
A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neat game I enjoyed despite itself. Unfinished project.
It's enjoyable, the stories decent. Wouldn't mind a remaster some day.
Great game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
incredibly buggy obscure paradox game that was all the rage for like two months in 2012 when minecraft clones were taking over. probably the first game i owned on steam, had to download the launcher and use a physical code i bought from gamestop, therefore this game indirectly introduced me to a much broader world of pc gaming. it's still fun all these years later but moreso as a novelty. i now realize it's really a super simplified version of dwarf fortress and similar dungeon management games. gets old quickly and in the freeplay mode the deeper you dig and the larger your base becomes the game really begins to tank in performance. (when it really shouldn't) i love this game to death, despite all of the flaws and quirks.
It says I last played this game 9 years ago- huh?
I really love digging out tunnels in A Game of Dwarves, setting up little dwarven rooms, and watching your underground settlement grow across multiple vertical layers. I lost a few evenings to it without meaning to, which says something. That said, the game is clearly unfinished: dwarves stumble on staircases, the AI is borderline lobotomized, some Steam achievements are permanently broken due to level bugs, and the challenge basically evaporates once you're even slightly established. It's best approached as a relaxed sandbox dollhouse rather than any kind of strategy game — if you go in expecting Dungeon Keeper or Dwarf Fortress depth, you'll be disappointed fast. Grab it on a deep sale if the idea of decorating a cozy underground fort sounds appealing, but go in with low expectations.
The tutorial sucks. It cites things that are buried in menus. Instead of opening up options as you progress, like most tutorials, they just throw a bunch of stuff you don't need at the start and then want you to dig thru it all. Might as well just go to the first level. The controls suck. How do i rotate anything? No clue. can't build anything how or where i want it because i have absolutely no clue how to rotate the object I'm trying to place. Even how it pauses things automatically when i go to play something., its just annoying that i need to mash the space bar to keep the game going when i'm just messing around trying to place stuff. After spending an hour on it, i feel no desire to play it and feel I've progressed no where. Nothing about this game has hooked me or is unique in such a way for me to care to play it further. Given the age of the game, this one is getting thrown in the retired bin.
My cat just said hello.
It's a cute resource management / city builder game. Always come aback to it.
wasn't my kind of game. however even with my downvote (i wish there was a neutral vote) I'd recommend to those who like this genre of game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $504.1K | 2.8K | 27% | $4.99 | |
| $126K | 399 | 79% | $9.99 | |
| $76K | 205 | 79% | $12.99 | |
| $59.8K | 76 | 78% | $19.99 | |
| $980 | 2 | 50% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $170.5K | 160 | 90% | $24.99 | |
| $170.4K | 525 | 92% | $14.99 | |
| $170.4K | 883 | 65% | $6.99 | |
| $170.5K | 391 | 83% | $14.99 | |
| $170.3K | 448 | 87% | $14.99 | |
| $170.3K | 287 | 66% | $14.99 |