
AeternoBlade II: Infinity, new patch in 4K is a hardcore action-puzzle game of Time-Manipulation Combat. Control the flow of time, amend the past, foresee the future, convolute with alternate timelines to fight otherwise undefeatable foes and circumvent the impossible.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 66reviews | 79% | — | $13.1K |
| $14.99 | 324ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
无法运行win10 怎么解决?
Игра постоянно вылетает с ошибкой an unreal process has crashed: UE4-AeternoBlade2 rfr b Как исправить не знаю.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Thai**languages with full audio support
| $14.99 |
| 8ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is so much potential in this game -The time skills system is magnificent and I would love to see it in more games -The combat looks really cool, especially the combo with time skills -When you are about to reach a point that would make sidequests uncompletable, the game actually tells you this beforehand -The build options are vast and the ability all depends on relics. There are just so many options, it's hard to pick one -There are way too many things you have to consider, even how time skills and moves of a character works and make all the mistakes you did even worse. However, there's a few things to improve and hope Dev notices it and fix it soon.
win10 无法启动
攻略ヒントなさすぎ
This game is different from other games I’ve played. If you don’t understand how to play, It’d be like monsters in this game; they're all bullying you. After you understand it's become easier. This game came out not really well as it should be, but it still came out as a good game, playable and creative. There aren't a lot of side-scroller games nowaday that represent it in creative ways This game is more than just beat’em all and go, it needs to focus on what happens to your screen, reflect and and choose what to do first. Anything happen in a few second could hurt you A lot and pressure on you. That's why I think this game is something and different from others.
Warning from a casual player, AeternoBlade II might be hellish for you, especially first few hours. This is the first time I have played a game this difficult. I failed a lot but I learned from my mistakes and overcome hardship the game threw at me. I belief you can do it too. For hardcore players, I recommend buying this game. I think this game has so much combo and stylish play potential from what i saw from the hardcore community of this game. It is normal for being skeptical. You can try demo first before buying full game or buy the first AeternoBlade. This game also has good. consider buying it. Lastly, play with a controller. Your life will be much easier.
จากใจแบบไม่อวยนะเลยนะครับ ผมเล่นช่วงต้นนะ ฟันพวก กีกี้ นานเกินกว่าจะตาย ท่าคอมแยทก็เยอะไป มันเสียเวลาจะเดินไปฉากอื่นมากๆ ภาคแรกก็ไม่สนุก เหมือนเอาภาค 2 มาเดิมพัน แต่ก็ไม่ได้ต่างอะไรจากภาคแรก(เล่นแค่ต้นเกมนะมันไม่สนุกเลยไม่อยากเล่นต่อ) ความรู้สึกต้นเกมมันไม่สนุกผมก็เลยไม่เล่น ที่กล่าวมาเป็นแค่ต้นเกมครับ ผมซื้อมาเพราะอยากลองฝีมือคนไทย ซื้อมาแบบแพ็ครวมราคาลดนิสหน่อย700กว่าบาท ใครอยากลองแนะนำให้ลดก่อนค่อยซื้อ เป็นกำลังใจให้คนไทยด้วยกันครับครับ
What I love about this game is the variety in play styles offered by its three distinct characters. Each character brings a unique approach, and their time-based skills adapt to different situations, whether you’re solving puzzles or engaging in combat. The counterattack system adds a layer of challenge; mastering your dodging skills can help you overcome nearly any opponent. On the downside, the sound effects in cutscenes seem a bit off, but this is something that could be improved. Overall, it’s a good game—keep up the great work!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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