
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such a fun time! Gameplay-wise I think this must be revolutionary at the time it was released— well-written and adapted to a video game format. It's entertaining to see how the story unfolds especially during JUMPs. Although sometimes the mechanic feels a little gimmicky and forced, especially when the keyword is not related to the story beat.
There's a reason why this is the only VN rated a perfect score by Famitsu. It is an absolute MASTERPIECE for anyone who's into VN's. It's use of real life background images as opposed to using digital backgrounds gives life to the characters, dialogue, story, and to the environment. There's also enough cliffhangers and twist that keeps you wanting to progress the story further. However, one of the major drawbacks of the game is the outdated QOL features it has. There is no fast forward button and no skipping of dialogue you've already it. It simply is the a product of its time. If you can get by without those, you'll have an absolute blast playing through this. I also would highly recommend 13 Sentinels: Aegis Rim as this and that are very similar in terms of concept. I give this game a 10/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 5.2K | 80% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
| $608.9K | 2.3K | 95% | $14.99 | |
| $1.2K | 21 | 67% | $3.99 | |
| $798 | 10 | 70% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 71.3K | 97% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
横扫希布亚
御法川帥啊
[h1] 命运交织的涩谷 众人携手完成的奇迹 [/h1] 非常优秀的视觉小说 在剧情方面几乎说得上没有什么明显缺点 虽然没有配音 画面也几乎都是定格的 但各种效果音和出色的音乐可以说是代替了配音 而各种画面效果以及摄影构图技巧的运用也让定格的画面变得并不单调 在氛围的营造和烘托上可以说是不打折扣 节奏张弛有度 人物塑造立体 伏笔和悬念相当多 因此反转也不少 一路看下来非常畅快 18点后不给提示有点操蛋 被炸了半天 但最后听到上木彩矢唱的世界はそれでも変わりはしない就都释怀了 游戏机制上 keepout和badend机制挺有意思 由于多线并行的机制 可以避免玩家一条线推到底 让玩家在不同的角色之间切换 互相补充剧情 badend也有很多种 有无厘头搞笑的也有严肃的 也对补充剧情有一定的作用 不过也有缺点 有时候被keepout或者触发badend解决的方法有点麻烦 或者说压根不清楚该咋解决 一时半会不知怎么解决就很拖节奏 比如18点后的剧情 我相信不止我一个玩家在最后不知道咋跳到新的两条线进行剧情 以及最后莫名奇妙的被炸死 虽说后面豁然开朗之后还好 但在玩的时候明明剧情正要达到高潮 却偏偏无法推动 抓耳挠腮半天 看了攻略才知道是刚才几个自己觉得怎么选都无关紧要的选项选错了没触发新对话 就挺蛋疼的 游戏移植的也差点意思 首先是语言 没有中文 没有中文就算了 老游戏没有官中很正常 但连日文都没有 这不是日本的游戏吗???就离谱 进游戏调分辨率也无法保存 一直是很低的分辨率 网上查了才知道要改文件。。。包括通关后的428狂热问答好像也有bug 这移植是够糙的 游戏自带的快进功能也很慢 根本节省不了多长时间 只有利用文本记录的回顾功能才能跳跃某个左下角显示save的已读时间节点还算有用 不过这还好 本篇由于有时间表的功能所以也还算能接受 这个问题主要体现在某些不能使用时间表的剧本 但无论如何 优秀的剧情都弥补了这些不大不小的缺点 13块钱体验一场由众人命运相交拯救涩谷的精彩故事还是超值的 推荐购入
很喜欢游戏的叙事,画面太搞笑了。久闻大名,以前玩psp的时候有被安利这个游戏wwww能把psp汉化补丁到pc版就好了。今年看到有新作已经出了预告片,期待一下!
神作
Very fun visual novel clearly made by people experienced with storytelling. Hearing the game was shot while on the run from the authorities because they didn't have a film license or something is awesome. Also made the last credits sequence funnier. Getting all the achievements has you do some silly stuff as well that elevates the experience. Minoru Minorikawa is one of the best characters I've ever seen. Liked the Type-Moon story certainly is authentic. Good game to buy when it's on sale.
Ultra masterpiece of peak storytelling!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.