
Heaven, earth and mankind - Create and destroy everything according to your will! Experience the revival of the '90s classic hit "Actraiser"
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 780reviews | 74% | — | $825.3K |
| $11.99−60% | 728ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un Remake, buena banda sonora, buenos efectos, contiene nuevas sorpresas que no aparecen incluidas en el clásico de SNES, entre ellas desbloquear una dificultad nivel Divine y un nuevo modo Challenger Special. Recomendado altamente. No es acto para personas con problemas ansiedad.
27時間でクリア! リメイクでタワーディフェンスも追加されてボリュームアップ。 SFCのをクリアした覚えがなかったのでリメイクを購入。 ボス戦は割と簡単で追加されたタワーディフェンスも面白かったですが、 後半タワーディフェンスが難しくなったりした際に、人によってはダレてしまうかもしれない。 このゲームは単純にアクションするだけではないので、戦闘狂にはおすすめできないかも。 あと気になったのはSFCの方が動きはいい気がする。 滑らかな分もっさり感があってシャキッとしたSFCの方が実はカッコ良いかも???
Good, Bad and Ugly. From a returning SNES player. THE GOOD. Music is a nice revision. They have added a lot of tower defense gameplay, and it is interesting. Sometimes even quite hard. They kept a lot of gameplay, ie 2D maps and the towns, very much the original game. Good. THE BAD. I am not sure why the game is weird anime art now. I don't like it or dislike it, but in the end I found it a distraction not an enhancement. Sidescroller action is easier now in many ways. You can heal now, you get damage and magic buffs, etc. You don't need to be strategic with magic, can just spam it. Why are the graphics of a modern game just sprites? Was this made for tablet with low processing power? It's not even 3D, though it renders in DX11. Odd choice. THE UGLY. The dialogue and cutscenes are miserable. Recommend skipping all of them and then just looking at temple quests to see what it wants you to do. Gameplay goes like this: oh I would like to lightning a tree, town interrupts. Oh I would like to shoot an arrow, Angel interrupts. Oh I would like to build a road, hero interrupts. It's like 5 secs gameplay, 5 mins soap opera that's dull and boring fluff. ADVICE. This game is worth a nostalgic revisit, especially if on sale. I liked my replay, once I realized I need to skip all dialogue. Also, in this game you can change the area of your miracle (lightning etc) and I didn't realize that until halfway through game. Saves a lot of time. Recommend target of 2 flags per Act. Good sweet spot between leveling up magic and not spending too much time searching. I think new players have more potential to enjoy this game than returning players. I think returning players would be split and hate dialogue.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese
| $9.99 |
| 22ratings |
| 76% |
| — |
| not modelled |
| $11.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a good time 100%ing the game; it was a pretty nostalgic journey. I wanted more stuff to do in it in the end lol. The new tower mode was a surprise, but a pleasant one at that; it was fun making combinations between specific heroes during the late game. While I'm not a big fan of the graphic style they went with, the game is pretty solid and worth the money content-wise; it's a nice remaster with additional content. Having the option to toggle modern movement on and off was nice. I went through the whole game on hard difficulty with the old-school playstyle, and it was rewarding; I had to switch to modern for divine difficulty, though. Pretty sweet to have included both the original and remastered OSTs. If I had to nitpick two things: first, I'm not a big fan of what they did with the angel character; she's so sassy and sometimes mean, lol. Second, some of the quests were just straight-up padding and grinding, like "go kill X things because of reason"; it feels like the game could have been done without them, really. The plant boss on divine difficulty might be the hardest boss to do, I had to switch between modern and old-school movement to beat her. Overall a good game, if you played the original back then go for it! If you never played it before, give it a shot on sale or something if you aren't sure about enjoying this type of game. Man, now I wish for a sequel/spiritual successor.
If you know what this game is, you probably have lower back pain
First, this is a children's game. If you keep that in mind, you'll know what to expect. It's very simple and repetitive, but it's quite similar to the SNES version. They added a ton of dialogue, updated graphics, a new "raid" style system within each kingdom, a new "champion" for each kingdom to help drive the dialogue, and there was a lot of other interesting changes. I don't like the "level 20 for each character" trophies, as they are a simple grind that takes hours and hours. No challenge, just time with the game running. The "special" mode seems interesting, but it's mostly just "replay" value for a game that used to be one and done... focused on a speedrunner/completionist mindset as far as the challenge. All in all, I liked this trip down memory lane, but it took 20+ hours to complete a single run through. Most of that was reading, and most of that reading/plot is at a middle school level or below. There is a skip button for most (maybe all?) dialog scenes. There's also "quests" to complete for each kingdom, and mostly focused on wait around for production (food, resources), or do what you were going to do anyway (clear the map of obstacles), or let them develop (build farms/factories/houses). There isn't a lot of skill required to play this. The platforming is very basic, the controls are simple (Jump, swing, magic) with Up+swing, Down+swing, and LorR+swing being the only "combos" involved. The boss battles at the end of each level have very limited/basic patterns of attack. It's not "Nintendo hard". Again, as a children's game, it's great. I wouldn't recommend it for anyone over the age of 15 unless you wanted a trip down memory lane.
Très bon remaster, Jeu semblable à nul autre dans son déroulement, mais que ce soit la phase de tower-defense ou la phase plateforme, les deux sont très jouissives. Le jeu est aussi très beau et les musiques sont entrainantes. Juste la V-sync qui ne fonctionne pas.
Excepcional. Mantém o aspecto nostálgico do clássico, porém desenvolve mais a história. A trilha sonora que já era formidável ficou espetacular. Esperando ansiosamente pelo remake do clássico ActRaiser 2.
I really want to see "Terranigma" receive this kind of love too! Perfection!
If you really enjoyed the SNES version (i played it to death), you will enjoy this remake. The new combat system and magic attacks are great and the enemies and bosses have some new patterns. The tower defense system isn't great but it's not awful. The addition of the heroes is a nice touch and adds more story to the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.5M | 2.8K | 76% | $29.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
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Related
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| $825.6K | 1.6K | 85% | $9.99 | |
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| $824.5K | 1.8K | 82% | $29.99 | |
| $827.1K | 1.4K | 93% | $14.99 |