
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最好的群像剧之一,叙事和玩法融合的非常精妙,相较于同题材作品更强调选择的重要性,剧情上也没有大段大段的灌水日常,全程都能很好的代入进故事中,绝大部分角色塑造的相当饱满,可惜缺少个正儿八经的后日谈,番外线也有些拖后腿。
非常有日式avg风格的一部作品,剧情非常优秀非常令人感动,无愧于当年的满分avg。虽然算“悬疑”类游戏,但是把亲情线和友情线等情感线写得特别好。特别特别喜欢御法川篇的结局,特别热血特别感动,眼泪真的要掉下来。 特别无敌的群像塑造,每个角色都很有自己的魅力,无论是主角还是小配角都性格鲜明。剧本非常非常优秀,剧情紧凑刺激又很有趣,多线并行的发展并且每一条线都有自己的蝴蝶效应,游戏开始遇到的人或事可能在几个小时后又出现在你面前影响事件的发展。正是因为每个人、因为一个个巧合汇集到一起,最终才得以拯救涩谷。 有几个be结局也特别有意思,完成全be结局也没有很坐牢,御法川篇的隐藏迷宫也很有趣,就是游戏系统太老玩得我有点破防。。。对于我来说,唯一的缺点真的就是不能快进。一直在aaaaa感觉我的手柄a键马上就要坏了(少玩avg)。特别是18:00之后,不同选项进入相同剧情却不能快进,甚至能说是有点精神污染了。 非常非常感谢汉化组的付出让我能玩上这样一部作品。非常期待28年的新作,希望剧本能依旧优秀。 迦南篇和铃音篇目前都还没打,在真人游戏里看到二次元给我的冲击还是太大了.jpg 希望。以后能去涩谷圣地巡礼(?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Minorikawa babanın izindeyiz.
这群像太几把吊了,真是神作来的,不过这个游戏玩法有点变态,太繁琐了,结局为续作铺垫都有点点生硬,但确实勾起了我看后续作品的欲望,不过真人转动漫还是有点逆天的
不管是剧本,表演,人设都是很不错的游戏,即使通关以后找BADEND也没有大部分游戏收集那么无聊。特别是人物这一块,俩姐妹我以前还专门查过到底是不是一个人,确实差异化很大。在小说里面游玩乐趣也是比较高的,美中不足的是竟然没有配音,倒是动漫那个章节是全配音。感受到了制作者对涩谷这个城市深深的爱,可惜在目前国游里面并没有哪个游戏感受到这种热情。非常推荐
环环相扣的完全神作 除了系统操作有点笨,终章前被炸太多次,收集太麻烦之外应该没什么缺点了 国内的**影游想追上来还早一万年
弥补了小时候没打通的遗憾,各种蝴蝶效应反复穿插各个人物都活灵活现,只要是有名字的人物都有专属的小剧场。金句真的很多,尤其是梶原对着当时麻木的大泽说 :生气的话就发火,生气的话就难过。作为一个人就应该像这样把感情传达给对方嘛。大泽反问道:可是这样如果伤害道对方了呢?只要好好道歉就好了。梶原如是说道。通篇PPT和少量的播片都能让这个游戏表现力这么强台词显得那么细腻。强的BRO!!!
Really good. I can see why everyone rates this highly now. I was engaged the entire way through, and honestly my only gripes with it was the fact that there was no skip. Other than that, this was a great experience through and through. Unfortunately, not having skip function means I won't be able to 100% this without wasting huge amounts of time, so I will have to leave it be this time round.
真是精彩!
文游爱好者狂喜
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.3M | 7.4K | 93% | $29.99 | |
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| $1.2K | 21 | 67% | $3.99 | |
| $1.1K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 87.4K | 97% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 5.2K | 80% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 2.7K | 69% | $29.99 | |
| $3.2M | 2.9K | 89% | $38.99 |