
A Smithing Game is an online 2-4 player game where you smith weapons and fight other players with them.
Modeled estimate, not a reported figure. How we estimate →
About
A Smithing Game is a chaotic multiplayer game where you forge weapons and use them to fight up to 3 other players.
Pick a metal, shape it, quench it, and sharpen it to create all sorts of unique weapons.
Each step of the smithing will contribute to how your weapon performs in battle.
Prove your skills as a bladesmith by wielding your weapon in exciting hand-to-hand combat. Eliminate all other players and try to be the last smith standing.
Customize your smith with a wide variety of unique hats, outfits, and facial expressions to ensure you go into combat looking your best.
Play with up to 3 friends or other players online
Proximity voice chat
Freely design your weapons
4 maps
6 weapon types
8 different ores and ingots
Lots of yummy mushrooms!
Private and public servers
Character customization
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game had so much potential and the owner quit on it. no future updates whatsoever, do not buy.
the dev said they are not updating this game any longer and has a lot of missed potential. this game is fun for maybe an hour if everyone is new to the game but if you play with experienced players they know how to make 1 shot weapons in under 1 minute and spawn kill you.
Cool idea but the implementation is pretty bad Theres no balance or protection at all And the game suffers from a problem where one player can just make a 700 damage sword 1 minute into the game and spawnkill everyone until they win since players have no way of defending themselves. It would have been better if the game had a setup peroid and a deathmatch peroid Like you are given 5 minutes to make a weapon in a private map with only you, then after that time you all get dropped into a arena to fight it out with that weapon /and you dont lose it when you die/, you know.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
concept is good but implementation is bad. Whoever makes their weapon first wins and can spawn kill everyone before they get the chance to make their own weapon. There should be a 5 minute grace period where people can't kill each other and can focus on making their weapons. And the map makes forging a weapon tedious and unsatisfying. There are slimes that carry alloyed ingots that are completely useless when you have to forge a weapon to kill them just to use their ingot. Which is a massive time waste because the alloys don't even make a big difference. I feel like this game wasn't tested or at least wasn't tested properly because a lot of the gameplay is boring and unsatisfying.
no one online : (
Very fun game with new and unique mechanics. It has a lot of potential.
The game is polished and the dev is open to every suggestion on discord
Pretty basic, but great to play drunk.
Great game, really enjoying it. my only issue is that my mic sometimes doesn't work (prolly a tech issue more than a game issue) so I would really like a text chat feature if possible so I can type in chat. Maybe have that proximity based too idk. but just so I can at least let people know I dont have a working mic. Or maybe just a emote that displays a little bubble with a Mute icon to say i dont have a mic. But really great game 100% recommend if you are debating whether to buy it is really fun to play with friends
Fun game but the public lobbies are completely dead. Multiple friends are needed to make the game more enjoyable.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $15.7K | 160 | 68% | $6.99 | |
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