
Reunite the kingdom of Adventuria and defeat the evil Illusionist Miraj by recruiting Adventurers to send on Adventures for epic loot and rewards in this RPG/Management Sim with tons of depth, randomization, and customization options!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bão
This game is great if you really, really, and I mean reeEaAAaLlLlyy like grinding. It's me. I'm one of those weirdos who likes punishing myself with endless management, evidently. May not be everyone else's cup of tea though. Fair warning.
is good.
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Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не знаю, не моё это.
A good time-passer, with the exception for clumsy(ish) controls and the lack for auto-targeting.
classic
I can't say no as it's a good game, works and fun. I can say that the game is old even for 2014 and didn't age or update with the times. $5 is cheap but well priced but I wouldn't recommend it these days unless you are addicted to this genre and in desperate need of a few sessions passed.
Dropped the game years ago and came back to it for some achievements. Repetitive and long-winded, definitely wouldn't have put this many hours into it if I wasn't trying to up my game completion rate. The adventures take too long, battle is repetitive, and the way the game doesn't auto-stop for invasions means you really have to be staring at the game all the time.
Looks like a pretty simple pixel art game on the surface, but as you get into it there's quite a bit there: [b]Party management:[/b] - Recruit heroes from the various cities across the map (usually based on race). - Retire heroes. - Heros can die and be buried. - Level up and spec heroes while also allocating 1 of several attributes. - Can use the University to train heroes. [b]Active manual turn-based combat:[/b] - Clear areas to unlock passive missions. - Grind money and loot. - Sell or disenchant loot for money and crafting materials. - Dungeons are just a series of connected rooms with combat encounters or chest/event rooms. [b]Passive mission based combat:[/b] - Unlocked by playing through story quests. - Allows the player to farm XP or loot without actively managing the combat. - Can get a variety of party bonuses based on party composition. Invasions. [b]Town management:[/b] - Construct and upgrade buildings. - Buildings provide buffs and services for your party (inventory size, magic find, training time, etc). [b]Crafting items with rarity levels, attributes, and effects:[/b] - Items have a gear score that indicates relative impact of the item. - Gear score also gates the content a hero can participate in. - When crafting items there are resources (gems) that can be used to influence and add to the stats on the craft. Variety of races to choose from. Variety of classes to choose from. [b]Variety of weapon types to use:[/b] - Melee weapons. - Ranged weapons. - Weapons ideal for specific races/classes. Worth giving a shot if the graphics aren't an instant turn-off.
While more modern manager games of this genre may be a little better I can say this title is worth the money. I'd even put it in the top 3 that i have enjoyed with Dragon Cliff and Swag & Sorcery.
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