
Make impactful decisions in moral dilemma situations, which will change the course of your journey through this atmospheric, hand-drawn metroidvania. Explore the hazardous paths of the Realm of Aestik and fight its corrupted inhabitants as you unravel its deep-rooted mysteries.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As you explore the Realm of Aestik, you will need to make impactful decisions which will alter the course of the game.
Platform your way through this strangely unique world and fathom the mysterious corruption that drives sane creatures mad.
Fight off wild beasts and navigate through harsh environments to uncover the world's interconnected maps and secrets.
A Vast, Interconnected World: Traverse the intricate maps of Aestik, discovering hidden secrets and unraveling the mysteries of the realm.
Unique Environments: Every corner of Aestik offers something new, from the cozy Bubblewoods to the spooky Gourd Glade.
Challenging Obstacles: Overcome demanding platforming challenges with precision and skill.
Customize Your Playstyle: Equip ability runes that fit your personal playstyle to navigate through the world!
Snappy Combat: Engage in fast-paced combat against over 25 unique foes!
Epic Boss Battles: Face off against more than 15 formidable bosses that will test your combat prowess and strategy.
Impactful Choices: Your decisions will alter the course of your adventure & lead to unique encounters!
Replayability: Experience different outcomes and storylines based on the paths you choose.
Upgrade Paths: Find potions that let you choose from different permanent upgrades!
Anthology: Discover all the lifeforms of the Realm of Aestik, filling the pages of this comprehensive guide!
Mysterious Portals: Enter portals scattered around the world & complete their trials to collect valuable Fragments!
Followers: Find cute little creatures and take them with you on your journey!
Secluded Ponds: Take a break and go fishing with Bradlae!
Challenge Mode: Tackle trials outside of the main game!
Assist Options: Customize settings to make the game more accessible, providing support for overcoming challenging sections and enhancing your gameplay experience!
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
We have Hollow Knight at home.
Very good, short, hand painted Metroidvania. I really love the parkour challenges; the only thing I genuinely dislike is dying over and over again because of how SLOWLY the character turns. 90% of the time, I got killed, because the character couldn't turn and dash in time, or because he cant barely hit anything above after a double jump And before I forget, I'll add a timed dash and some very questionable hitboxes to the mix.
If you like metroidvania this is a cute one to play through. Not too long and I really enjoyed my time with it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $46.4K | 151 | 91% | $9.99 | |
| $46.4K | 160 | 81% | $19.99 | |
| $46.4K | 82 | 71% | $16.99 | |
| $46.5K | 315 | 56% | $6.99 | |
| $46.4K | 817 | 67% | $2.99 | |
| $46.4K | 442 | 40% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $351K | 742 | 84% | $15.99 | |
| $25.4K | 68 | 72% | $19.50 | |
| $22.9K | 99 | 86% | $5.59 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo recomiendo pero con una buena rebaja. El juego es un metroidvania pero no es muy competitivo al lado de otros juegos del género, además no dura mucho. Lo siento por el equipo desarrollador pero le hace falta estar más pulido.
Niestety, ale ta gra za bardzo chce być Hollow Knightem... Od samego początku jest mnóstwo "inspiracji", które od kopii różnią się oprawą audiowizualną. Nie jest to co prawda 1:1, natomiast Aestik jest banalnie prosty, pod każdym względem i przy tym nudny. Trochę odnoszę wrażenie, że jeżeli Hollow jest niegrywalny dla dziecka z wielu względów to spokojnie można mu pokazać Aestika (to chyba jedyny plus...). Ponad to dla fanów metroidvanii myślę, że ta gra ginie. Nie oferuje kompletnie nic nowego, nawet kilku godzin przyjemności. Przykre i smutne jednocześnie, nie wiem skąd tyle pozytywnych opinii...
I'm giving this one a thumbs up, even though I have no intent to finish it. The reason is because even though it doesn't work for me, I feel like it's the sort of game that will work for someone else, and I want to at least give it that tiny bit more exposure on the off chance that person finds it. This is your standard "game that's just like Hollow Knight" in many ways. That's not a bad thing in and of itself; I love games that are like Hollow Knight, in general. The issue for me is that it feels a bit too tedious to play compared to some of its peers. Give it a try if you like the genre, and have already played the other more obvious standouts.
