
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $58.4K — a different platform, not this one.
Build your party from over 175 Abomis to recruit, evolve and master! No two teams will be alike! Inspired by the Nuzlocke challenge, Abomi Nation is designed to be extremely replayable and customizable. Master a unique turn-based battle system that emphasizes 1-on-1 combat, but allows for tactics that impact benched Abomis before they even enter the fray. Unleash devastating attacks such as ‘Infernal Blast’ and ‘Quivering Quake’ to exploit your opponents' weaknesses, or rally your own teammates with moves like ‘Speech!’ Every Abomi possesses tremendous abilities. Via their elemental types (Neutral, Fire, Water, Ice, Plant, Lightning, Air, and Earth), Abomis in a different time utilized power and strategy to dominate each other. After becoming civilized, most Abomis tended to forget about their violent history... But, now, as a powerful threat emerges, your team will have to rediscover their powers and fight for Abomi Nation's safety. If an Abomi falls in a permadeath battle, it will be gone forever! It's up to you to overcome the challenge ahead, adapt, and protect as many team members as you can. Don't worry, though! If you end up losing all of your Abomis, you can continue your run with permadeath turned off at the sacrifice of some rewards. So give it your best shot! Every run of Abomi Nation will generate a uniquely-shaped island for your team to traverse, offering up a different combination of areas, bosses, and Abomis to recruit every time you play! Replayability is a main focus of Abomi Nation. You can fight any combination of Abomis at any time! No two teams will be alike in Abomi Nation thanks to the myriad of randomized factors that go into each run. Abomis have different personalities from one another, and this will impact how multiple Abomis react to the same situation. As your adventure unfolds, the bond between any two Abomis will grow, causing them to behave differently when their friends are in danger. You'll also be able to unlock new Abomi forms, new areas, and new items the more runs you play. This island is truly always changing! There will always be ways to tweak your game's settings to keep each new run feeling fresh. Play at your own pace! Want to completely randomize which Abomis can spawn at any level? Want more control over who you add to your team? Want to control whether your team members will permanently die in battle or not? You'll have the freedom to play the game in a length and manner that suits you. Not everything in Abomi Nation is about fighting, either. Experience cuteness overload while you boost your team’s stats by eating together, playing minigames, and participating in all sorts of events offered by friendly townsfolk. It's OK to enjoy some down time in between life-risking battles. Within the random pool of 175+ Abomis lie some guest characters from indie hits Bug Fables: The Everlasting Sapling and Disc Creatures! Pit your favorite Abomis against the many enemies and bosses from Bug Fables, or maybe pat a Tomatee from Disc Creatures on its little head! Abomi Nation allows for all of these different worlds to blend together.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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