
A 3d puzzle platformer that takes you along a journey of wisdom, through the 64 unique worlds that draw inspiration and teachings from the I Ching [Book of Changes], one of the oldest oracles in human history.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogaço de plataforma pra refletir com as canetadas sinistras do velho filósofo "Hoo Lee ♥♥♥"
This is a puzzle platformer that has put on the toga of an ancient Chinese philosopher and decided that now it’s too cool for normal explanations.
Игра о сменах, а пол сменить нельзя
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Portugal, Simplified Chinese
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,融入了八卦元素
garbage.
[h1] [/h1]
I think lvl. 6 is bugged so I can't fully finish it, trying to contact the dev for it, but they seem to be inactive. If they see this, please add me on Steam! Or if you managed to complete the level, then please reach out as well! That being said, it took me 11h as you can see to complete 63 out of the 64 levels. I thought the game would be way shorter since most reviewers have played for way less, do NOT get fooled by their playtime. I needed a pen and paper to play it and draw the patterns I could make to unlock new levels. Sadly, the game doesn't explain things well at all. There are some drawn explanations in certain levels, but they are not good imo, I could not personally understand them. Some explanations in words would have been better! Some useful tips: You can use the X changing line in ANY level, NOT just the ones where you acquire them. You can only hold 2 changing lines at once. You do not have to complete the levels in which you get those changing lines, simply open up an easy level, get that changing line, quit the level and you still got it. If a level is easy (for example, the first 2 levels), make sure to replay them as many times as needed to unlock every possible pattern in that level (using changing lines, of course)! Do not be like me and complete a pretty long and tedious level over and over again. I'm pretty sure every level is unlockable by completing more than one of the other 63 levels, if that makes sense. Some of the levels are actually quite hard and you have to think quite a bit about how to solve them. Some levels are not so great because you don't even have to use certain blocks (ying yang, revert) to solve them. There is fall damage so you can't cheat your way through. The ghost mechanic is very interesting and hard to solve which is nice. The movement is quite slow and you have to be extremely patient in order to fully complete the game. The man doesn't jump too high so if you mess up your platforms you might have to restart the level. I'm not a fan of replaying the same levels in games (because of needing to unlock further levels) so there's that as well, although I do have to admit the idea of unlocking the levels based on patterns is quite interesting! Sadly, I encountered a crash in a certain icy level, forgot exactly which number (it was the tall mountain one where you start on the left side), right when I was close to the door, it would always crash. This happened a few times until it finally worked. I have to admit I didn't pay much attention to the lessons, they were pretty interesting I have to say, although a bit weird to understand for someone who doesn't know anything about the Chinese Book of Changes which the game is based on. Overall, it's a pretty decent game which definitely taught me patience, but it can be annoyingly frustrating at times. I would give it a 7/10! Pretty addictive and fun, but it could use at least some QOL changes!
Это пазл-платформер, который напялил на себя тогу древнекитайского философа и решил, что теперь он слишком крут для нормальных объяснений. Суть, ♥♥♥♥♥, простая: вы Конфуций, вокруг 64 уровня, нужно собрать две ♥♥♥♥♥ в виде иероглифов и добежать до двери. Идея вроде и годная: наступаешь на плитки — платформы меняют высоту, надо проложить путь. Но игра объясняет механику через «потому что я так сказал». Ты просто тыкаешься во все стороны, как слепой щенок, пытаясь угадать, что от тебя хотят. А потом бац — твой дед Конфуций падает с какой-нибудь ♥♥♥♥♥, ломает позвоночник, и ты откатываешься назад. Что заходит: - Атмосфера. Она ♥♥♥♥♥ какая спокойная. Никаких таймеров, никто не торопит, можно сидеть и думать над каждой плиткой часами. Музыка и виды в горах прям уносят. - Идея с 64 уровнями. Это не просто уровни, а целая большая головоломка. Выбираешь следующую гексаграмму — идёшь по своему пути. Потенциально глубокая тема, если есть желание вникать. - Цена. Игра сейчас стоит копейки, а карточек оттуда можно напродавать, чтобы и шаурму купить. За что игра посылает ♥♥♥♥♥: - Обучение — ♥♥♥♥♥♥. Разработчик явно думал, что мы все экстрасенсы. Механики не объясняются, а отгадываются. Ты просто тыкаешь на все кнопки, пока что-нибудь не сработает. Это бесит. - Управление Конфуцием. Это старый дед, который прыгает как говно в проруби. Прыжок низкий, персонаж неповоротливый. От этого страдают все платформенные моменты. Ты продумал решение, а твой Конфуций просто не допрыгнул. - Технический колхоз. Графика — начало 2000-х. Надоедливые баги, когда ты случайно перезаписываешь собранный иероглиф и начинаешь уровень заново. И да, разраб забил на неё ♥♥♥: даже на Mac она не работает с 2019 года. Вердикт: Либо ты впадёшь в глубокий транс и пройдёшь её за вечер, либо сломаешь пробел от злости на втором уровне. Если любите медитативные головоломки и готовы терпеть кривизну — берите на скидке и кайфуйте. Но если вы ждёте чёткого геймплея и логики — идите ♥♥♥♥♥ мимо. Игра на любителя.
nice game
어린이 교육용으로 제격이고 고유한 배경음이 자극적으로 진행하나 1, 지나치게 밝다(눈이 아파서 끄게 된 1위 눈 배경 나왔으면 실명 걸렸음) 2. 레벨 디자인이 실패해서 중간 저장 개념이 아니다. 3.도파민에 조금이라도 절게된다면 무척 따분하다. 한자 생성 원리 조금 배워서 좋을거 같지만, 잠자면 거의 까먹어서 별로
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Where this game's players are, estimated from review languages.
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