
"771" is a first-person psychological horror game consisting of 7 unique gameplay segments, each created by a different developer.
Modeled estimate, not a reported figure. How we estimate →
About
771 – is an indie first-person horror walking simulator.
Approximate playtime: 30 minutes
Horror game
Walking simulator
First-person perspective
High-quality sound
Realistic graphics
This game is a small experiment. The project was created by a team of seven developers. Each developer worked on the project for one day and had no idea what the others had created until their turn came. 7 developers. 7 days. 1 game!
One ordinary night, your world changes completely. Your familiar apartment leads you to places that are hard to believe could even exist. Light, interiors, walls… everything takes on strange new forms, leading you deeper and deeper into the darkness.
You will have to leave the comfort of your bed and explore terrifying places. Search for a way out and explore strange corridors that lead to yet another place you will remember for a long time.
The game contains flashing lights that may trigger epileptic seizures.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Russian, French, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Turkish, Japanese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7명이 모여서 각자 가지고 있는 하나의 똥으로 거대한 똥산을 만든 작품.
Also wer sich mal für ca. 30+ Minuten ein bisschen erschrecken will ist es in Ordnung. Atmosphäre ist gut gelungen, aber das "Monster" ist irgendwie nicht gerade gruselig gemacht. Bin mal gespannt ob es Keysjore oder Corrupted zocken :D Keysjore du zockst doch alles :P Grüße gehen raus lol.
Игра 50\50 возьму в расчет то, что разработчикам не хватило времени реализовать всё задуманное. После прохождения игры, честно я ожидал то что я прошел только 1 локацию, и впереди меня ожидают еще 6 Представьте мое лицо, когда я увидел THE END))))))
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good game enjoyed it alot but i wish it was longer :)
Hands down 8/10 Game! Great creativity, amazing scares, great game progression. This game was a big hit when streaming and absolutely terrified me. Finally a dev team that understands how a flashlight should work! Definitely recommend this game!
good backrooms game
Enjoy this full game, no-commentary playthrough. https://youtu.be/XRPvcmq3B0c?si=BVq4Q33UlfWJGPWB I really enjoyed my time with 771. The game looks fantastic, smoothly, and the sound design is absolutely top-notch. While there are some great jump scares throughout, the real strength of the game is its relentless atmosphere. The tension never really lets up, and the audio constantly keeps you on edge. The unique concept of having different creators work on each section makes the experience even more engaging. You never know where the game is going next, which adds a level of unpredictability that keeps the horror fresh and intense from start to finish. My only minor criticism is that there isn't a particularly strong overarching story. Some players may find that disappointing. Personally, I didn't mind it at all. I think the fragmented approach actually works in the game's favor. The constantly shifting, liminal environments and ever-changing rooms create a dreamlike sense of unease, and trying to tie every area together with a traditional narrative might have weakened what makes the experience so effective. In this genre, the disconnected nature of each segment feels like a strength rather than a weakness. Overall, I had a great time with 771. While I'm not usually a fan of longer games, I would have happily spent more time with this one. Hopefully this experiment leads to future installments, as I'd love to see where the concept goes next. I'm excited to see what these creators come up with in the future.
Court et efficace, un vrai walking simulator, pas bourré de jumpscare mais bourré de moment tension
Игра честно подавала большие надежды но сюжета как такового нет но есть неплохие скримеры, ну в принципе все. полтора бутерброда из 10 если прям некуда вьебать бабки то можно взять
통일성 없음 공포 있음 내 정신 없음 회의없이 만든 게임의 맛 그저 칠칠맛게 게임하다 끝남
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $272K | 991 | 85% | $8.99 | |
| $32.1K | 284 | 86% | $4.54 | |
| $21.2K | 145 | 70% | $4.49 | |
| $14.3K | 170 | 82% | $5.99 | |
| — | 0 | — | — | |
| $104K | 1.9K | 84% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9K | 167 | 68% | $2.99 | |
| $5.9K | 107 | 78% | $2.99 | |
| $5.9K | 489 | 69% | $0.99 | |
| $5.9K | 152 | 70% | $2.24 | |
| $5.9K | 352 | 91% | $0.74 | |
| $5.9K | 51 | 61% | $3.99 |