
"The magic beckons you." A Magical High School Girl is a magic crafting rogue-like RPG! The only weapon you possess is the magic you conjure from within. You can freely name your magic. The elemental properties and effects are generated automatically with what you typed in.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It doesn't work! It constantly says that majo.exe is not working. I've never been able to get this game to work. EDIT: It started working 10/10.
我知道了,这个游戏的主角应该叫宇佐见堇子吧
Even with its gimmick there's a wealth of mystery dungeon games that are simply better. Making spells via names is interesting but it's a crapshoot on if it's useful, made all the worst by a very poor UI that makes having any sort of spell organization a nightmare. The mana bar being both what your spells cast from as well as what causes a game over when it hits 0 makes progress incredibly grindy as you're slowly leveling up to be able to not just cram chips down your throat nonstop to stay alive. It could be good, but it just falls short on its delivery and presentation significantly.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+1 有中文 没成就 魔法少女高中生 魔法正在向你发出召唤 本作是魔法创造类肉鸽角色扮演游戏。 自身魔力便是唯一武器,可随心为法术命名,输入文字将自动生成对应元素属性与专属效果。 研习习得的法术,在地牢中收集魔石获取新魔法,还能融合组合,缔造威力更强的术法。 少女误入奇幻异世界,直面各式奇特魔物与神秘女巫族群。残酷又瑰丽的世界里,能否存活下去,全凭你的魔法创造能力决定。
クリア日: 2020/11/08 👍️
Only reviewing this to warn folks... I had this in my wishlist for a long time. Finally bought it on sale. I open the game and it just freezes. I can't "start" or even "quit." I have to close the window. No matter what I do, on my PC that fits all the system requirements and can run much larger and more demanding games with no problem. Looking through the community forums this may have been an issue that's been going on for years and the reason why the latest reviews that actually show up are years old. On the dev's website the only way to contact them is to call them or send a letter via snail mail. There is nothing in their help articles about it, and I found a forum post on steam saying the publisher would try to reach out to the dev to fix it...from 2018. No further response. I'm submitting for a refund. Don't waste your time trying...
Very interesting gameplay and ideas, and they are executed pretty well even in English. The basic idea is that you have to create your own spells by giving name to crystals. There are key words will make the spells act in certain ways, from the spell's effects, cost and power to the spell's visual (for instance, “Burster” will give a laser beam look to the spell, “Small” or “Weak” will make a spell weaker but cheaper, and so on). On the other side, if the game don’t recognise the words, it will have a random effect I recommend looking at the guides as they give some VERY useful insight both by giving some template spells if you don’t succeed in making good ones, by listing key words and by giving some basic strategy if you are struggling. I think it should work better in Japanese (and to me the game scream that it is made to be played in Japanese), but unfortunately I can’t really test it since, well, I can’t read kanji. Oh, one negative point: if you don't have a controller or are a keyboard player like me, you'll have to deal with NO OPTION to change the keys.
Buen juego
ちょっと遊ぶには良いかな。 一応クリア済みだが、クリア後の長いダンジョンとその後に解放?されるいくつかあるローグライクダンジョン(レベル初期で魔法・アイテム持ち込みなし)はほとんどプレイしていない。 実績があればもう少しプレイしたと思いますが現状はモチベ切れ。(飽きました) セールで360円で購入だったので金額分は遊べました。 好きな名前を魔法につけれるのは良かったけど、結局は特定の魔法がないとキツイゲームバランス、レベルが上がれば魔力も上がっていくけどそれ以上に敵の火力があがるので同じようなプレイスタイルでちまちま行くしかない。 強い魔法を合成して作成してもコストが重くてとても実用性はない(レベルアップによる魔力UPよりコストのほうが重い)ので進めば進むほどちまちましていきます、ガス欠のとこで攻撃受けるとすぐアウト、満タンでも進めていくと即死攻撃めっちゃ来るので「あっ…」ってよくなるんですけどね。 絵はかわいいのでほんとにちょっとした暇つぶしならおススメ。
It's a fun idea, but honestly it just turns into you naming everything practical RPG attack names. I wish Steam had a neutral option.
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