
A fully remastered 70s-style super robot anime meets fast-paced arcade-style 2D side-scrolling shooter action. A Japanese cult classic finally available worldwide — now reborn in HD.
Modeled estimate, not a reported figure. How we estimate →
It’s the year 197X…
A mysterious force calling itself the Cosmic Demon Empire suddenly launched an assault on Earth, commanding an army of colossal beast-shaped war machines known as the Space Beasts. Meanwhile, at a certain top-secret Space Robot Laboratory somewhere in the Far East, preparations had been made “just in case something like this ever happened”. Thus, the newly developed transforming and combining combat robot GEPPY-X was deployed into action.
Never before released outside of Japan, 70’s-Style Robot Anime GEPPY-X will now be available to play worldwide!
A love letter to Japanese mecha anime from the 70’s, this fast-paced 2D side-scrolling shooter has undergone a transformation of its own. Battle the Cosmic Demon Empire with quality of life improvements such as faster load times, rewind, save states, and more!
Experience GEPPY-X with subtitles in eight new languages and full restoration of the 8,000 hand-drawn frames from the original Betacam master tapes. The original PlayStation release squeezed the animation into four discs at 320x240 resolution and only 15fps. For this new release, each “episode” has had its opening theme, previews, commercials, and end credits re-digitized and restored to its original 24fps.
Features
Never suffer from a mistake or miss a commercial with the ability to rewind
Save and reload at any point with Save States
Trophies/Achievements
Fully restored Betacam tapes re-digitized to 24fps with optional upscaling (optional setting will follow shortly after launch)
Original Japanese voice overs including iconic voices from classic 90’s anime such as Akira Kamiya, Shō Hayami, Shūichi Ikeda, Ichirō Nagai, Gorō Naya, and more
Original soundtrack including legendary anime theme artists Isao Sasaki, Akira Kushida, and Hironobu Kageyama
Localized subtitles (available in English, Japanese, French, Spanish, Italian, German, Korean, Traditional Chinese, and Simplified Chinese)
Transform between three combat forms in real time, mastering balance, speed, and power
Rapid Fire Option
Relax your hands and fire your main and sub weapons by holding R2/L2 instead of button mashing!
CRT filters - Relive the retro experience with several filter options, including CRT curvature
Digital Gameplay Manual
6 Unlockable Extra Modes including:
Boss Rush
Alternate Timelines
Experimental Episode Variants
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 59reviews | 95% | — | $60.7K |
| $39.99 | 298ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
雖然有一些部分現代化的玩法,但遊戲依然偏難,主要還是機體為直向,敵人發射的子彈數量雖然不誇張,但速度都很快,甚至有些小到看不清楚,敵人的撞擊速度也很快判定也大,萬幸的是不會一發即死。 多種要素致敬了蓋特機器人的元素。對於老人來說是滿滿的情懷,這是一款好不容易浴火重生的高清重製版,如果要拿現代的˙遊戲的贆轉看待可能會有點太苛刻。
就是这个味,地道!
70s-style Robot Anime Geppy-X is a shmup that was originally developed and published by Aroma for the PS1 back in 1999. Now in 2026, publisher Bliss Brain and developer Implicit Conversions have brought Geppy back with an English translation and a full remaster, including rescans of the original Betacam master tapes of the anime scenes, with optional upscaling (which I have turned on in this playthrough). They've included lots of other modern features too, like save states, rewind, CRT filters, and so on. I feel like they gave this remaster the attention it deserves - they were clearly trying to deliver the best product possible, and it doesn't feel lacking in any area. Geppy isn't your typical shmup though. It's a parody aimed squarely at fans of old Showa-era tokusatsu and anime, much more so than hardcore shmup fans. It's full of references to classic properties, like Ultraman, Mazinger-Z, Devilman, Godzilla, Gamera, Gundam, and so on. They went absolutely all out on creating this fictitious "Geppy-X" mecha franchise, from producing an anime, to creating toys and commercials for it that they use as breaks in the gameplay. The presentation is really top notch. I'm sure the nostalgic vibes hit home a lot harder with Japanese people who grew up around all of this stuff, but even casual fans of these old shows like me can appreciate how well done it is. The shmup itself is fine. Like I said, it's not made for hardcore shmup fans to dig into, but it's still fun to play casually. It controls well, has a fun gimmick of a transforming robot to play as (each of its three forms has 4 different attacks), and it has nice pixel art in a lot of places. Even the simplistic pre-rendered PS1-era CG works with the old school robot design. You have an HP bar, so you can take plenty of hits without dying, which offsets how hard it can be to tell where your hitbox is, or when you get hit by bullets you didn't see for one reason or another. Plus, you even have invincibility when you change forms, so you can use that to get through difficult attacks or to move behind bosses. It's very forgiving, as it should be. This game is for people who enjoy the presentation first and foremost, so they can have fun with the game without getting beat down by a more demanding shmup. There are countless other options for that, but there's only one Geppy! The game is presented in an anime format. Each episode has an opening, a midpoint break (with a "commercial"), an ending, and a preview of the next episode. One interesting thing about