
A high-speed precision platformer and time attack challenge where every second counts: clear intense short levels without stopping, collect key items under pressure, and compete for global leaderboard rankings.
Modeled estimate, not a reported figure. How we estimate →
About
🚀 Academy: Become a Hero is a high-speed precision platformer focused on mastering short, intense stages under time pressure.
It is a game about learning a fixed challenge and improving your performance until every movement is precise.
You will fail a lot. Then you will improve.
🔥 19 mastery stages
Short stages with strict countdown between 30 and 128 seconds.
⏱️ Time + mandatory collectibles
Reaching the end is not enough: you must collect key items to unlock the goal under constant pressure.
🌀 Precision movement
Jump, double jump, wall jump, dash, sprint, and charged jump designed for fast and precise execution.
⚙️ Skill-based progression
Earn medals for performance to unlock optional upgrades. The entire game can be completed with pure skill.
🏆 Global leaderboards
Compete for best times and scores in every stage and difficulty.
🎯 Mastery system
Each stage grants a Mastery Bonus only if completed within a limited number of attempts (≤10). Exceeding this removes the bonus.
📊 Advanced scoring system
Scores combine medals, mastery bonuses, and difficulty multipliers. Higher difficulties provide higher global scores.
⚠️ Designed for players who enjoy repetition, difficulty, and mechanical mastery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain*, Simplified Chinese, Korean, Russian, Japanese*languages with full audio support
Reviews
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This is an incredibly tough platformer designed for speedrunners and anyone who enjoys repeating the same course over and over until they get it just right. And even that is not enough, because the game demands perfection right from the get go. There are achievements for beating a course on your first try, while certain bonuses disappear after you attempt a track too many times. Restarting does not reset your attempts either. The only way to get a completely fresh start is to wipe your entire save file and begin again. Fortunately, the first stage is enough to show whether this is the kind of game for you. There are 20 stages that you complete in order, starting with Easy difficulty. You have to beat each stage with at least a bronze medal to unlock Normal, and then Hard difficulty. The stages themselves remain the same, but the time requirements become increasingly strict. Strict is honestly an understatement, because even Easy can be tough and will likely require several attempts. Even a perfect run can leave you with only a few deciseconds of breathing room. Speed is not the only thing you need to worry about either. You also have to be precise with your jumps and, later on, with additional moves such as dashing, sprinting, and the annoying button mashing required to open gates. The platforming itself is incredibly unforgiving, and you often need to jump at the very last possible moment to clear a gap and land on a platform. Jumping is also pressure sensitive, so quickly tapping the button results in a small hop, while holding it for longer gives you more height. You also have to collect enough collectibles to successfully finish each course. Therefore, even if you manage to complete a stage quickly, you will still fail if you have not collected enough. The collectibles are scattered throughout the courses. While some are placed along the ideal path, most require you waste precious time with extra jumps, and take additional risks around hazards. To make things even more challenging, each course features green platforms that are safe to walk on, while most of the others, particularly the red ones, follow a classic “floor is lava” mechanic. Touching one costs you a heart, and losing all three hearts means failing the stage. It makes every jump feel that much more important, especially when you are already pushing for a faster time. If you manage to beat a few stages, the medals you earn grant upgrade points that can be invested into several different stats. You can reduce the stun caused by hitting red platforms, increase your health, give yourself a few extra seconds, improve your speed and acceleration, and more. These upgrades help you improve your medals on stages you have already completed, and that is pretty much a requirement. Without investing in upgrades, reaching a good score on the harder difficulties becomes virtually impossible. Climbing through the ranks also unlocks different armor sets and colors. These do not affect gameplay and are purely cosmetic. Overall, the game knows exactly what it wants from you. It wants patience, precision, and a willingness to repeat the same section dozens of times until every movement becomes second nature. If that sounds satisfying, you can give it a go, but for anyone else, you won’t find any enjoyment here.
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游戏共计设计了19个关卡,倒计时最短 30 秒,最长也不过 128 秒,玩家需要在路上拾取目标道具并在游戏倒计时结束前冲到终点线。目标从一开始就很明确,摸透每一段固定路线,把每个动作练到分毫不差,然后去全球排行榜上跟人拼零点几秒的差距,失败了无数次再一点点变强,构成了游戏的主要游玩循环。 难度设计是游戏“内容”最多的地方,关卡按简单、普通、困难三档逐层解锁,每一档都要先拿铜牌成绩才能解锁后续难度,时间限制逐级收紧,即便最低难度也得尝试数次。精通系统更加苛刻,单关尝试次数超过 10 次,精通奖励直接作废,重开还不清计数,想拿首次通关的成就,只能删掉存档从头再来。 操作层面给了充足的工具,跳跃本身带压感,轻点只能蹦出一小段,长按才能蹿到高处,二段跳、蹬墙跳、冲刺和蓄力跳全都为速度服务(有点像JUMP KING)。平台分红绿两色,绿色落脚无忧,红色踩上一颗心就没了,三颗心耗尽当场判负,本就被倒计时追着跑,每一步落点还得仔细掂量。收集品多半摆在危险的支线上,想快就得冒险。奖牌换来的升级点可以加血、提速度,或者减少受击硬直,打到高难度基本是非点不可。 短板也比较集中,开门需要连打按键,这个设计烦人而且没什么乐趣可言,键鼠引导做得也简陋,菜单与选项的指引同样不够清楚。护甲套装与配色只能靠爬排名解锁,纯属外观,不影响数值,收集乐趣比较有限。这类设计叠加本就严苛的难度,比较挑选玩家。 综合来看,这是一款目标用户极其明确的硬核平台跳跃,系统围绕速度与背板结合的很紧密,升级和榜单给了反复刷关的理由,引导与细节打磨则明显不足。适合享受反复挑战、追求极限操作的速通型玩家,值得入手,喜欢休闲的玩家建议绕道。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h3]游戏介绍[/h3] 在此之前,如果你经历过按 Windows 的话,屏幕会莫名其妙地卡很多下才能进入正常,或者无法使用鼠标选项,或者找不到中文,或者又不认识开头的那么多字母是哪国文字,这很正常,不过本作确实是有中文的,你可以点选项第四个,OP 开头的 然后按确认键,就点第一个就行了 就可以找到中文了,再按 两遍 exe 就可以开始新游戏了,手柄玩效果更佳, 因为键鼠基本上引导特别差,手感也是一样的,有不同的关卡可以选择,可以从简单、普通或者 BAH三种难度可供选择。 本作的玩法主要就是在限定时间内跳跃更多的平台,攻克一关又一关,一共有19个大师级的关卡,关卡流程较短,但是难度较高,考验熟练度,要进行跳跃,蓄力跳,二段跳,还有疾跑和登墙跳等等操作来走到终点,有时间的限制, 并要在此期间要收集道具,尽可能的把时间提早, 在全球的排行榜取得好奖励吧,而且也有精通系统,在小于10次通关才有精通的奖励,很有难度的跳跃游戏,手柄游玩体验最佳! 总的来说,还是优点大于缺点的,如果你很想要你的生活,或者说游戏很有挑战性,那么不妨来体验一下本作,它会给你一个不一样的感觉! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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