
A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Aug 25 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 83.8Kreviews | 94% | — | $5.8M |
| $1.99 | 34.1Kratings | 95% | #67 | $2.5M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!
好玩,高质
good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese, Spanish - Latin America, Polish, Romanian, Russian, Vietnamese +3 more
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 разъебаных клавиатур из 10
めちゃくちゃ楽しい。今までいろんな音ゲーをやってきたが、このゲームはそのどれとも勝手が異なり久々に苦戦することができ、今はカスタム譜面(Lv.6~8あたり)を楽しめるぐらいまで上達した。しっかり楽しんだ割にレビューを書いていなかったので今更ながら書いてみる。 ・良かった点 まず何よりも曲がいい。メインステージ12個にとどまらずEXステージのどれもが素晴らしい。中間地点を通過すると途中からスタートになるが、最初から聞きたくてわざとリスタートするぐらいには好きだった。かなり独特なリズムでも、曲に合わせるとかっこよくきまる。このゲームのプレイ中でしか味わえない、このゲームでしか使わない部分の脳を使っている感じが癖になる。譜面がある程度読めるようになると一気に楽しさが跳ね上がった。そして、難易度が幅広いことも良いと思う。初心者はメインステージ攻略だけでもかなり歯ごたえがあって楽しいと思うし、中級者は王冠島やDLCを楽しめる。上級者は更にカスタム譜面があり、同時押しや4鍵など譜面の数だけ無限に楽しむことができる。飽きてもしばらく時間が経つと久々にやりたくなる、このゲームでしか得られない達成感があり中毒性が高い。 ・微妙な点 慣れるまで時間がかかるというのは事実だった。「180度が四分音符、ということは直角(90度)が八分音符だな」という感覚や「外回りと内回りで角度が異なるからリズムも異なるんだな」というような気づきをどれだけ早く得られるかでメインステージのクリア難易度は大きく変わると思う。特に跳ねリズムは角度が絶妙で、チュートリアルだけでは掴み切れないことがあった(曲を聞けば「ああ、ジャズね」と納得はできるが)。曲のどの音に合わせているのかをよく聞くことも大切。正直判定が緩すぎて理解せずごり押しで通ってしまうのは少し不満で、もう少しシビアな判定でもいいとは思う。しかし、普段目押しでやっている人も中にはいると思うので様々な人が楽しめるという利点でもあるので批判はできない。 また、カスタム譜面まで楽しむ人は勝手に上達するのでチュートリアルは不要という判断なのかもしれないが。せめて同時押しや高速4鍵トリルに関しては少しチュートリアルが欲しかった。難易度設定もバラつきが激しく結構詐称譜面は多いと感じた。
this game makes me so crazy. Its well built and has simple base controls (I also appreciate it's roots in actual music theory and rhythms instead of just matching to music) but it gets SO HARD. if you like a challenge or are into rhythm games this is a great pick!
its a great game, i am playing this on a school laptop and loading sime levels is a bit slow but if you have a better PC then very good game
rq
리듬 게임 아니고 반응속도 게임
The game just changed my life , i got skills like flow adaptative , and hiperfocus thanks to this game and i can not only doing my homework better but also , i am better at games . thank you for creating this game devs btw.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $150.7K | 2.4K | 85% | $2.99 | |
| $39.3M | 644.5K | 93% | $4.99 | |
| $13.2K | 233 | 76% | $2.99 | |
| $6.6K | 13 | 100% | $19.99 | |
| $4.7K | 30 | 53% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 3.6K | 71% | $49.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.9M | 3K | 83% | $24.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $5.8M | 23.6K | 92% | $9.99 |