
Set forth in a co-op roguelite deckbuilder where every choice matters! Craft decks of breathtaking power. Journey alone or with up to three friends. Plot your party’s path to glory and face powerful enemies in deep tactical combat on your quest to save the kingdom of Senenthia in Across the Obelisk!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Team up with your friends and experience roguelite deckbuilding like never before! Craft decks of enormous power and lead your party on a thrilling quest to rescue a realm in turmoil. Choose wisely; your decisions have consequences. Dare you go Across the Obelisk?
Plan your strategy, but be prepared to adapt as you encounter procedurally generated events.
Build decks from 500+ cards, over 300 items and 16 heroes in four different classes.
Take sole control of your party of four heroes, or bring fellow adventurers along for the ride in 2-4 player online co-op.
Coordinate your party in tactical combat and experiment with different class combinations for entirely new ways to play.
Encounter powerful bosses and navigate events and quests where your decisions affect how the story unfolds.
Enjoy endless replayability with three in-depth game modes to master.
Your quest carries great risk: rescue your king’s daughter from the clutches of the treacherous Lord Hanshek before she meets her end. Your party’s fate, and that of Senenthia, is in your hands. How will you proceed?

The goal of your quest is set in stone, but there are twists and turns on every path. How will you fare when no two journeys are the same?
Your choices matter. Which road will you take this time? Who will you save? Who will you leave behind?
Cooperation is vital! Decide together what’s best for your party. Will you help the people of Senenthia on your journey or selfishly search for epic loot?

Customize and upgrade your decks by earning XP and unlocking perk points. Tackle four acts - each with its own fearsome boss - but beware of random events on your journey!
Build your deck from a vast choice of upgradeable cards and items. New and more powerful combos are yours to discover each time you enter Senenthia.
Combine character classes in different ways to find your favorite play style. Will you overwhelm your foes with mighty warriors or use your cunning and employ sneaky scouts?
Looking for a tough roguelike challenge? Try obelisk mode. Draft unique decks and embark on a randomized adventure where being prepared for anything is everything!
Discover endless combinations of cards, items, heroes and classes. And just as many ways to strategize your way to victory.

Regular updates and content drops will keep you coming back to Senenthia time and time again.
Want to test yourself against other players? Take on the weekly challenge mode. The deck and map are predetermined; success comes down to your skill.
Team up with other players on whichever platform they own, thanks to crossplay.
Let your friends follow along on your adventure when Story DLCs you own are shared across platforms with your entire party.
“Just one more run.” Enjoy unrivaled variety and endless replayability - Across the Obelisk rewards experimentation and keeps you coming back for more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.1Kreviews | 80% | — | $6.5M |
| $24.99 | 237ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great rogue-lite deckbuilder. Fun in multiplayer, too. Although, I do believe that the runs are a bit too long (2-4 hours). Would probably revisit more if the runs were 45 mins long and I could slowly increase the difficulty as I get more upgrades.
One of the best games in this genre, if you like slay the spire or darkest dungeon you will love this game. I see a lot of other reviews complaining about the deck building. I find that is one of the things that truly make this game unique in the genre, you have so much control and are able to make very different runs without the slog of having to rerun multiple times to get the card or item that you can build your character around. Maybe its a high ceiling cap as far as deck building goes, but I find it one of the best systems in the genre. Very fun, lots of replayability. The develops are very involved and regular updating/adding more content. Some of the dlc is free but even others are cosmetics, and the actual content dlc's are not needed to make the game feel whole. If you like these kind of games its definitely 10/10. if this is your first game in the genre, id say this is a much better pick than Darkest dungeon.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese, French, German
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm ready for ATO 2 honestly
It feels like Slay the Spire and Darkest Dungeon got thrown in a blender with a couple other roguelikes and some healthy D&D inspiration. Very fun game, just beat it for the first time at around 30 hours, solid pacing so far with scaling difficulty levels (and a bunch of hero combinations) to keep things interesting after your first clear. I'm having a lot of fun and highly recommend it to anyone who likes the rouge/deckbuilder subgenre
I think this game is mid as hell, but do read this review: A lot of the recent negative reviews are from people who do not understand the economy of game development. People complaining that the console side will no longer receive support, while also complaining about the semi-regular content packs to pay the devs still working on this game. Paradox gamers are spoilt - Expecting free content updates without needing to pay. Much of the recent reviews are moot, and should not be taken seriously. Across the Obelisk should be treated as an OTP with opt-in paid content, not the newest battlepass. It doesn't even have any real incentive to engage with the new and upcoming content.
Dope
Tons of replayability, and it manages to have stats "go vertical" without the late game feeling completely broken. Lots of variable difficulty to support whatever level of mastery you ultimately reach.
The new DLCs dilute the card pool, making the drafting experience worse every time
你怎么这么好玩怎么这么好玩怎么这么好玩怎么这么好玩 但是4人联机有很多bug:删牌卡顿需要不断重连###某些牌在一回合打出去就会回溯#####宠物可以在商店重复购买腐化
Alors j'ai le jeu depuis la sortie, j'ai bien jouer en solo et en groupe. Je reviens sur le jeu après des années, le jeu n'a pas changer du tout. Ah si, y a beaucoup de dlc. En tant que joueur de la première heure, j'ai notamment fait des bugs reviews à l'époque, je suis très déçu de voir que je n'ai même pas une petite récompense pour mon implication dans le dev du jeu, même pas un ticket promo pour 1 dlc. Je parle en tant que "testeur", donc je suis plein d'amertume devant ça. Des dev qui ne respectent pas leurs premier joueur ne mérite pas d'être sur le marché du jeux vidéo. Concernant le jeu, sauf quelque tweak pour les cartes et 2-3 monstres en plus je vous assure que tout es pareil, d'ailleurs pour certain boss la start est la même et les loop pour les cartes sont souvent les même aussi. Et je vous parle de ça c'était y a 3-4 ans hein. Les dev sont des flemmards et des escrocs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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