
A minimalist game about digging a hole in the garden of a newly purchased house. Collect resources, sell them, upgrade your equipment and discover a mysterious secret. Costs you only one coffee!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hey Steam community 👋,
I'm Ben, and I created this game in my spare time!
Dig deep, sell what you find, update your equipment to continue your journey further and further. With every spadeful you dig, you get closer to the truth. There's no rush, no rules - just you and the adventure underground.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 20.1Kreviews | 89% | — | $1.6M |
| $4.99 | 634ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wished it was a little longer, title didnt dissapoint :D
Niby tylko kopanie dziury, a jednak dobra zabawa na około 3 godziny. Polecam
спидран за 1.3 часа
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 6.9K | 77% | $8.99 | |
| $1.6M | 2.7K | 95% | $12.99 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $1.6M | 19.8K | 87% | $3.74 | |
| $1.6M | 3.1K | 93% | $19.99 | |
| $1.6M | 12.7K | 60% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 10 | 80% | $3.20 | |
| $429.9K | 1.7K | 86% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
| $4.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
h
I mean it's a game about digging a hole it's not that deep. it's very incremental and slow to start eventually you sell some ore and make enough money to buy an upgrade, rinse repeat, boom shaka laka hole dug. I have several gripes however, first off the inventory at max upgrade is just laughable you fill it up so fast and then every ore you hit after is just destroyed, so you have to jetpack out of your hole to go sell your stuff or you just ignore it and hear that god awful "Ore Destroyed" sound (and if you have the drill you'll hear it a lot) I would be nice to have a little inventory management as a treat ya dig? Like maybe being able to discard my useless ores like stone and coal idk man trekking out of the whole ever 3-4 minutes is very tedious. Secondly it's an odd design choice to only award achievements after you beat the game the first time and then start "Achievement mode" idk just feels like a weird design choice. Last but not least and possibly my biggest frustration with this game is just the constant crashing idk what, why, or how I was crashing so much, and I didn't even do anything worth crashing the game, so far I have gotten "Fatal Error" for the following: Selling Ore, Recharging my battery, Recharging my health, Buying an upgrade, buying dynamite, buying a lamp. It was super frustrating to constantly be kicked from the game just to launch it again. All in all, a game about digging a hole is a very "you get what you paid for" kinda game, I spent a total of 4 dollars for it, I got all the achievements in less than 2 hours, and I have dirt on my shoes 4/10
ili
short and slightly funny i could only get it to run at 120 fps though
ставлю класс топ игра ток надоедает потом прошел на все достижения
I dont know how this is so popular but I did play for 6 hours so I must be good.
sehr entpannend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.