
A=B is a programming puzzle game with only one instruction: A=B, which means replacing A with B.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好了,我是智障
競技プログラミングやってるんですが、ノリとしてはそれと同じです。ただ異常に使いづらい言語を使っているだけです。 さらにコードゴルフ要素もあり、むしろこちらが本命といえるでしょうか。 現実のコードゴルフは参入障壁が相当高いですが、これは単純に簡潔なアルゴリズムを考えるだけで良いので、かなり手軽にコードゴルフできます。
作为Zachlike游戏说明文档意外的很简洁,文档每个大关只增加少量新内容,仅个人而言感觉比Zach系列游戏更有新鲜感(只玩过最出名的几作),尽管是极简编程但因为语法与执行流程和常规不同衍生出不少新题型,同时设有行数挑战 虽然有行数挑战但似乎并没有通关行数限制,一个全挑战完成的章节都没能达成,不过从第4章开始已经有多关出现了实际行数接近挑战要求2倍的大数字,屎山攻击! 拼尽全力还是倒在了乘除法
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的编译原理,让我的大学课程记忆复活
非常有趣的游戏,虽然简单但很锻炼脑子
This game is so cool! I love coding stuff like this! If you like programming anc puzzles and learning new stuff, you should give it a ry!
2-5の奇数の問題はほんとに日本語だと問題自体が理解不能なので修正してください
Great puzzles
game=great
可能这就是解谜游戏的本质吧,用一个初级语言去解决高级语言随随便便就能解决的问题。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.4K | 182 | 75% | $14.99 | |
| $2.2K | 73 | 96% | $1.99 | |
| $64.1K | 2.5K | 93% | $1.99 | |
| $15.9K | 31 | 90% | $11.99 | |
| $1.4K | 30 | 97% | $2.99 | |
| $2.1K | 8 | 100% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.2K | 349 | 79% | $7.19 | |
| $66.2K | 186 | 74% | $9.99 | |
| $66.2K | 98 | 86% | $29.99 | |
| $66.3K | 173 | 96% | $14.99 | |
| $66.2K | 421 | 71% | $7.99 | |
| $66.3K | 4.5K | 92% | $0.99 |