
You have exactly 60 minutes to save humanity from nuclear extinction. There are no second attempts. No manual saves. Explore a collapsing bunker, repair critical systems, and solve puzzles under pressure. Succeed or watch the world end.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have exactly 60 minutes to save humanity from nuclear extinction.
Once you enter the bunker, the door seals behind you and the clock starts ticking. There are no second attempts. No manual saves. Just one uninterrupted shot at stopping the end of the world.
60 Minutes to Extinction is a first-person escape room experience set in a retrofuturistic Cold War-era bunker. Navigate a decaying, analog facility filled with broken machinery, mechanical puzzles, and flickering emergency lights. Every decision matters.
You’ll explore the depths of the bunker, reactivate critical systems, and work your way toward shutting down the nuclear core before it’s too late.
Real-time countdown:
Once the timer starts, it never stops. You have exactly 60 real-time minutes to complete your mission. No pausing, no rewinding. The pressure is constant.
Immersive first-person puzzles:
Interact with analog machinery, reroute circuits, align systems, and decode clues across multiple interconnected rooms in the bunker.
Atmospheric world-building:
Navigate a collapsing Cold War-era facility filled with decaying concrete, blinking terminals, and the constant hum of failing systems.
Genres
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 162reviews | 83% | — | $23.5K |
| $7.99 | 107ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bruh.. I beat the main section with less than 3 minutes remaining. Way to get my heart rate up at 2 am
Honestly, it was a decent game. Very short though. Performance might have been choppy, but that might have just been because I was streaming to Discord (A friend wanted to watch me play it), as when I ended the share screen for a moment, it was perfect. Might just be one of those games that doesn't like Discord for some reason. I will make a note that the game crashed once when the door opened to get to the Reactor.
Größtes Problem ist eigentlich ein Crash-Bug DX12. Im Forum steht "-force-d3d11" als Start-Option verwenden und dann gibt es das Problem (wahrscheinlich) nicht. Da man nicht Speichern kann, kann einen der Crash sonst kalt erwischen. Spielzeit sind, ohne Crash, maximal 60 Minuten. Wenn man sich Zeit lässt und das erste mal dran ist sind wahrscheinlich 30-40 Minuten realistisch. Es fehlt die Replayability. Es gibt mehrere Elemente die man hätte randomisieren können, hat man aber nicht. Auf der anderen Seite gibt es leichte Hilfestellungen wenn man nicht weiterkommt. Was ganz nett ist. Die Rästel sind alle nicht so wirklich schwer. Aber ist schon ein wenig unterhaltsam.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $4.79−40% |
| 36ratings |
| 74% |
| — |
| not modelled |
| $7.99 | 16ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游玩下来真的会感到(一点点)紧张,如果你喜欢这种会给你施压的解密我很推荐你玩这款,唯一的问题就是剩余10分钟的时候游戏会崩,不知道啥时候能修复
Forced motion blur, seems to be some sort of weird mouse smoothing too. Pretty much completely unplayable garbage. Had a look on the dev discord, questions about motion blur are ignored. Same in the discussions on steam. Seems like pure incompetence.
I COULDNT ALT TAB BACK IN AND HAD TO RESTART THE SECOND ROOM WAS TOO MUCH READING FOR A GAME ON COUNTDOWN IMO BUT PRETTY COOL,
Spelmekaniken är superbuggig när man spelar med kontroll. Det går inte att sätta in vissa komponenter på rätt plats. Hade inte nå annat val än att spela med tangentbord och mus.
Otro juego interesante de los creadores, está vez con más presión ya que hay límite de tiempo.
That game is servicable. The puzzles are mostly fun and well designed. Visuals are solid. Controls are a bit wonky. Sadly the puzzles are mostly static, so there is no replay value. There is no save system, which is annoying if you start it up to check it out or just have a bit of time. But if you exit you have to start from scratch. In the current version it will crash two thirds through the game. There is a workaround by forcing DX11 mode. I felt the extra pressure for the last puzzle was not necessary. Same goes for the spooky scary effects towards the end. Especially given there was no pay off for them. But given the alternative might have been a jump scare I think it would not have been better. Solid game for the price. Score: 6/9
15분 남기고 지구를 구했습니다 여러분들이 오늘밤 발뻗고 주무실 수 있는게 저 덕분입니다 감사하세요!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.5K | 310 | 99% | $3.99 | |
| $23.5K | 90 | 91% | $17.99 | |
| $23.5K | 247 | 95% | $4.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $23.5K | 99 | 89% | $14.99 | |
| $23.5K | 127 | 67% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $665.9K | 6.3K | 93% | $7.99 | |
| $124.4K | 611 | 77% | $11.99 | |
| $73.5K |
| 191 |
| 98% |
| $19.99 |
| $2.4K | 12 | 33% | $10.99 |
| — | 0 | — | — |
| $354.4K | 853 | 82% | $14.99 |