
Learn how a girl Lily managed to frustrate the plans of mean Duchess and to save the Crown Prince.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok, if this was the first game of a studio of a few people, I would get it. But how the f**ck there are so many people in credits and you release a game this half-assed? It's as if nobody beta-tested it. You have that many people on your team and none can: - beta-test it - properly mask objects - make a proper UI that is not just numbers - narrate the lines - make a larger variety of different objects instead of 4 versions of the same thing There's so much that could be improved. But I guess you don't care when it was released in 2017. There's no point in playing this. I don't even know what the "story" is about because of the way this game is put together.
A Plot Story is a Hidden Object Game (HOG) about a woman named Sarah that becomes a thief to aid a stranger named Peter. A Plot Story: what an unoriginal name. This title sets up almost no meaning for people that don't know what the game's about. I mean, sure, they plot, but I guess that's it to the name. Sarah is approached by a stranger named Peter and you do some thieving for him in the Willer estate[spoiler], but he's secretly one of the King's Royal Guards and is trying to help the king find his missing son who many thought was long gone[/spoiler]. The game gives the plot of the story (I had to) between finishing HOG levels, jigsaw puzzles, slider puzzles, and memory tile games, but mainly HOG levels. There are a total of 91 levels and between each one there is a small blurb with images showing the story unfolding. By the time I finish the level, I don't remember what the last bit of the story said because the HOG levels and memory tile games have nothing to do with the story. The only things you do in the game that have to do with the story are the jigsaw puzzles and the slider puzzles because they create the picture of the next piece of the story to be told. The characters look like any other Shaman Games characters; pretty ugly and generic. The music and sounds are all basically the same throughout the game. The biggest issue with this game is that sometimes it glitches out when you try to play too fast. When you click on the objects that match, they come together in the middle of the screen and then fly off the top of the screen. When you match a second pair of objects together while the first found pair is still in its animation, the first pair of objects can be stuck in the middle of the screen where you cannot see under them nor interact with them or anything underneath them, thus leaving a dead zone smack dab in the middle of the screen. It can kill the whole progress of your level because it can now be permanently blocking objects you need to click on to match to progress. It's very frustrating when it happens because especially towards the second half of the game, you need to match 30+ objects, so having that right towards the end could potentially mean wasted time. What can I say other than this is another below average game published by Shaman Games. I do not recommend this title.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR tags: buggy, asset flip, repetitive. A Plot Story and Spirit of the Ancient Forest use the same assets, mechanics, music, and level design. Basically the same game. They both focus on puzzles with a different (mostly superfluous) story. No achievements. 3 difficulty modes. Levels where items have to be pushed manually around are broken on No Timer mode. Clicking too fast between matching sets (it can be pairs, sets of three, or both) can cause items to clear incorrectly and require the level to be restarted as you're no longer able to match all sets. In addition, both games may also be flips of their full story-styled HOP games all as individual purchases. But I will have to double check, and if I haven't updated this by the time someone who's interested comes along, that someone is welcome to inquire about it. At the very least, I can say the music and assets are in at least a handful of games with majority confidence. My [url=https://store.steampowered.com/curator/31929528-Toby%2527s-Gaming-Nook/]curation[/url] page.
Click-and-drag broken on 3rd puzzle in the game. Maybe the tablet version worked better...
รีวิว A Plot Story A Plot Story เป็นการนำเนื้อเรื่องในเกม Fall of the New Age มาตัดรูปแบบการเล่นให้เหลือแค่เกมหาของให้ทันตามเวลาเท่านั้น ซึ่งเกมจริงๆเล่นค่อนข้างยาก แม้จะเล่นความยากระดับ Normal ก็ตาม (ไม่เชื่อดูจำนวนชั่วโมงเอา) -- นอกจากในเกมนี้ จะมีด่านหาของแล้ว ที่เหลือก็จะเป็นด่านต่อจิ๊กซอว์และจับคู่ไพ่ ซึ่งเล่นง่ายกว่าเกมหลักเยอะมาก ถ้าชนะก็จะสามารถได้สิทธิ์เปิดคำบอกใบ้ หาของที่กำลังหา ซึ่งจะทำให้เกมเล่นได้ง่ายขึ้น ใครอยากหัวร้อน ก็เชิญซื้อเกมนี้ได้ตามสะดวก แต่สำหรับผมคงเป้นครั้งสุดท้ายแล้ว และก็คงจะหลอนกับเกมแนวหาของไปอีกนาน
There is an issue with clicking and dragging; thankfully I got this in a bundle of games and enjoyed a couple others in the bundle. But the issue probably won't be fixed and I couldn't progress to make the game interesting
I didn't pay much for it, 10 for a dollar type deal, game was repetitive with the main focus was to find duplicates or triplicates, there was a bit of "plot story" at the end of each round. I couldn't recommend this game for anyone, unless they were really bored
不愧是萨满工作室,同一套谜题换着花样让玩家玩 光是双消和三消就快让我玩吐了,太考验玩家的耐心了 这算不上什么解谜游戏,重复使用几套模式让玩家没有想继续玩下去的心态
Další bargain bin puzzlovna co je na Steamu masivně předražená a nabízí gameplay powerpointové prezentace.
Very simple game. Worth a buck or two if you like seek and find type stuff.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.8M | 5.8K | 97% | $14.99 | |
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| $2.4M | 31.8K | 98% | $4.99 | |
| $2.3M | 12.2K | 99% | $19.99 |
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| $7.1K | 75 | 93% | $5.99 | |
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