
You have exactly 60 minutes to save humanity from nuclear extinction. There are no second attempts. No manual saves. Explore a collapsing bunker, repair critical systems, and solve puzzles under pressure. Succeed or watch the world end.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have exactly 60 minutes to save humanity from nuclear extinction.
Once you enter the bunker, the door seals behind you and the clock starts ticking. There are no second attempts. No manual saves. Just one uninterrupted shot at stopping the end of the world.
60 Minutes to Extinction is a first-person escape room experience set in a retrofuturistic Cold War-era bunker. Navigate a decaying, analog facility filled with broken machinery, mechanical puzzles, and flickering emergency lights. Every decision matters.
You’ll explore the depths of the bunker, reactivate critical systems, and work your way toward shutting down the nuclear core before it’s too late.
Real-time countdown:
Once the timer starts, it never stops. You have exactly 60 real-time minutes to complete your mission. No pausing, no rewinding. The pressure is constant.
Immersive first-person puzzles:
Interact with analog machinery, reroute circuits, align systems, and decode clues across multiple interconnected rooms in the bunker.
Atmospheric world-building:
Navigate a collapsing Cold War-era facility filled with decaying concrete, blinking terminals, and the constant hum of failing systems.
Genres
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 162reviews | 83% | — | $23.5K |
| $7.99 | 107ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein Escape Room in Echtzeit mit fairen Rätseln. Im vergleich zu manch anderen Escape Rooms sind die Rätsel sehr durchsichtig, was bei einem Zeitlimit aber nichts schlechtes ist. Adrenalin und Spaß in einem Game
非常好的游戏,流程不长不短,正好,极限119分钟通关,希望能加入多人游戏awa
小品级游戏,单人密室脱逃,劲爆尾杀
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $4.79−40% |
| 36ratings |
| 74% |
| — |
| not modelled |
| $7.99 | 16ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小品解密,体量很小,一次性游戏,绝不会有第二次打开的机会。谜题质量尚可,而且有倒计时的压力在,节奏还是比较快的,打折可入
10분 남기고 탈출. 방탈출 디게 좋아하는데 몰입해서 했네요. 손도 못대게 어려운 퍼즐 같은건 없었던 것 같은...있었나? 그런게 있다해도 시간 지나면 힌트 알려줘서 다 풀 수 있게 돼 있음. 간만에 재미있게 한 게임.
Welp, per quite a few reviews, this game tends to crash at unexpected times....for me, I can't even get it to open up. I have played quite a few other mc2 games without problems but this one is dead in the water at the get-go. I tried reinstalling, restarting, turning off AV, etc. to no avail. This sucks, as I can't get my money back. Boo!
8분 남기고 지구 구하기 성공.... 인형뽑기 퍼즐 옆에 리셋버튼 둔거 진짜 삽악질이긴 한데 그래도 퍼즐 난이도는 낮아서 좋았읍니다
Задумка прикольная, но управление на геймпаде меня убило. Я проиграл не из за того, что тупил, а из за того, что два года пытался ввести тот или иной ключ при помощи джостика. Дали бы управление, хотя бы курсором, мышью, и то по проще было бы. А так. увы. Возврат. Даже пытаться допроходить не буду.
Enjoyed it, hope they make another one similar.
결론부터 말씀드리자면 추천드리지 않습니다. mc2games가 만든 escape room 시리즈는 전부 다 하고 있는데 이 시리즈 만큼은 실망했는데요. 퍼즐 게임에서 시간 제한을 걸어버리면 차분하게 생각하면서 진행하기가 힘들기 때문에 꽤나 스트레스를 느끼게 됩니다. 또한 제한시간 안에 전부 해결하지 못했을 때 게임오버가 돼서 처음부터 다시 시작하게 되는데, 맨 처음 엘레베이터 타고 내려가면서 안내음성 듣는 장면에서 넘어가기가 불가능해서 기분이 좋진 않았어요. 퍼즐도 전체적으로 쉬운 편인데 시간 제한을 걸어서 플레이어의 집중력을 떨어뜨려 난이도를 인위적으로 상승시킨 그런 좋지 않은 의도도 보였습니다. 분량도 적은 편이라 가격이 9천원인건 너무 비싸다고 생각합니다. 시간제한을 걸어서 플레이에 지장을 주는 것은 제가 가장 싫어하는 요소이므로 꽤나 실망스럽네요. 그래도 제작자 클라스 어디 안 간다고 잘 만들긴 했어요. 난이도가 너무 쉽고 퍼즐 수는 너무 적고, 가격은 생각보다 비싸고 시간제한이라는 불편 요소까지 겹치다보니 좋은 평가를 매기긴 어려운것 같아요. 지금 환불 할 수 있지만 제가 항상 기대하는 제작사이고 여태껏 다 재밌게 했기 때문에 후원 한 셈 치려고 해요. 이런 시리즈는 두 번 다시 나오지 않길 희망합니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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