
To know a language, know the world, and finally know you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 9 → 2/day in the week after.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3.5Kreviews | 88% | — | $808.2K |
| $4.49 | 385ratings | 52% | — | $110.7K | |
Engagement
Reviews
Themes across 161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game if you wanna learn a new language or if you just want to be part of a unique story, left a hole in my already broken heart. Got it at a discount but it's worth the full price.
Mon premier jeu de ce style (énigmes, et comprendre au fur et à mesure la langue du jeu) Extrêmement satisfait, notamment par la teneur de l'histoire qui change au fur et à mesure qu'on comprend ce qui se passe ! Je recommande :-)
Was having fun for 3 hours mainly with uncoding the language; leaving a thumbs-up as an act of good will towards the indie developer, if it was possible would probably leave okay minus Even with 90% of words deciphered/translated by the player you can't unlock the true endings without looking into a guide or brute-forcing the code, which is not fun either way; additionally the game doesn't let you quick-save, because of which you need to click through the titular 7 days every single time for really novel changes in different endings, which I was too lazy to do cause of that Other minor problems include no in-game indicator if your ascribed meaning is correct or no consistency between the methods of deciphering some of the words
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $808.1K | 2K | 82% | $19.99 | |
| $808.1K | 2.1K | 94% | $24.99 | |
| $808.4K | 870 | 67% | $24.99 | |
| $808.6K | 1.2K | 67% | $19.99 | |
| $807.8K | 2.6K | 91% | $14.99 | |
| $807.5K | 2.1K | 93% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.4K | 73 | 96% | $10.04 | |
| $1.6K | 26 | 81% | $1.99 | |
| $3.3K | 21 | 86% | $8.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 75 | 83% | Free |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $7.19−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
g
自己上手解谜了三四个周目就没招了,只能搜攻略解谜,起码厨房小游戏全对了(笑) 独特的创意很好,就算语言不通,也能书写爱情
short and hard to understand, but I had fun. I liked the story, and I'd say its worth the five bucks on sale. P.S. the game does not take 7 hours to complete, I had it open in the background while doing homework lol. Realistically more like 3-4 hours at most
peam
내가 이해한것 = 주인공이 전쟁나가서 다침 그래서 여주인공이 데려와서 약만들고 치료함 근데 죽음 현실 [spoiler] = 미친싸이코패스 여자가 나를 일주일마다 자꾸 부활시켜요.[/spoiler]
ігра топ . рекомендую пройти . а потом знову пройти з тим шо вже поняв перевод .
ничего не понял, но очень интересно 何一つ理解できませんでしたが、とても面白いです。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.