
33 Immortals is a co-op action-roguelike for 33 players. Jump straight into runs, solo or with friends. Battle hordes of monsters, defeat massive bosses, and grow stronger each run. Use in-game emotes to coordinate and combine powers with your fellow rebels, and face the Wrath of God, together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 1 → 2.71/day in the week after.
About
33 Immortals is a co-op action-roguelike for 33 players. Jump straight into runs, solo or with friends. Battle hordes of monsters, defeat massive bosses, and grow stronger each run. Use in-game emotes to coordinate and combine powers with your fellow rebels, and face the Wrath of God, together.

Jump straight into 33-player co-op runs with instant matchmaking; no lobbies or planning required. Drop in solo or party up with up to 4 friends and fight through streamlined, replayable raids built for fast sessions, massive cooperative battles against hordes of monsters, and epic boss fights.

Survive by fighting together. No voice chat required: coordinate through in-game emotes, pings, and cooperative abilities. Revive fallen allies, combine powerful effects, and adapt to chaotic encounters as dozens of players battle side by side.

God’s armies will strike you down again and again, but every run makes you stronger. Collect resources during raids, unlock permanent upgrades for your soul, and expand your arsenal with new weapons, relics, and powers. Experiment with different builds and prepare for even greater battles against God's wrath.

Face the Wrath of God, together. Fight as a renegade in the immortal rebellion against God’s final judgment, and battle for your eternal life in a unique blend of mythic fantasy, action roguelike progression, and large-scale cooperative play.
33-player co-op action roguelike battles against massive hordes and bosses.
Jump straight into live runs with instant matchmaking. Drop in solo or with up to 4 friends.
Fast-paced, replayable raids designed for quick sessions and nonstop action.
Coordinate through emotes, pings, shared objectives, and powerful cooperative abilities.
Revive fallen allies and fight together to keep the rebellion alive.
Randomized enemies, encounters, rewards, and builds make every run different.
Unlock permanent upgrades, experiment with powerful builds, and customize your playstyle.
Wield weapons and relics inspired by sins and virtues, each with unique combat mechanics.
Customize your soul with a wide range of cosmetics.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还算可以的游戏,玩法和意外感不强,好在多人游戏玩起来比较轻松。游戏初期过去以后,主要就为了收集品和能力加成每天上班的有点枯燥了。 BOSS对策对我来说很有亮点,第一次玩这游戏的时候我都有点吃不下去了,到了BOSS战才有了改观。后面到了天堂难度小怪也有了对策,就有点喜欢上了。。不过现在游戏也一个月了,BOSS战现在打的很快了,有时候BOSS只考了一个机制就过关了。 这游戏的低社交需求我很喜欢,但是不能一个人打飞升之战的必须社交性质又让人难受。后期进几次神秘洞穴这类任务也明显的偏向小团体。
I genuinely love this game to pieces from gameplay to artstyle, but I barely get a full lobby now in inferno when I would be sure there is peak time. I worry for the future of the game if the trends keep going down which genuinely sucks.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 5.38/day in the week to Jul 21 → 7.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would recommend for anyone who enjoys rouge likes / mmos, to describe one run: Had the perfect build, made it through to ascension only to die to the boss because teammates do not understand stack mechanics 9/10 Almost as good as Oblivion for the Electric Scooter -Todd "The Bod" Howard
Pretty good replayability and progression. It keeps introducing new ways to upgrade until about 30 hours in. It was a pleasantly unexpected surprise to have 2 additional modifiers out of 6 to enhance your weapon later on. The feels this game gave me when I first fought a boss with 32 other players was very unique, and I haven't felt that excited in a while. HUGE dopamine rush first few attempts for each boss and the music is incredible Just hit 60 hours and beat the final boss with all 12 negative modifiers on and I do not see a reason to continue unless there's an update. Was definitely worth the money. 10/10
王的血量不會動態調整,如果那一場人很少 打王根本在坐牢...坐牢就算了打不死團滅... 花了半小時在那邊敲王結果沒什麼收穫...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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