this is that you can actually change how the story plays out by picking which character you defeat the episode 4 boss with. To accommodate this, they actually shipped the original game on 4 discs, with each one containing a different branch in the story. That's pretty nuts on its own, but I can just imagine how annoying it would be to replay this a bunch of times on the PS1. That whole process is automated and painless in the remaster, of course. There are also 6 extra modes, but one of them is a boss rush, and the other 5 are basically just an alternate character you can play through the game with. Each extra mode has its own storyline, but there's far less breaks in the action, so they're the best things to play if you just want to play the shmup (the alt characters are generally weaker than the Geppy, so it can be harder to clear the game with them, too). It's kinda strange that it doesn't have a pure arcade mode, but this is the next best thing. I get it though, since originally, no single disc had all of the stages on it. They probably figured it's not worth bothering with, but maybe that would be a neat extra feature they could have put into this remaster. Honestly, I never even heard of this game before this remaster was announced. It's a real oddball not only for a shmup, but just in gaming in general. I'm really glad they picked this one out for a remaster, and they did a great job with it. Some will scoff at the price ($39.99 standard, with a 10% launch discount right now), but considering how much work went into restoring this game and translating it (there's a lot of text), I think it's fair. Shmups tend to target a very small niche, so boutique pricing for special projects like this isn't unusual. To be fair, I was given a key for coverage, but I think this game is worth it if you're in its fairly specific target demographic. I enjoyed it a lot, but it definitely won't hit for everyone. Besides, paying 40 bucks for the remaster beats paying the ~$300 it goes for on PS1, right? My full game playthrough can be seen here: https://youtu.be/C-opEER4Gas
Media

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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $39.99 |
| 16ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有点意思,合体台词和机器人模式是盖塔,但合体有点像勇者,动画挺多,关卡中间卖玩具的广告挺有意思的,好久没玩这样的游戏了,挺有趣的23333
As someone who owned the original game, 2 animation cels from the cutscenes, and had already beaten the game 3 times before this was announced... This is legit a dream come true remaster. It was in my top 5 ps1 games -before- it was even translated. Absolutely fantastic experience, play it any way you can!
예전에 플스판을 해봤거나, 로봇물 자체에 대해 잘 아는 사람이 하면 이만한 종합선물세트도 없을겁니다. 하지만 마냥 처음 하는 사람이 하기에는 졸작이 맞습니다. 슈팅게임으로서의 완성도는 매우 처참하고, 난이도 또한 높은 수준입니다. 어차피 살 사람만 사는 게임.
致敬上世纪七十年代各种巨大机器人动画的游戏,图鉴里还有各种机器人动画的捏他,音乐主唱和CV也都是当时热门的人物,这也是主要卖点了。游戏部分是传统STG,还可以通过变形来规避子弹,三台机体也各有特色。喜欢巨大机器人动画的可以入
Steam版はノーマルを1周クリアですがその前にSwitch2版で全ルートクリアとエクストラルート合わせて13時間ほど遊んでます。 その上で自分の中ではロボットアニメゲームで1番の重装機兵ヴァルケ〇に勝るとも劣らないゲームです。 今では再現不可能な豪華声優陣や素晴らしいアニメーション、ケレンみあるCGムービー、元々のPS版の時はディスク入れ替えやロードがあっただろうけど、今のSSD環境で快適なのも嬉しい。 STG部分が大味との意見もわかりますが3つのロボそれぞれに長所があり、変形とパターンを見切った時の爽快感はなりきりゲームとして素晴らしいと思います。 採算度外視の狂気の作り込みを置いといても版権が厳しくなった昨今では同じ様に作るのがもう無理かもしれない。 値段も手頃だし昔よりもっともっと評価されて日本だけでなく、世界中の色んな人の手に取って遊んで欲しい。
Considering the high asking price of 70s Robot Anime Geppy-X on eBay, it’s nice that it has a wider release. The nostalgic factor is the game’s best point. But I wish they packaged it better, with more emphasis on highlighting what made the game unique. At its current price point, I would wait for a sale. But once it’s discounted 50%, then this is a must-try.
It's a fake Super Robot anime that lets you play short bursts of Darius occasionally. The actual gameplay is fine, I've played hundreds of shmups that are worse purely from a gameplay standpoint, but I would only recommend this highly if you're a fan of the original game or 70's super robot anime in general, which this is an entertaining, hilarious, and loving homage to. This is a cinematic art game first and foremost that has a surprisingly solid but not perfect shmup lurking inside it. Port is solid, input lag feels fine to me (although I've had other people complain - try the demo, it's a very generous demo), rescanned film looks fantastic although I'm using the original (something charming about the grainy PS1 era FMV). I honestly can't believe there's a modern release of this game, with subtitles in a pile of languages. If you've emulated this and loved it, the port is completely worth it in my opinion. If you haven't played it, try the demo, it's very representative of the full game and gives you several episodes to play. One thing that's minor and possibly fixable: the port adds autofire to the primary/secondary weapons, which is nice, but other non-movement inputs are unresponsive while you're using it and it takes a moment between releasing autofire to do things like firing a charge shot, using the superweapon, or switching the direction you're facing. Not a big deal if you're aware of it, and the original game (and this port) had the common shmup thing where slowly tapping while give you a constant stream of fire and playing that way feels fluid. Anyway, that's one small gripe and not something that personally affected my decision to buy the game after trying the demo.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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