
Find your missing daughter in the Hospital of Madness. Collect items, fight enemies, and do whatever it takes to reach her!
Modeled estimate, not a reported figure. How we estimate →
About
This game is a story-driven, atmospheric horror experience where your main objective is to find your missing daughter, Clare, in a hospital. As you progress, you’ll uncover Clare’s whereabouts and the dark secrets of what happened in the hospital.
In this game, you will need to collect various items such as batteries, ammo, weapons, keys, puzzle parts, and more.
You will have to fight some enemies from the hospital to progress. This is why you should search the hospital for ammo and weapons.
There’s one thing in this game you can’t shoot or destroy, the Doctor himself. Or can you? You’ll have to find out..
In this game, to proceed, you will need to find items (like keys) and solve logic puzzles.
We plan to release a demo this year (2024) and the full game next year (2025).
This game is created by two game developers from Hungary. Driven by passion, we dedicated our free time after long workdays to bring this project to life. If you are interested in the game, you can support us by adding it to your wishlist.
This game may contain flashing lights, images, or patterns that could trigger seizures in individuals with photosensitive epilepsy.
This is a story-driven horror game designed to immerse you fully in its eerie atmosphere. For the most intense experience, play alone in a dark room with headphones on. Turn off the lights, turn up the volume, and let the fear take over.
We hope you will enjoy the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Hungarian, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Portugal*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 名字没骗我,真的有七层楼 [/h1] [hr][/hr] [h3] 前言 [/h3] 作为Vörös Gergely 和Dr.Kupi Marcell联合开发并以IGT GAMES发行的处女作,本作带给我的惊喜要远高于惊吓。 不同于一些“劣质”的超低成本,且不明所以的恐怖题材步行模拟,本作的品质甚至在某种程度上算“3A”了,对比一下,只会显得本作的完成度极高。 [h3] 游戏玩法 [/h3] 本作在玩法层面,属于典型的恐怖游戏,同时含有一定的战斗与解密要素,不过正如《生化危机》系列那样,在90%的情况下,玩家还是处于避战姿态,就算有武器也得以躲避为主,虽然子弹不算特别稀缺,但省省就是一个亿,后面总会有值得你花大代价打败的敌人。 [h3] 游戏特色 [/h3] 不过比起《生化危机》,不知怎的,我感觉本作的整体氛围更类似《逃生1》,说不出什么具体的点,总之就是神似——换言之,尽管在本作中玩家可以持有有武器,但整体的恐怖氛围丝毫不输那些老前辈,也是旗鼓相当的对手。 剧情方面,玩家从医院病床上醒来,记忆一片空白,心中只剩一个执念——寻找失踪的女儿。你将在这座阴森诡异的设施中探索,通过解开各种谜题、收集关键物品并躲避可怕的敌人,逐步拼凑线索,逐步攀升楼层,逐步揭开真相 [h3] 综合体验 [/h3] 综合体验下来,本作绝对值得一试,推荐给所有恐怖游戏爱好者,这样的小众佳作划走了可能就再也找不到了,千万别错过。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h1]“这款游戏艺术成分很高的”[/h1] [h1]“有多高”[/h1] [h1]“七层楼那么高啦~”[/h1] 解谜、探索、搜刮、冷兵器、枪械、杂兵战、Boss战,摸着黑潜行边躲猫猫边探索,光鲜的灯泡底下抄起家伙直接干,游戏主打一个玩法上雨露均沾,单拎出来每个模块都没到极致,但揉捏在一起整体节奏相当紧凑刺激,不同的场景和玩法总是在上一个环节快要玩腻的时候适时到来。 整个游戏玩下来一气呵成,略显俗套的剧情也挡不住游戏整体玩法的优秀。
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a first game from a 2 person developer team working on this in their free time after their actual daily jobs, it is a remarkable achievement. Just for full transparency, I personally know one of them and count him as a dear friend, so my review is biased - but it is not the reason it's positive. Well, maybe a little. If you expect this to be Resident Evil in terms of quality, well, you are looking at a 4,99 product mostly made of free (or cheap?) assets, everything is properly disclosed in the Credits, from enviroment models to sounds. But it is Resident Evil in heart. You have the puzzles, the information gathering (without the game telling you, hey, you saw these numbers somewhere, maybe try to use them), you have the "Tyrant". What I loved about 7th Floor is, that despite it's extremely short playtime - 96 minutes, finished in a single sitting - it's atmosphere absolutely weights you down, your brain is expected to work all the time, which makes it intense. The jumpscares (maybe aside from a certain door) are well placed, and shockingly, the psychological horror tag is entirely justified by a twist I did not see coming, or done so well outside of a certain book from Daniel Keyes, which is just a great example of what gaming as a medium is capable of, playing with your senses and how you percieve the world around you exclusively based on the information you have. As someone who has spent the better part of his 32 years gaming, what I really appriciate about 7th Floor is, that in such a short playtime the devs could include various gameplay elements that other games sometimes use as their entire gimmick, and this is another area where it's comparable to Resident Evil 2 which was no doubt a heavy inspiration for 7th Floor. I would love to describe an example of that, but I don't want to spoil things away for you. 7th Floor is not going to change the world for you. But for sure it changed the world for it's developers. If you are out there, burnt out from AAA, looking at small indie studios or just yearning for those "good old days" when AAA games used to be like this, give it a shot, you will not regret it. This review is supposed to help you set your expectations right. I hope it did! HINT: to enhance the horror feel, set the game to much darker than it is by default. The trailer's tone is much darker than our actual experience was, all the rooms were much brighter and thus a bit less scary than they could've been. But this is something you can set up before you start!
Már vártam, hogy kipróbálhassam és nem csalódtam! ✨ Jól összerakott játék: borzongató légkör, puzzle-harc-menekülés és jó sztori! ~ Az egyetlen (személyes) negatívumom, hogy a játék menetét kissé megtörte nekem az, amennyit olvasnom kellett egy-egy flopinál. Nagyon bejött a sztori és szeretek is olvasni, de egyben ez nekem kizökkentő volt, talán egy kis tördeléssel másabb lehetett volna. (pl, Tracy-nél nem 1 flopin az egész, hanem Tracy 1. és 2.) De ez személyes, ám ha bárki hasonszőrű lenne mint én, akkor is csak ajánlom, mert megéri 😉 Gratula a fejlesztőknek és csak így tovább!!! UI.: Párszor rendesen megugrottam ijedtemben xD
Este jogo surpreendeu-me pela positiva, gameplay sem bugs, jumpscares decentes e uma história que te deixa a querer saber mais. Combate é um pouco repetitivo e os puzzles são fáceis o suficiente para não perderes demasiado tempo. Recomendo e espero mais desta pequena mas eficiente equipa!
地下室的密码知道以后天亮了不能去了。。。你们要早点去
whoever thought the button layout of this game was a good idea needs to be drug tested and needs to stop making games ASAP. brain dead
还行,就是有点莫名其妙的
No suelo dejar reseñas en los juegos pero en este merece la pena hacerlo Es un juego bastante economico y tiene unos muy buenos graficos y un sistema como ellos dicen publicamente parecido a los re y outlast. Las mejores partes son cuando te persiguen el doctor La verdad no mucho mas para decir , en 1 horita o 2 ya te lo pasas pero me han sacado sustos que ni juegos famosos han logrado 10/10!
Fun. Great atmosphere. Good scares.
Players by region
Where this game's players are, estimated from review languages.
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