
A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 29.2Kreviews | 92% | — | $7.8M |
| $14.99 | 174ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"huh, this old game in my library that i have 20 minutes on seems like fun. why did i buy this?" "hm, the movement is kinda decent and fun, definitely a product of its time and aged a little poorly though" *after one level immediately forced into a slow-walking unskippable talking section with a weird blue smurf* "back into the steam shelf you go"
El juego del youtuber David "Daz" Romero, padre de tres hijos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A smooth, somewhat janky platformer, with a bedtime story included. 3 hours of breathtaking scenery and grappling through the skies!
Jogasso tá, jogasso
This game surprised me in the best way. It’s easy to pick up, short enough to finish in a day or two, and has some of the most satisfying first-person parkour I’ve played. The story? Simple and sweet. You’re just a kid looking for your uncle — and you end up swinging through alien caverns with a high-tech grappling glove like a bedtime Spider-Man. It’s not about combat or skill walls. It’s about the flow — the feeling of flying, timing your jumps, and just going. Honestly? Super relaxing once you get into the rhythm. What I liked: Parkour that feels smooth and fun Nice worldbuilding without overcomplicating things Good for a chill weekend game session You feel cool, even if you're bad at games Final Thoughts: If you're looking for something beautiful, light, and rewarding without frustration — this is a hidden gem. Swing in, glide around, and enjoy the ride. 🌌
⭐⭐⭐⭐⭐
Der Publisher bzw. Mutterkonzern wird durch Video Games Europe vertreten, das sich gegen verbindliche End-of-Life-Pflichten im Sinne von Stop Killing Games positioniert hat. Ich unterstütze keine Firmen, die akzeptieren, dass gekaufte Spiele nach Serverabschaltung vollständig unspielbar werden. Kein ewiger Gratis-Service, aber ein gekauftes Spiel darf nach Supportende nicht absichtlich zerstört werden.
i dont have a uncle but this dudes story is pretty cool 11/10
тру стори
A forgotten classic. It's worth a play if you haven't, even a decade later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 566 | 71% | $9.99 | |
| $23.1K | 406 | 91% | $2.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $2.4M | 6.7K | 91% | $14.99 | |
| $154.5K | 2K | 80% | $3.99 | |
| $106.6K | 1.1K | 76% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.8M | 8.7K | 84% | $29.99 | |
| $7.8M | 5K | 38% | $69.99 |