
Afallon is a single-player RPG with the feel of an MMO. Choose your class and race to forge a unique character, explore a large open world with diverse zones and biomes, and experience a living world that changes based on your actions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 2 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.8/day in the week to Jul 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A singleplayer MMO. Explore a large open world, run dungeons, gear up, and take on challenging content with NPC Adventurers that play alongside you like real players. If you've ever wanted the feel of an MMO but without the need for other people, this is the game for you.
Large open world
Explore a large open world filled with quests, dungeons, gear to chase, and enemies around every corner. The controls will feel instantly familiar if you've played any MMO before. Click to target, tab targeting, move your camera with the mouse. No learning curve, just jump in and play.
Play your way
How you play is up to you. Stick with traditional MMORPG controls, or switch to Action RPG controls and aim your abilities yourself. There is no right way to play, it is all up to you.
Simulated players
The world isn't empty. NPCs called Adventurers roam the land doing everything a real player would. They quest, group up, fight enemies, loot gear, visit vendors, and equip upgrades. You can inspect their gear, invite them into your party, and take on dungeons together. They'll tank, heal, roll on loot, and even fail boss mechanics sometimes. They make the world feel alive without needing a single other person online.
Dungeons
Dungeons come with the Corruption+ system, a scaling challenge mode with a timer, increasing difficulty, and better loot the higher you push. If you want to test your build and your skill, you can keep climbing as high as you can handle.
Make the world yours
You decide how the world plays. When you create a new character you can change how strong enemies and allies are, and set your own multipliers for drop rate and XP gain. Build the exact experience that fits you, whether you want a relaxed run or a punishing challenge.
Early Access
This is a solo project built by one person and actively developed during Early Access. New content, features, and improvements are being added regularly.
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
魔兽世界向游戏,挺好的。目前感受的问题是:1.自动攻击动作,技能攻击动作都要大幅增强,对标魔兽世界即可。2.技能的光污染比较严重,这个还需要调整。3.整个界面,ui也简单,包括技能树的设置。4.营地设置应该更简洁一些。
汉化不完全,虽然不影响游玩,但很不爽
Tons of potential and its chill fun while i look after my dog
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Traditional Chinese, Italian*languages with full audio support
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Для тех, кто не играл в Erenshor: это сигловая имитация старых ммошек. Все ровно тоже самое: - Задания убей-собери-принеси-унеси ХХ штук - Графика привет от варкрафта, с мылом, мультяшностью и когда ничего не видно от эффектов - Данжи ака инстансы с несколькими боссами класса губка для урона - Крафт, нужный почти никак - Болванчики, симулирующие деятельность (которые еще и постоянно лезут торговать или кидать кубик на шмот посреди замеса). Для тех, кто играл в Erenshor: - Аукциона нет - Кланов нет - Постоянную группу ака констпати создать нельзя, а они еще и сваливают по таймеру - Нормально одевать болванчиков тоже смысла нет - Болванчики тупы как пробки, никаких тебе паровозов и ролей в пати - Скиллов мало и почти все пассивки, прокачиваются тоже быстро - Шмот... все построено на классовых сетах в зависимости от уровня, вариативность оставляет желать лучшего. Дроп соответствующий, даже в данжах и испытаниях. - Крафт пока бесполезен чуть менее, чем полностью - Модов тоже нет, фиг вам, а не автолут и прочие ништяги, будете много тыкать мышкой. - Боссы в данжах просто толстое мясо, которых некром танковать мордой в соло без бутылок, полагаясь чисто на лайфлич с нескольких скиллов и автоатаки. Это вам не данж под маяком на первичке, где и обычные мобы могут навалять от души. Ну игре меньше года, так что стоит это учитывать. Если автор не забросит, то можно вытянуть до интересного уровня, а пока контента и механик маловато. Но и нельзя сказать, что все на столько плохо, моя оценка скорее нейтральная. - Если надоел Erenshor и хочется чего подобного, то сойдет даже в текущем виде, да и ценник мелкий. - Если хочется поностальгировать на чилле или попробовать жанр, не копаясь по вики, то тоже подойдет. - Но если хочется вспомнить веселые нулевые, времен фришек вовы, третьих хроник ланухи и прочей древности, то я бы все же советовал начать с Erenshor'а.
games fun its basically single player wow looking forward to future updates when there's more dungeons and stuff to do
为啥左平移和右平移更新一次以后变成左转和右转啊???? 移动模式调整能否增加更多自定义设置
The potential is clearly there but some attention needs to be given to the core foundations. Poor performance, constant bugs, terrible interface. It simply does not feel good to play, but the content itself seems fine if you are the type of player that doesn't mind those issues. Can't really recommend at this point but will retry in the future.
我就不打差评了,这游戏视角调教的不好,对晕3D的人很不友好,且你点击怪物人物不会转向,得你自己不停的转向,捡东西也更像老实传奇那样 很不方便玩着很累不适合现在这个快餐化的时代。
I'm less than a half-hour in but color me impressed. Afallon is basically the offline WoW you've been looking for (I say this as one who has played WotLK, Cataclysm, and all of BFA). It has the classic-style short quests, with a detailed log. The voice-acting of the fantasy characters is surprisingly good too. Grabbing loot off enemies is so satisfying in the way that WoW first perfected. I will update this review as I continue on but I must say this is a truly amazing game for a solo-dev. I first saw the progress on this game about maybe 7 months ago and to see where its at now this is so, so impressive. I hope it gets the recognition like Erenshor did because this is a massive undertaking and well-executed so far. The only complaint for me right now so far is the camera control (I would love a setting where the camera auto-follows and readjusts like WoW has).
One can clearly see that the dev is pouring his soul into this game. The vibe is perfect and the world feels just as it should be. Steam Achievements would be great but the dev already said that those will be added later on.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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