
A Long Road Home is a successor to the point and click adventure games of the past. Explore a mystical fantasy land ruled by a ruthless tyrant, collect items during your travels and test your wit while solving the puzzles in your way. It is up to you to lead an unlikely hero back to his family.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
wtf
https://youtu.be/uhGJEv86H5w Building an adventure game inside of RPGMaker is a bold swing that doesn't quite payoff as the puzzle design relies on a chain of single actions without strong signaling to what the steps are.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Objectively, “A Long Road Home” is a fairly good game: an attempt at an adventure using RPGMaker framework (which works mostly fine, only items manipulation is a bit clumsy), with decent environment design and good music, occasional puzzles and intriguing story with the atmosphere of divinity and mysticism about it. Unfortunately, what totally downed all of this for me was the insinuation throughout the story that brutal tyranny is somehow good, because it brings stability. It never is, and it never does.
-----库里什么时候有的这游戏,清一清评论!
A long road to refund. Was worth it to get the "nörttikuutio" emoji to steam chat. 2/10 too hard puzzles couldnt speedrun the game.
a nice storytell with some alternate endings
This is sort of a cross between an rpg and an escape room game. It is nice to not have constant battles. The puzzles are a bit hard and I don't see how this can be done without a guide. It have multiple endings depending on your late game choices. I do recommend giving it a try!
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Enjoyable little game, perfect if you have a couple of hours to spend. Simple and short but charming :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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