
Collect a 3D puzzle, transferring things to the right places to create a beautiful place.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
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首先感谢作者和发行大佬们对UU鉴赏家的信任,赠送了一份珍贵作品的牵线副本。 如此“厚礼”,不知要如何表达感谢,不如就赠上一篇简中语言区的好评吧! 至于内容好与不好,看官姥爷们可参考以下正文内容,再考虑是否支持该作品! [h1][quote=] [table] [tr] [th] 欢迎关注 [url=https://store.steampowered.com/curator/38287879]网易UU鉴赏家培养计划[/url][/th] [/tr] [tr] [th] 关注UU加速器VX公众号,回复“steam”,获得专属玩家群邀请。 [/th] [/tr] [/table] [/quote][/h1] 本作名为《3D PUZZLE – Underground》,是由Games进行开发,由He进行发行的,此为3D PUZZLE系列中非系列作品。 本产品的售价虽有678元,但由于商店页面显示着“Steam正在了解该游戏”,因此本作并不会在自己的个人页面的游戏库+1,也同样不会计入自己库存的价值计算中。 所以它仅仅是一个“自认为”售价为678元的空壳游戏罢了。 当然,由于我收到的是鉴赏家连线,按照规则来看,我本身就不存在加1的情况,因此也没有为了喜加一,充实库存价值的想法。 如今正值夏促,本作打六折需要406.8元,但《26 June 2024 95% Sale》这个大包有着33个游戏却只要几十块钱,说是95% sale,碰到大促它直接变成了-99%,比以往更加便宜。不过各位也不必想着,要如何入库才比较实惠充实库存啦。 虽“金玉”其外(价格昂贵),倒也不至于败絮其中,不至于空无一物。 本作的名字为《3D解谜之地下区》,顾名思义玩家的场景来到了一处工业设施、或者研究场所的地下位置,有地下室、有地下管道等等,充满了阴暗、钢铁锈蚀的艺术风格。 游戏有着非常简单的UI,没有任何提示,也没有任务指标,但是开始游戏就会计时。需要做的就是找东西放到对应位置即可。 整部作品似乎均是采用了游戏引擎的现存模板拼接而成,画质较为油腻,优化几乎没有,只做了一些摆放成品模板的工作量。 个人认为并不值得购买!
Ахтунг! Не покупать по полной цене! Довольно короткая игра, где нужно подобрать выложенные предметы, а затем найти им подходящее место на карте и поместить туда. Локация большая([spoiler]можно увидеть, провалившить под текстурки[/spoiler]), но используется меньшая часть. Зато ачивки просто получаются - достаточно несколько предметов оттащить на нужное место.
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Hours played at review time, across 30 reviews with recorded playtime.
nie kupujcie tego nawet po przecenie, jedyne do czego się nadaje ta gra do wbicia 100% osiągnięć XD
Melhor jogo do momento aconselho todos a gastar 539,99 reais nessa merda digo "obra de arte" gaste o dinheiro de vcs amei nada bugado perfeito pra um acefalo de 17 anos de idade<3
скам игра, если вам пришла в голову идея купить это даже на распродаже - отложите кошелек и запишитесь в дурку на прием. Я игру выиграл у стримера при розыгрыше случайных ключей. в игре ничего нет, нужно 6 предметов разложить в стартовой локации, все подсвечено и все равно ничего не работает
Um jogo extremamente caro mas que parece ter sido feito numa madrugada por um estudante iniciante de desenvolvimento de games. É caro, é bugado, é feio, é pobre, é curto. Comprei uma chave e recebi essa pérola. Se eu tivesse comprado intencionalmente e pago o preço ridículo que esse jogo tem, teriam que me internar.
Херня полнейшая (я получил из случайных ключей) не покупать
Again +1 perfect game. Simple 3D-puzzle game
the best game i ever played in MY LIFE!!11!!1!1! its worth more than 200 euro. IM SO EXCITED FOR THE PART 2 (the best 3 minutes game on my entire videogamer entertainment)
3D PUZZLE - Underground is a deliberately simple, low-pressure puzzle experience that focuses on the quiet satisfaction of assembling a three-dimensional environment piece by piece. Designed as part of the broader 3D PUZZLE series, the game does not attempt to reinvent puzzle mechanics or introduce complex systems. Instead, it embraces minimalism, offering a relaxed activity centered entirely on spatial awareness, object recognition, and the gradual completion of a themed underground scene. The core gameplay loop is extremely straightforward. Players explore a partially assembled underground environment where objects are scattered throughout the space. Each item can be picked up and carried to a highlighted placement area, where it will snap into position if it is correct. There are no penalties for mistakes, no time limits, and no fail states. If an object is placed incorrectly or dropped, it simply returns to its original position, allowing the player to try again at their own pace. This forgiving structure removes all tension, making the experience accessible to players of any age or skill level. What defines the experience is repetition paired with clarity. Every action reinforces the same rhythm: locate an object, identify where it belongs, transport it, and watch the environment slowly take shape. While there is no escalation in mechanics or challenge, the act of seeing an empty space gradually become a complete structure provides its own sense of progress. The inclusion of points and Steam achievements adds a light external incentive, but these elements remain secondary to the act of completion itself. Visually, the game prioritizes readability over atmosphere. Models are clean and functional, with objects clearly distinguishable from one another and from the environment. The underground theme provides a cohesive visual identity, but it is presented in a utilitarian way rather than an immersive or cinematic one. Lighting, textures, and environmental detail are kept modest to ensure that nothing distracts from identifying and placing puzzle pieces. This makes the game easy to navigate, though it also reinforces its mechanical, almost instructional feel. The pacing is entirely controlled by the player. Because there are no threats, objectives beyond placement, or narrative interruptions, sessions can be as short or as long as desired. This makes 3D PUZZLE – Underground well suited for brief, casual play sessions, especially for players looking to unwind without mental strain. However, the absence of variation means that the experience rarely surprises. Once the player understands the mechanics, there is little else to learn, and engagement relies solely on tolerance for repetition. Replay value is limited. Once the scene is fully assembled, there is little reason to return unless the player is chasing achievements or simply enjoys the process enough to repeat it. There are no alternate layouts, randomized object placement, or difficulty modifiers to extend longevity. Like other titles in the series, the game feels designed to be consumed quickly rather than revisited repeatedly. Community reception reflects this narrow focus. Players who enjoy ultra-casual puzzle games and object placement tend to appreciate the game for its calm, no-friction design. Others criticize it for lacking depth, challenge, or meaningful content, often describing it as closer to a digital assembly exercise than a traditional puzzle game. These reactions underline the fact that enjoyment depends heavily on expectations; the game delivers exactly what it promises, but nothing beyond that. Ultimately, 3D PUZZLE – Underground is best understood as a digital relaxation tool rather than a mentally demanding puzzle experience. It offers a clear objective, intuitive interaction, and a gentle sense of completion without pressure or complexity. For players seeking a stress-free activity centered on visual assembly and spatial placement, it provides a straightforward and pleasant diversion. For those looking for evolving mechanics, narrative context, or intellectual challenge, its simplicity will likely feel limiting, but its honesty in design ensures it never pretends to be more than it is. Rating: 5/10
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