
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.5/day in the week to Aug 28 → 13.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Genres
Engagement
Reviews
Themes across 377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not as interesting as it looks and too linear, but overall not bad, relaxing.
👌
jaja el numero hace brr
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8K | 157 | 65% | $149.99 | |
| $454.7K | 601 | 86% | $19.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $454.6K | 2.2K | 71% | $14.99 | |
| $455.5K | 2.8K | 95% | $3.49 | |
| $455.5K | 588 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $506 | 4 | 25% | $5.99 | |
| $16.4K | 81 | 63% | $5.24 | |
| $2.8K | 16 | 25% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Simplified Chinese, Czech, Indonesian, Polish, Russian, Thai +7 more
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2h通关主线模式。其他模式区别不大。 增量游戏。 数值成长基本合理,基本每局结束都可以升级,解锁闪电之后开启爽游。
yes
메인 모드는 재밌게 했는데 그 외는 굳이....
[b] 5/5 [/b]
A pretty alright way to spend about an hour or so. It does feel like a glorified mobile game, but there's nothing wrong with that. It's a pretty relaxing game that you can complete in just about an hour, and the other gamemodes pad out the game just enough to keep you playing. 9/10, can't really go wrong, but after about 3 hours you've kinda experienced all there is to see.
[h1] Bon jeu dans l'ensemble [/h1] C'est un jeu incremental, il est plutot rythmer et le mode de jeux principal se finis sans trop de difficulter. Petit bémole, la durer de vie du jeux, le mode principal se finis en 2h (90% pourcent dess succes). Les autres modes de jeux sont relativement original et suivent le concept, dommage que le gemplay vers la fin soit un peu trop repetitif pour le 100%.
Gameplay isnt very fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.