For now I'm leaving a negative review because I didn't enjoy the game and couldn't progress. I have explored as much as I can, going back to earlier parts of the map again and again in case I missed something, but can't access new areas because they're blocked by gates that open from the other side. It looks like at least 1 gate that is supposed to be opened by an NPC or game progression just isn't open. I appreciate the hard work the developer has put into the game but it needs polish, testing and bug fixing. It is sad to see devs spend so much time on a game, yet after release they don't follow up with player's feedback or address issues from negative reviews. A little more work and this could be a much better game with mostly positive reviews - and more sales!
Aestik ist ein doch etwas kürzeres Metriodvania, was (meiner Meinung) für den Preis etwas zu kurz ist. Ich habe das Bad Ending in knapp 6 Stunden erspielt, was im Vergleich zu Hollow Knight, was mir wie das Vorbild für dieses Spiel scheint, echt wenig ist. Allerdings MUSS man, um alles zu entdecken das Spiel 2 Mal spielen, da es auf deinem Weg durch die Geschichte immer wieder Entscheidungen zu treffen gibt, die bestimmen, welche Charaktere überleben oder sterben oder gegen welchen Boss man kämpfen muss. Leider wirken diese Entscheidungen manchmal doch sehr zufällig und nicht in die Story passend. So wird einem nicht (genug)erklärt, weshalb ein Charakter etwas verlangt und wenn doch, wirkt es wie eine kurz ausgedachte Ausrede. Generell würde ich mir mehr Lore wünschen, welche man auf seiner Reise entdecken kann. Auch ist die Schnellreise sehr begrenzt, was zu langen Rückwegen führen kann. Leider verwenden viele Bosse bereits gezeigte Mechaniken und sind sich manchmal doch recht ähnlich, aber ich finde, dass es auch sehr gelungene, wenn auch nicht zu schwere, Bossfights gab. Einige der sich ähnlichen Bosse sind nicht im selben Playthrough zu finden. Ich finde es verständlich dem Erstboss gleiche Attacken zu geben, solange sie anders aussehen. Ich möchte hier auch einmal eine Sache nennen, die ich in einigen Rezensionen gelesen habe und bei der ich nicht zustimmen kann. -Die Karte ist nicht so schlecht und verwirrend, wie es in einigen Rezensionen genannt wird. Man kann zwar nur einzelne Abschnitte markieren und keine genauen Punkte, aber die Karte zeigt die Gebiete trotzdem sehr genau. Ich finde außerdem, das die Atmosphäre und Grafik gut von der Musik untermauert wird. Meine Rezension klingt jetzt wahrscheinlich eher negativ, aber ich habe/hatte sehr viel Spaß beim Spielen und finde dieses Spiel trotzdem sehr gelungen. Rabattiert lohnt es sich.
A great game, however, im in your walls.
[h1] 보급형 액션 플랫포밍 매트로배니아 [/h1] Hollow Knight의 영향을 강하게 받은 수작 게임 탐험·플랫포밍 시스템, 특유의 선택에 따른 분기 시스템 존재함 비교적 플탐이 짧고 독특한 Hollow Knight 스타일 매트로배니아 [h3] 장점 [/h3] - 준수한 플랫폼 액션과 퍼즐 설계, 숏컷 등 - 선택에 따른 스토리 분기 - 선택에 따라 보스가 달라짐. - 독특한 비주얼과 BGM [h3] 단점 [/h3] 미한글화 - 스토리가 연계되는 게임인데 스토리 몰라서 막 죽이고 그러는 경우 발생 - 추가로 선택지의 경우 일부는 직관적이지 않아 선택지인지 모르는 경우 종종 발생 맵구성 - 특정 기사 게임에 비해 맵 구성이 유기적으로 연결되어있지 않고 개별적이라는 느낌을 많이 받음 - 부족한 길찾기 시스템 및 텔레포트 등 편의성 부재 플랫포밍 - 살짝 애매한 조작감 - 괴랄한 가시 등 함정 배치 - 함정 밟을시 발판으로 즉시 텔포시킴 - 후반 진엔딩을 위해 매우 어려운 플랫포밍을 강제로 시킴. [h3] 총평 [/h3] 나름 고유한 매력과 특유의 서사가 있는 액션 플랫폼 게임. 다만 1인 개발이기에 어쩔수 없으나 유저 편의성이나 배치, 강화 등 여러 요소가 부족한 점이 보일수 밖에 없음.
Players by region
Where this game's players are, estimated from review languages.