
A Mortician's Tale is a short, story-driven game about a mortician tasked with running a funeral home.
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Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein nettes, wenn auch sehr (sehr) kurzes Spiel. Die Spielzeit liegt bei etwa 30 Minuten, plus das Minesweeper-Mini-Spiel bei dem die Zahlensymbole sind, und es pro Partie jeweils wechselt welches Symbol welche Zahl ist.
the story touched me a lot more than i thought it would. for a short game it's certainly thought-provoking and opened my eyes to different perspectives on death with the 'death positive' narrative the game has, as well as aspects to the death industry i'd never really considered before. my main criticism is that i wish there was more of it, i doubt we'd ever see an update but i'd love a sort of spin-off game with more game mechanics to it and a bit more variety in challenges.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very special game that confronts you with something you normally don't think about much. I don't mean dying, I mean what happens after, to your body. It was really educational and insightful. Definitely stayed with me for a while. This game and episode 7 of Midnight Gospel take a very modern approach to educate about the logistics of death and allow one to interact with the topic without the common stigma and fear of one's own inevitable end. I recommend both, as they are more than just entertainment. I think both the game and the Midnight Gospel episode were informed by Caitlin Doughty's work (who was gave her voice to the show)
Lasted about 2 funeral's too long for my taste, felt repetitive by that point. Rating: 12/25
Nice little story that taught me a lot of different ways a funeral can be arranged. Unfortunately, it's just that, nice it doesn't explore any of its topics particularly well. Normally, I wouldn't recommend this game, especially at this price, but since it is one of the few that approaches this topic and for horror purposes, I think it's worthwhile to play if you get it on a sale
不是很推荐,时长短,操作重复,仅有英文字母,有比较多的殡葬行业专业名词。想要对剧情有更好的了解,需要阅读大量邮件文本与对话。 需要根据提示,完成一些遗体处理的操作。处理完逝者遗体之后,进入会客室,与到来的人员对话(实际上是听),从对话文本能看到人生百态,有人不以为然,有人伤痛欲绝。还有一位无名氏男士,没有亲友来到葬礼。 线性游戏,无法选择关卡。游戏内一共有9个工作日(关卡),每天做的事情或多或少,重复性比较明显。如果成就“Crypt Sweeper Keeper”错过了,需要重新开始“新游戏”,到第4个工作日完成。 成就“Crypt Sweeper Keeper”在第四个工作日(February 14)的邮件页面旁,需要在这个扫雷游戏中获胜,数字替换为了符号,符号对应的数字每一回合都会发生变化,需要找出规律(大致尝试出了7种不同的搭配)。 可以仅用鼠标游玩,配置要求低。
I really enjoyed this short interactive visual novel. I originally found this game on a whim during one of the sales and admit I was drawn in because of the color palette. For such a short game, the devs did a wonderful job at exploring death and grief with such care and even nuance. The NPC interactions are brief, but I found them to be fairly realistic in the approach to depicting different layers and ways to grieve. While there are numerous traditions surrounding death practices, this game did open up the discussion for less traditional practices and even brings in the nuances of autonomy and even corporate greed. I love how much the devs were able to pack into such a short game. The interactive portions of the game were perfect for my lower energy, but still gave me enough to work with and keep up with the story line. The music was phenomenal. I absolutely recommend this game, particularly if you are involved with any sort of death care.
This game isn't super long, so I don't wish to spoil too much. I will say, though, this game takes a rather morbid topic and handles it with a lot of respect and honesty. It also touches on some other topics that affect this industry and, by extension, all of us one way or another. With the added bonus of achievements, trading cards, and all the little goodies that come along with that, I think this was well worth the purchase. Aside from my few failings at a specific minigame, it was a really nice, calm experience that I quite enjoyed; and, while these topics weren't new to me, it was nice to experience the perspective that [b]A Mortician's Tale[/b] provided. If you see this on sale, or really want to support the dev, [i]I highly recommend picking this one up![/i]
---{ Graphics }--- 🔲 You forget what reality is 🔲 Beautiful 🔲 Good ✅ Suits the game 🔲 Decent 🔲 Not the best…. 🔲 normal for its release time 🔲 Bad ---{ Gameplay }--- 🔲 Amazing ✅ Good 🔲 average 🔲 Nothing worth remembering 🔲 Watch paint dry instead 🔲 Just don't 🔲 No gameplay, Or DLC add on ---{ Audience It’s aimed at }--- ✅ Kids ✅ Teens ✅ Adults ---{ PC Requirements }--- ✅ Potato 🔲 Decent 🔲 Fast 🔲 Rich 🔲 Ask NASA if they have a spare computer ---{ Difficulty }--- 🔲 No difficulty required. (or an add on) ✅ Easy 🔲 requires minimal brain usage 🔲 Significant brain usage 🔲 Difficult 🔲 Dark Souls ---{ Story }--- 🔲 No Story/ couldn't launch it 🔲 Some lore 🔲 Has a story, but it’s boring. 🔲 Average ✅ Good 🔲 Amazing! 🔲 It'll replace your life ---{ Game Time }--- 🔲 Just an add on/ couldnt run it ✅ A little TOO short 🔲 Short 🔲 Average (10hrs+) 🔲 Long (30+ hrs) 🔲 Unlimited OR always updating ---{ Price }--- 🔲 It's free! 🔲 Worth the price ✅ If it's on sale 🔲 Maybe if you have a kid. 🔲 Not recommended/ if you want DLCs ---{ Bugs }--- ✅ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 The game itself is a big terrarium for bugs ---{ ? / 10 }--- 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5 🔲 6 🔲 7 ✅ 8 🔲 9 🔲 10
This is a very light recommend for me. I really enjoyed the concept, but the story is just way too short. For a $10 game, finishing everything in about an hour feels like a bit of a rip‑off. The idea behind it absolutely hits, and I wish they had built it out into something longer and more substantial. I also wish I could have done the cadaver’s makeup instead of leaving that to the other employees—it felt like a missed opportunity for more meaningful interaction. Overall, it’s an interesting concept with good intentions, but I just wanted more from it.
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