
The Titanic is yours to master. Explore 100% of the ship, race through challenges, navigate by instinct, interact with history. The ultimate spatial puzzle awaits.
Modeled estimate, not a reported figure. How we estimate →
About
Aboard Titanic is a first-person exploration experience that opens the entire ship to you. Learn its layout, discover its hidden spaces, overcome navigation challenges, and interact with the ship and some of the people aboard. When fully released, 100% of the Titanic will be playable.
The Titanic wasn't just the Grand Staircase or the dining rooms you've seen in films. It was a complex, interconnected world of hundreds of spaces: first-class suites and third-class berths, galleys and pantries, crew corridors and technical rooms, promenades and service passages. Each corridor branches in multiple directions. Every deck connects to others in ways that reward exploration and punish carelessness.
This reconstruction reveals spaces most people never knew existed—working areas, crew passages, operational spaces. The ship's size and layout become your teacher: learning where things are is learning how the Titanic actually functioned.
Exploration is only half the challenge. Navigation challenges test your understanding of the ship's real geography:
Find the fastest route between two locations.
Locate yourself on a map without constant guidance.
Face navigation challenges under specific constraints.
Improve your time as you master the ship's layout.
Each challenge teaches you the Titanic more deeply. You don't just walk through rooms—you master the spatial puzzle of the entire ship.
This is not a passive museum tour. Interact with selected elements of the ship and encounter passengers who help bring its spaces and atmosphere to life. Your presence aboard matters. The world responds.
Aboard Titanic is reconstructed from plans, photographs, written descriptions and specialist research. Where sources are incomplete or contradictory, the project aims for the most coherent interpretation possible rather than claiming absolute certainty.
The reconstruction is informed by:
Titanic: The Ship Magnificent (Vol. 1 & 2)
Encyclopedia Titanica
Titanic Deckplans (Matthew DeWinkeleer)
Work by researchers and enthusiasts (Bob Read, Oceanliner Designs, and others)
Where historical sources are incomplete or contradictory, I create the most coherent reconstruction possible, without claiming absolute accuracy.
PROGRESS
D Deck: The most advanced section, nearly complete.
C Deck: Integrated and being developed.
B Deck: Currently under finalization.
Other decks: Progressive development ongoing.
WHAT'S ALREADY IN PLACE
Detailed 3D modelling of spaces.
Engine integration.
Optimization for smooth exploration.
Immersive environments (ocean, lighting, atmosphere).
WHAT'S NEXT
Complete B Deck finalization.
Expansion to other decks (A, E, and beyond).
Addition of navigation challenges and further interactions.
Continuous visual and technical improvements.
📅 PLANNED RELEASE: 2027 (This date is indicative and may evolve as development progresses.)
Aboard Titanic is an independent project driven by lifelong passion.
Since childhood—after discovering James Cameron's film and the Cyberflix game—I've learned everything about the Titanic: its history, architecture, and passengers.
Today, I'm rebuilding the ship piece by piece, to offer the community the complete exploration I've always dreamed of experiencing.
This isn't an AAA game. It's a labour of love, precision, and respect for history.
Q: When will the game launch? A: Release is planned for 2027. This date may evolve, but the goal is clear: deliver a complete and faithful experience.
Q: Is the game playable now? A: No, Aboard Titanic is currently in the wishlist phase. You can follow its development and be notified when it launches.
Q: Will the game be historically accurate? A: We base the reconstruction on reliable historical sources (plans, photos, testimonies) for the most faithful recreation possible. Certain areas where data is sparse are reconstructed in a way that's historically coherent.
Q: Will there be missions or crew roles? A: In the long term, we're considering adding activities inspired by life aboard—crew tasks, deeper interactions, and more. For now, the focus is on exploration and navigation challenges.
Q: Will the sinking be included? A: The main objective is exploring the ship in its operational state. The sinking isn't central to the project, but nothing is ruled out for the future.
Q: Can I share my screenshots? A: Absolutely! A free-camera mode will be available so you can capture and share your discoveries with the community.
Q: What are the system requirements? A: To be defined
Follow development in real time:
TikTok: @jeremie.builds.ti (Discover behind-the-scenes content, new areas, and the project's evolution!)
Wishlist now to be among the first to explore the Titanic!
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Languages: English**languages with full audio support
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