
8-Bit Armies is a retro Real-Time Strategy game. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Featuring a campaign of 25 single-player missions, 12 co-op missions, multiplayer and skirmish modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.5Kreviews | 81% | — | $1.3M |
| $2.24−85% | 870ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
Приятная и простая RTS с яркой минималистичной графикой в воксельном стиле
Para ser de los mismos creadores de Command & Conquer, 8-Bit Armies se siente bastante mid... Zafa, es disfrutable, pero no te vuela la cabeza. Las tropas son interesantes y por momentos te hace acordar mucho a los clásicos de Westwood, por lo que el factor nostalgia puede pegar. El problema es la campaña. La historia básicamente es lo mismo que se ve en el primer Red Alert o el primer C&C, pero sin cinemáticas, sin lore, sin nada que te enganche. Es puro “hacé esto, hacé lo otro” y listo. Termina siendo más una seguidilla de misiones que una campaña con personalidad. Divierte un rato y cumple, pero te queda la sensación de que podía haber sido algo mucho más grande si le metían una historia en serio.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Portuguese - Brazil, Russian, Simplified Chinese, Hungarian, Polish, Italian, Spanish - Spain, Arabic, Dutch +2 more
| $14.99 |
| 169ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun rts that takes a littel tacticel thinking and reasorce saveing tho diffcult even with beginner ai it can be done. It so retro i love it reminds me of the old rts game like kknd total anialation and even c&c all game of that franchise. Tho i had a hard time and lost alot it is fun the pixelated art and effcts is top notch.
really good game but there are no ships sad u got to buy guardins even in ps4 and 5 u can buy it without the need to buy guardins
Das Spiel 8-Bit Armies von den ehemaligen C&C Entwicklern präsentiert sich als kleine Parodie der alten C&C Spiele. Spielt sich wie eine Mischung aus C&C (Basenbau) und Starcraft II (Wuselige Einheitenklumpen) [u] [b] Grafik: [/b] [/u] Optisch hat das Spiel einen sehr simplen Stil der aber absolut seinen Zweck erfüllt. [u] [b] Sound: [/b] [/u] Die Musikstücke sind gelungen die Einheiten Antworten sind ok. [u] [b] Design: [/b] [/u] Das Spiel hat eine gelungene kleine Kampagne für beide Races. Man schaltet über Missionsziele neue Starteinheiten, Gebäude oder Kapital frei auf unterschiedlichen Schwierigkeitsgraden. Durch das Freischalten macht es dann auch Spaß alte Missionen zu besuchen und schwierige Missionsziele mit neuer Verstärkung anzugehen. Insgesamt war das Spiel mit allen Sternen recht einfach machbar, wenn man sich die Zeit nimmt alles Freizuschalten. Spiel ist aber deutlich Schwerer und länger als 8-Bit Hordes. [u] [b] Archievments: [/b] [/u] Für Archievment Hunting leider nicht besonders geeignet. Für die viele der Archievments benötigt man einen festen Co-Op Partner. Das Wächter Hard Archievment scheint zu dem verbuggt zu sein. [u] [b] Fazit: [/b] [/u] Mir hat das Spiel gut gefallen, einfach ein schöner kleiner Strategie Snack für zwischendurch. Alles ist sehr einfach gehalten Story gibts nur per Text und es gibt nicht mal einen Abspann. Mir hats Spaß gemacht.
A solid, old-school, slightly ugly RTS game, like a low-poly/minecraft-style C&C clone. Units are cheaper compared to C&C, so yes, you will often command many of them. But the claim made in some reviews here, that there was no rock/paper/scissors element to them, and its all just about mass, I do not agree. It may seem like that in the first 3 missions, but once you get helicopters and advanced tech, this is obvisouly not true. The campaign has a bit of a skirmish/multi-player feeling: symmetrical maps, no real story to speak of, in later maps against several enemies and sometimes with AI allies. So if you're here for a C&C-style SP campaign, you may not be very happy. But I have to say, I would have preferred such a campaign, no doubt -- but this one also grew on me. Think of it as some kind of gradual skirmish/MP training. I liked the bonus objectives that unlock permanent extra start units. Overall I liked this a lot more than I thought I would. It may not be StarCraft II quality, but it is definitely fun. I recommend it IF you like old-school RTS and can live with the graphics style.
Unbalanced Slop
İYİ
Before I recommended this game, I checked the price on the store page. At the moment, it's 50% off, so $7.50, normally €15. Personally, I'd say it's good enough at either price - I played through the campaign, three-starred every mission, total playtime about 7hrs. Just with that, I had enough fun to justify the game. There are, of course, caveats. The story is told in about a paragraph's worth of text at the start of a mission, the overarching story is... There, I guess. It's mostly an excuse. The graphics do their job, although infantry kinda blend into the unit blobs that tend to form and are hard to pick out. Harvesters have way too much HP. Also, instead of tiberium or whatever, there's oil derricks that basically work like Warcraft goldmines. It's a fun game, not amazing, but if you basically just want an experience similar to Command & Conquer's gameplay for some skirmishes, it's nice. It's absolutely amazing compared to C&C 4, but I'm honestly considering if breaking my fingers in a mousetrap would be better or worse than trying to play that game again. OTOH, weeks if not months of not using one or two fingers, but at least I wouldn't be playing the grindiest grindy RTS ever, I could read, or watch TV. But, back to 8-Bit Armies. It's C&C 1 with better graphics and basically no story. There's a bunch of missions, each mission has two extra objectives (although the second is mostly "do primary and secondary in limited time"), and completing extra objectives lets you start with more units and buildings pre-made at the start of each mission. If you're looking for story, well, better look elsewhere, but if you just want a few hours of really solid RTS gaming, this could be it! Only one faction in the base game, though, so that means thirty mirror-matchups. It does feel nice to stomp 8 clankers by just being better at macro, though.
Players by region
Where this game's players are, estimated from review languages.
Related
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