
60 Seconds! is a dark comedy atomic adventure of scavenge and survival. Collect supplies and rescue your family before the nuke hits. Stay alive in your fallout shelter. Make difficult decisions, ration food and hunt mutant cockroaches. And maybe survive. Or not.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
As Ted, a responsible citizen and a family man, you are faced with a slight disturbance to your happy, suburban lifestyle. THE NUCLEAR APOCALYPSE.
With only 60 seconds left to impact, guide Ted in a mad, intense and action packed dash through his house in search of his family and useful supplies. Everything will be against you - time, your very own furniture, the house that's different every time you play and the fundamental question - what to take with you and who to leave behind?
Reaching the fallout shelter in time and alive is only the beginning. Whatever you scavenged and whoever you saved will play a vital role in your survival. Each survival story will be different, with every day surprising you with unexpected events. Will all of these stories end well? It's up to you. Ration food and water, make best use of your supplies, face difficult choices and even venture into the wasteland.
Good luck.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 10.5Kreviews | 85% | — | $3.4M |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
git
먹을 게 없어? 먹을 입을 없애면 되잖아 ㅇㅅㅇ;;
Dobra polska gra
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bien
60 Seconds! to naprawdę ciekawy i oryginalny pomysł na grę survivalową. Sam koncept 60 sekund na zebranie zapasów przed wybuchem atomowym jest stresujący, chaotyczny i… dziwnie satysfakcjonujący. Każda rozgrywka wygląda trochę inaczej, więc jest spora regrywalność. Duży plus za styl graficzny – kreskówkowy, lekko komiksowy klimat świetnie kontrastuje z tematem apokalipsy. No i wydarzenia w bunkrze potrafią być naprawdę zabawne. Historie, które pojawiają się podczas przetrwania, często są absurdalne, czasem czarne humorystycznie, a czasem po prostu zaskakujące. Niestety minusem jest to, że część wydarzeń wydaje się całkowicie losowa i niezależna od naszych wcześniejszych decyzji. Bywają sytuacje, których kompletnie nie da się przewidzieć ani im zapobiec, co potrafi frustrować. Osobiście wolę gry, w których mam większą kontrolę nad tym, co się stanie i czuję realny wpływ na przebieg historii. Mimo tego uważam, że to gra warta sprawdzenia – szczególnie jeśli ktoś lubi survival z nutą humoru i nie przeszkadza mu element losowości.
obsessed
çerez.
it is super fun plus i love games like these where you just sit there and take care of diff things
Bon jeu
вау
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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| $3.3M | 7.1K | 83% | $19.99 |