
A minimalist game about digging a hole in the garden of a newly purchased house. Collect resources, sell them, upgrade your equipment and discover a mysterious secret. Costs you only one coffee!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hey Steam community 👋,
I'm Ben, and I created this game in my spare time!
Dig deep, sell what you find, update your equipment to continue your journey further and further. With every spadeful you dig, you get closer to the truth. There's no rush, no rules - just you and the adventure underground.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 20.1Kreviews | 89% | — | $1.6M |
| $4.99 | 634ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love how cozy this game is. Very short one playtrough, but still enjoyable. Best game so u can be distracted from big AAA games! Loved this experience! Thanks, Double Bee!
В игре есть возможность получить в самом начале бесконечное количество денег. Для этого, когда попадёте во двор своего дома, идите к зонтику возле стола. Там на полу есть плитка, с которой можно взаимодействовать. Постучите по ней лопатой. За каждый удар вы будете получать 10 000$. После этого купите все улучшения, десяток шашек динамита, и вы без проблем сможете завершить игру минут за 10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 547 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
diggy diggy hole
poop
I completed [i]A Game About Digging a Hole[/i] in around [b]three and a half hours[/b], including getting 100% of the achievements, and I had a really good time with it. It took me three playthroughs to unlock everything. My first run was simply about enjoying the experience, learning how the mechanics work and discovering what was waiting underground. The final floor was a fun surprise, especially [spoiler]the section where you have to avoid three moles chasing you[/spoiler]. It almost feels like a small minigame inside the main game and gives the ending a nice change of pace. After completing the game for the first time, the achievements become available, so my second playthrough was focused on completing most of them. The third and final run was entirely dedicated to finishing the game in under 30 minutes, which was the achievement that gave me the most trouble. Once I discovered the little [i]“trick”[/i] involving money, I finally managed to complete it. The game is short, simple and easy to understand, but digging deeper, upgrading your equipment and discovering what is below is surprisingly satisfying. The achievement system also gives you a good reason to replay it and approach each run differently. It may not be a very long experience, but it delivers exactly what it promises. It is relaxing, entertaining and has enough surprises to remain enjoyable until the end. [b]Recommended[/b], especially for players who enjoy short games, progression systems and completing achievements.
Echte Entspannungstherapie für 3 Euro Vergesst Yoga oder Baldrian. Wer nach Feierabend wirklich abschalten will, schnappt sich hier einfach eine virtuelle Schaufel und rammt sie in den Rasen. Das Prinzip ist herrlich stumpf: Loch buddeln, Steine einsammeln, den Kram in der Scheune verkaufen und die Schaufel upgraden, damit man noch schneller graben kann. Ein absolut süchtig machender Zen-Modus für das Gehirn. Mich hat beim Zocken eigentlich nur eine Frage angetrieben: Wie tief geht dieses verdammte Loch und was bitteschön wartet ganz unten auf mich? Als ich dann endlich am Boden ankam, musste ich echt laut loslachen. Das große Finale ist visuell so unfassbar schlecht und billig dargestellt, dass es schon wieder genialer Trash-Humor ist. Man darf das Spiel natürlich nicht zu hochjubeln. Es ist ein kleines 3-Euro-Indie-Game, das ein einzelner Entwickler komplett in seiner Freizeit zusammengebastelt hat. Wer hier ein poliertes Meisterwerk erwartet, ist selber schuld. Die Grafik hat Ecken und Kanten, das Gameplay bleibt immer gleich und flach – eben wie ein klassisches Hobby-Projekt. Kaufempfehlung? Nur bedingt. Wer 3 Euro übrig hat, den Solo-Entwickler für seine Feierabend-Mühe belohnen will und Bock auf zwei Stunden sinnloses Buddeln mit einem fetten Lacher am Ende hat: Schlagt zu. Alle anderen gucken halt in die Röhre... oder ins Loch. Fazit: 3 von 5 Schaufeln. Stumpf, billig, aber irgendwie verdammt charmant.
By and large, this is a fine little time-waster, but there are two major flaws. The upgrade system is really limited, making the gameplay treadmill feel overly short. Second is a problem endemic to the micro-genre of similar mining games like Mining Mechs. There is always a point when the gameplay is supplemented by a sequence where the abilities and upgrades you've been working on are stripped from you for a temporary shift in gameplay mechanics. Here, it's an annoying part of the game where you have to deal with oversized moles, at which point you're tasked with fleeing them without any sort of early warning as to which direction they're facing. You can't use any of the tools, which is a bizarre, frustrating choice in a game where a creative solution to such a problem should be rewarded, not stripped away. Any time a game has to forcibly take the core elements of its gameplay away from you instead of rewarding you for smart use of the mechanics you've learned so far gets a demerit in my book. That's unfortunately the case here, but it's still worth a look if you like the genre of "dig for more resources in order to dig faster for more resources," which I'm a sucker for.
quick and to the point
игра хорошая стоит своих денег
i dug a hole
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 10 | 80% | $3.20 | |
| $428.3K | 1.7K | 86% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.2K | 85% | $24.99 | |
| $1.6M | 12.7K | 60% | $4.99 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $1.6M | 2.8K | 95% | $12.99 | |
| $1.6M | 3.9K | 89% | $19.99 |