
A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Aug 25 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 83.8Kreviews | 94% | — | $5.8M |
| $1.99 | 34.1Kratings | 95% | #67 | $2.5M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩盗版之后买正版补票后玩到自定义关卡后的我唯一能做的事就是对着键盘无能狂怒
mega
ゴッドゲーム
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese, Spanish - Latin America, Polish, Romanian, Russian, Vietnamese +3 more
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
练习过程折磨但通过很爽
야루~
好玩爱玩,就是有点难
太好玩了
한번 해 보세요 저혈압 고칠 ㅅ ㅜ 있어요 그리고 리듬 감각도 키울 수 이 ㅆ어오
너무 중독적인!😊😊☠️☠️🥵🥵
曲神、ゲーム性神、音ゲー好きなら絶対やれ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $150.7K | 2.4K | 85% | $2.99 | |
| $36.4M | 596.5K | 93% | $4.99 | |
| $13.2K | 234 | 76% | $2.99 | |
| $6.6K | 13 | 100% | $19.99 | |
| $4.7K | 30 | 53% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 3.6K | 71% | $49.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.9M | 3.6K | 83% | $24.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $5.8M | 23.6K | 92% | $9.99 |