
A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 29.2Kreviews | 92% | — | $7.8M |
| $14.99 | 174ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo da mãozinha do goularte, não tem erro
通关了,虽然是14年的老游戏,但是风景啊跑酷啊什么的还是挺帅的 游戏内置无中文,但是不影响游玩,冲就完了 有些地方画面很黑,建议游戏伽马亮度调高一点,部分地方有点难,点名第二图的风车和第三图的下坠方块 吐槽的一点是游戏流程通关后居然一个成就没解锁
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.8M | 8.7K | 84% | $29.99 | |
| $7.8M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 566 | 71% | $9.99 | |
| $23.1K | 406 | 91% | $2.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $2.4M | 6.7K | 91% | $14.99 | |
| $154.5K | 2K | 80% | $3.99 | |
| $106.6K | 1.1K | 76% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unplayable old trash with terrible level design, 0/10.
Несложная, спокойная в подавляющем большинстве, местами кривоватая и довольно однообразная. Механика простая до безобразия, а дизайн уровней зачастую вызывал вопросы. Подача сюжета через сказку на ночь не очень понравилась, да и сам сюжет резко заканчивается, так же оставляя вопросы. Из плюсов выделил бы тот небольшой саунд, что тут есть, и к визуалу претензий нет. Да, игре уже 12 лет, но как будто слабовато в любом случае, ожидал явно большего, поглядывая на неё в бэклоге. Скоротать вечер - пойдёт, не более того.
very emotional and challenging game, I reccomend
Honestly, for me this is a hidden gem. The playstyle and the mechanics and physics of this game are really unique. I played and 100% this game in 2025 and still enjoyed it on highest graphics settings at 162 fps on a 165Hz Monitor ;)
yes if you like a really good story parkour adventure game in a alternate/under side of earth, highly recommend trying it. most fun ive had in a story game in awhile. I really hope for a 2nd game or pre sequel or something. the ending... youll figure out the mystery
The story is kinda meh, but the parkour is actually fun af. Give it a try if it goes on sale.
my uncle molested me
玩之前没看截图,纯库里盲选莽开,只因为名字和banner做的挺吸引人引人想像 进游戏才发现是第一人称跑酷性质游戏,挺舒服的 这体验怎么比喻呢,基本就是《半条命:针锋相对》多人联机地图里最后的一个Xen星那个地图中拿大虫子枪在悬岩之间吸啊吸的飞啊飞的体验放大版,节奏、操作与速度感加快了好几倍后的版本。还挺爽的,空间也多是非常开阔的 暂时玩到一处很有影视作品中《白人少爷误入有色人种部落结识公主》式老套桥段既视感的阶段(而且还瞬间有种《OuterWilds》哈斯人客串了的恍惚感 orz)这段也侧面透露了npc与角色演出的力不从心吧,贵在虽尬但不出戏,照样维持行动吸引力,而且没有太打断。现在玩到了一个黑黢黢的地方,开始有点逼仄和钻山洞了。 叙事方面游戏用了一个画外讲故事的方式,有一丢丢The Fall 的那个意思?新鲜但也说不上多新鲜,但开场这么一搞就挺有气氛,而且这块儿关掉游戏那一瞬间的交互响应也是挺灵的 暂时不知道3D晕动的情况能不能玩得了这个,但飞檐走壁一会儿使人心情还挺好的。 (其实没记得买过这个,查了一下这游戏似乎是2019年一个什么Giveaway活动免费赠的,奇了怪了)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.