
You wake up in an old watermill in the middle of the night ... and can't remember anything. Examine the surroundings in this thrilling point&click adventure and find out what happened.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 61reviews | 95% | — | $3.8K |
| $2.99−25% | 24ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"A Night at the Watermill" is a point and click horror adventure where you slowly piece together the events that brought you to the watermill. The game is on the short side, I think I beat it in 1 hour and then spent around 10-20 minutes going through saves because I missed 2 achievements. I didn't find extreme cases of "moon-logic"like in other games of the genre, but there were a couple of instances where I had to combine items randomly, because I was at a loss. Overall I do recommend the game, but don't go into it with super-high hopes. What it does it does do well, but that's kind of it: short, sort of simple pont and click adventure. Also, not to brag, but I figured out the twist after like 20 minutes of gameplay. And I'm not saying that to show off how much of a genius I am ([spoiler]I am not[/spoiler]), but because you might find the story predictable (maybe). Rating: amnesia out of 10(?)
Great short game
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Languages: English, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent short thriller/horror in the style of visual novel/point & click —I paid the full price doesn’t need a sale, I’m hooked and want more of these!
Krótka ale bardzo fajna przygodówka point and click , ja osobiście kibicuję twórcom bo końcówka zdradza być może kontynuację tylko szkoda że brak polskiej wersji językowej ale jak najbardziej polecam i czekam na więcej ... :)
Kürzer als ein Nickerchen und ein Ende zum Gähnen. Ich mag kurze Indie-Horror-Games, aber A Night at the Watermill hat den Bogen überspannt – oder eher zu früh abgeschnitten. Bevor man überhaupt richtig in der Atmosphäre angekommen ist, flimmert auch schon der Abspann über den Monitor. Das Problem: Viel zu kurz: Man ist in etwa 40 Minuten durch. Das wäre okay, wenn diese Zeit intensiv genutzt würde, aber hier fühlt es sich eher wie eine Demo an, die mittendrin aufhört. Das Ende enttäuscht: Anstatt eines spannenden Finales oder einer cleveren Auflösung wird man mit endlosen, belanglosen Dialogen bombardiert. Die Texte wirken ziellos und nehmen dem Ganzen jeglichen Gruselfaktor. Preis-Leistung: Selbst für einen schmalen Taler ist das Gebotene einfach zu dünn. Wenn die Lesezeit der wirren End-Dialoge fast so lang wirkt wie das eigentliche Gameplay, läuft etwas schief. Fazit: Ein netter Ansatz bei der Grafik, aber spielerisch eine leere Hülle. Wer eine packende Geschichte erwartet, wird hier mit leerem Gerede im Regen stehen gelassen. 2/10 – Die Mühle mahlt langsam, aber das Spiel ist schneller vorbei als man "Wasserrad" sagen kann.
Das Spiel ist wie eine Kurzgeschichte. Eine spannende, die es sich zu lesen lohnt. 👍
[u]Ce que j'ai aimé :[/u] - L'histoire fonctionne bien, même si on devine assez vite les grandes lignes. Le basculement en milieu de jeu sur le point de vue d'un autre personnage est plutôt bien vu. - Les graphismes, style dessin animé, sont réussis. - Les mécanismes de jeu sont des plus classiques (sélections d'éléments interactifs, auxquels il faut associer des objets récupérés dans les décors, après avoir combinés certains de ces objets entre eux) mais fonctionne bien. [u] Ce que je n'ai pas aimé :[/u] - Fondamentalement, rien. Le jeu est court (1h de jeu, un peu plus si on cherche à obtenir tous les succès) mais c'est connu d'avance, étant donné le type et le prix. [u]Conclusion :[/u] Un point & click des plus classiques mais de bonne facture. A 4€, on passe une bonne heure de jeu. Je recommande, mais seulement aux amateurs du genre.
Ein kurzes aber gutes Spiel werde noch alle Enden anschauen.
Fun little experience. I did find myself getting frustrated with some aspects of the game play. I wish when you clicked to highlight items they would stay highlighted and you could just un-highlight them. Sometimes it was too quick to see small items. Additionally, I didn't know until reading a guide on the store page that you had to combine items that were outside of your inventory. Apart from that, I loved the art style.
a short point and click adventure that does everything right. hand-drawn graphics are beautiful, music and sounds are setting up the mood along with the visuals, there are no technical shortcomings or bugs, puzzles, as few as they are, are logical. i got stuck only once for a short time trying to solve one of them. the story is very nice, makes you wonder what has been going on. it gives a satisfactory answer at the end too (i got the good ending, will watch the other ones now on youtube). all in all a great little game, but its duration really left a bit to be desired. i hope to see full-length games from this studio in the future.
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Players by region
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