego. El mapa me ocupó 11 folios. Si al igual que yo, tenías el gusanillo por cartografiar algún día el mapa de un juego y explorarlo únicamente orientado por tus mapas, esta es una muy buena oportunidad. Si te da pereza, hay mapas hechos por la comunidad. ㅤㅤㅤPor otro lado, con lo que no estoy contento es con las configuraciones e interfaz. No sólo es muy poco intuitiva, sino que es demasiada cutre y hay opciones que le faltan (como la sincronización vertical). Se nota bastante que la experiencia ha sido diseñada para móviles en un inicio, y porteada a PC después. Estuve peleándome un buen rato con el controlador de gráficos y aún así el juego hacía lo que le daba la gana en cuanto a los fps. Los controles responden muy toscos y está pensado para que se juegue con 2 dedos. De hecho, si arrastras el ratón por la pantalla, aparecerá un joystick y empezarás a moverte así. ㅤㅤㅤComo conclusión, la experiencia que ofrece la aventura es muy buena y me gustó bastante, pero en el apartado técnico da mucho que desear. Quitando eso, lo recomiendo bastante si te mola el rollo de explorar diferentes mundos y trazar las conexiones que hay entre ellos. En cuanto a lo técnico, es factible jugarlo en PC, de poder se puede. Pero la experiencia es bastante meh. No aprovecha el ratón, utiliza sólo un par de teclas para jugar, menús limitados... Creo que sería mejor jugarlo en móviles, que es para lo que fue pensado.
評価 10/10 とても大好きなゲーム。 switchでこのゲームを初めて知り、steamでもプレイさせていただきました。 いつまでもおすすめし続けます。
A bite-sized tunic/fez/zelda-like. Lots of personality and love went into this game.
Это ♥♥♥♥♥♥ ахуенно Будто андертэил перепрошёл. Мега кайф Я бы сказал, что нашёл реальный hidden gem для себя [hr][/hr]Удивлён, что игра не популярная. Тут вайбовенькие персонажи, если не пропускать диалоги, а тут их много и легко пропустить, а также игра есть официально на телефонах, и русификатор есть добротный от сообщества, а ещё лично мне игра напоминает Undertale из-за смешнявок, пиксельного стиля, вайба и всяких других мелочей. Также сюжет очень классный и продуманный, есть несколько концовок и много мини-ивентов, которые легко пропустить
very fun game enjoy the story some small bugs but amazing game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 401 | 95% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 1.5K | 94% | $1.99 | |
| $63.8K | 239 | 64% | $14.99 | |
| $63.8K | 148 | 88% | $8.99 | |
| $63.8K | 330 | 96% | $9.99 | |
| $63.8K | 110 | 47% | $19.99 | |
| $63.8K | 144 | 57% | $13.99 |