
A large scale fully openworld RPG full of fast-paced action, dungeon crawling, with single or multiplayer adventures! Fight plenty of ferocious monsters, collect masses of loot and take on ancient lost puzzles within the depths of Caspartia!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 13 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this type of game in which normally the gameplay is super fun even if the graphics look like trash. But sadly can't recomment this one fully as it feels like a walking simulator and the dev has no respect for the players time, you will often find dungeons in which you go up or down stairs and even before you can see what's going on you're being attacked and killed in 1-2 sec making you have to walk all the way back over and over. The game also has a weight system for items, and come on, you pick up a few items and you're already overburden, making you have to go back to the stores all the time. It also sucks that it takes forever to sell items on keyboard. The good things about this game are the ability to jump and some upgrades to traverse terrain, the UI also looks better than in the 3rd game.
If this game had come out 20 years ago, it would have been my most favorite game of all time. However, it was released in 2016. It bears the hallmark of a really good retro game, possibly designed on a budget. It's not perfect, and some things that are supposed to be in the game (like the "poisoned" condition, and the NPC that lets you respec your stats) are simply absent altogether. That said, it was engaging enough for me to complete it start to finish, and to get 100% achievements, as well as complete all quests in the game. A fun romp, and definitely worth it on sale if you're into these sorts of games.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
music. LAN. game. fun. 11/10
İlk oyuna göre epey ilerleme kaydedilmiş. Tutorial eklenmiş, ekstra açıklamalar getirilmiş ve görevlere ulaşmak daha pratik olmuş. Ama yine de eksik bir şeyler var gibi, dön dolaş aynı şeyleri yapmaktan çabuk sıkılıyorsunuz, fare kesmekten gına geldi... Belki de artık eski(tilmiş) oyunlara olan sabrımız tükendiğindendir, kimbilir... 6 / 10
Better than 9th Dawn 3. Yeah I'm serious. If you experience lag issues in few places with a lot stuff like trees (might overheat GPU) so disable Vsync seems to fix it. And possibly reload the game.
Единственный минус это отсутствие русской локализации, из-за чего некоторые квесты выполнить затруднительно. Стоит отметить дикий дисбаланс в сторону мага, но лишь на первый взгляд, да фармить паки мобов им вообще по кайфу, но на боссах могут быть проблемы
It's a pretty fun game, but it didn't take long for the flaws to start adding up. [b]Things I liked:[/b] ● Nice graphics, although somewhat simple. ● The music is alright. ● There's a pretty large world to explore, with lots of dungeons. ● I haven't encountered any major glitches. ● Using a weapon or spell type will increase your proficiency, and in turn you can learn new spells. [b]Things I didn't like:[/b] ● Typos, grammatical errors and strange punctuation are abundant. ● Lots of stuff just isn't balanced well at all. Things like gear, spells and enemies. ● Managing the inventory is a bit clunky. There's no fast way to sell items as far as I know, instead you drag them one by one into the shop inventory. ● Most NPCs don't update their dialogue after you finish a request of theirs, instead they just keep repeating themselves. ● Traversing the world is a very slow process, and there is no easy fast travel to help mitigate this. ● Most dungeons are like mazes, and there are no maps to help navigating them. It could have been a really good game, if it had a few tweaks here and there. Perhaps the third title is better.
On reprends le 1er mais avec des graphismes plus fins et plus de brouillard de guerre , L interet reste le meme c est a dire tres grand car le jeu devient encore plus grand en vous proposant des cartes encore plus grandes , des egnimes , des armes , des sorts bref , le meme que le 1ere mais en mieux ! Des que vous aurez depasse les graphismes sommaires , vous tomberez sous le charme d un veritable dungeons crawler old school tres bien structure et tres bien fait ! Interet : 17/20 Realisation : 13/20
Ох... Очень бюджетная, багованная, темноватая и во многих местах слабая игра. В двух словах — помесь экшн/рпг, сильно отглядывающаяся на рпг старой школы, но парадоксально тяготеющая к более современным резким экшенам. Мы играли в кооперативе с другом и ему она очень не понравилась, а я чем-то проникся. Думаю, что у 9th Dawn II (какое же плохое название!) есть что-то типа духа старых игр из серии Ultima, самых первых. Может быть общая гамма на это влияет, может камера, может открытый мир с незапоминающимися персонажами, но запоминающимися ситуациями. Есть душа, но явно меньше 21 грамм. Попробуйте, но очень вероятно будете плеваться, если привыкли к более дорогому продакшену.
IS EINFACH SUPA GEIL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $5K | 25 | 80% | $9.99 | |
| $121 | 2 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 41 | 46% | — | |
| — | 0 | — | — |
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| $23.9K | 374 | 95% | $2.99 | |
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| $23.9K | 65 | 52% | $8.99 | |
| $23.9K | 66 | 95% | $15.99 |