
33 Immortals is a co-op action-roguelike for 33 players. Jump straight into runs, solo or with friends. Battle hordes of monsters, defeat massive bosses, and grow stronger each run. Use in-game emotes to coordinate and combine powers with your fellow rebels, and face the Wrath of God, together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 1 → 2.71/day in the week after.
About
33 Immortals is a co-op action-roguelike for 33 players. Jump straight into runs, solo or with friends. Battle hordes of monsters, defeat massive bosses, and grow stronger each run. Use in-game emotes to coordinate and combine powers with your fellow rebels, and face the Wrath of God, together.

Jump straight into 33-player co-op runs with instant matchmaking; no lobbies or planning required. Drop in solo or party up with up to 4 friends and fight through streamlined, replayable raids built for fast sessions, massive cooperative battles against hordes of monsters, and epic boss fights.

Survive by fighting together. No voice chat required: coordinate through in-game emotes, pings, and cooperative abilities. Revive fallen allies, combine powerful effects, and adapt to chaotic encounters as dozens of players battle side by side.

God’s armies will strike you down again and again, but every run makes you stronger. Collect resources during raids, unlock permanent upgrades for your soul, and expand your arsenal with new weapons, relics, and powers. Experiment with different builds and prepare for even greater battles against God's wrath.

Face the Wrath of God, together. Fight as a renegade in the immortal rebellion against God’s final judgment, and battle for your eternal life in a unique blend of mythic fantasy, action roguelike progression, and large-scale cooperative play.
33-player co-op action roguelike battles against massive hordes and bosses.
Jump straight into live runs with instant matchmaking. Drop in solo or with up to 4 friends.
Fast-paced, replayable raids designed for quick sessions and nonstop action.
Coordinate through emotes, pings, shared objectives, and powerful cooperative abilities.
Revive fallen allies and fight together to keep the rebellion alive.
Randomized enemies, encounters, rewards, and builds make every run different.
Unlock permanent upgrades, experiment with powerful builds, and customize your playstyle.
Wield weapons and relics inspired by sins and virtues, each with unique combat mechanics.
Customize your soul with a wide range of cosmetics.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun grind make me happy
还算可以的游戏,玩法和意外感不强,好在多人游戏玩起来比较轻松。游戏初期过去以后,主要就为了收集品和能力加成每天上班的有点枯燥了。 BOSS对策对我来说很有亮点,第一次玩这游戏的时候我都有点吃不下去了,到了BOSS战才有了改观。后面到了天堂难度小怪也有了对策,就有点喜欢上了。。不过现在游戏也一个月了,BOSS战现在打的很快了,有时候BOSS只考了一个机制就过关了。 这游戏的低社交需求我很喜欢,但是不能一个人打飞升之战的必须社交性质又让人难受。后期进几次神秘洞穴这类任务也明显的偏向小团体。
I genuinely do enjoy the game and love sinking time into it with my friends, but I'll keep my review negative until cross saves are added. I had played the beta on gamepass but decided not to continue paying for gamepass and instead bought the full game on steam to support and I lost all my progress, early supporter perks, and fell behind my friends.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 5.38/day in the week to Jul 21 → 7.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
무난하게 즐길 수 있었던 게임 중 하나. 초반에는 아이템 해금 시스템과 다른 유저들과의 매칭 시스템이 꽤 괜찮게 느껴졌지만, 보스가 3종뿐이라 콘텐츠가 금방 반복적으로 느껴졌고, 업적 시스템 역시 비슷한 플레이를 계속 요구하는 점이 아쉬움. 또한 지옥 난이도를 제외하면 연옥과 낙원 난이도는 유저가 거의 없어 8명도 채우지 못한 채 플레이하는 경우가 많음. 시련 업적을 진행할 때는 부족한 매칭 인원 속에서 다른 플레이어들에게 다소 민폐가 될 수도 있다는 점. 활과 갈고리를 제외한 대부분의 무기는 상향이 필요해보이고, 특히 대검은 상향 좀 해줘야 함. 방어막 특전 이용시 협동 능력을 안하려고 하는 유저들이 많음. 그럼에도 패드로 플레이하는 재미는 충분했고, 모든 업적을 달성했기에 만족하며 떠납니다.
I haven't played a game like this. This combines all the good aspects of teamwork while removing any form of toxicity. Everyone is forced to work together and it helps make you stronger if you work together. There isn't too much to do in town but what there is to do is fun.
Personalmente, encuentro que 33 Immortals es un juego extremadamente adictivo. La combinación de roguelite, multijugador cooperativo y un sistema de clases con toques de RPG funciona sorprendentemente bien y era algo que deseaba hace mucho, encontrar una experiencia vs jefes de manera inmediata pero cooperativa al estilo final fantasy. Es una forma muy entretenida de enfrentarse a grandes jefes junto a otros jugadores, sin necesidad de invertir cientos de horas en el grindeo típico de muchos títulos AAA o MMORPG. Además, sus requisitos son bastante modestos, por lo que prácticamente cualquiera puede disfrutarlo. ¿Pixel art? Excelente. El estilo visual tiene mucha personalidad y encaja perfectamente con la temática del juego. Sí, puede volverse un poco repetitivo después de varias partidas, pero creo que esa es parte de la esencia del género. La variedad de armas, clases, mejoras y jefes ayuda a mantener las partidas interesantes, y siempre existe esa sensación de "una run más". Mi único punto negativo es el sistema de progresión de algunas misiones o desafíos. Si aún no has desbloqueado una misión específica, el progreso realizado en partidas anteriores no cuenta retroactivamente. Da la impresión de que se alarga artificialmente el tiempo de juego para completar ciertos objetivos, algo que puede resultar frustrante para quienes disfrutan optimizando su progreso. Aun así, es un juego que recomendaría sin problemas si buscas una experiencia cooperativa rápida, caótica y divertida. Tiene esa capacidad de hacerte decir: "solo una partida más", y cuando te das cuenta, ya han pasado varias horas.
НРАИЦА
虽然平时人少,但是每天固定几个活动时间人还是够的。 最大优点是学习成本低,游戏引导做的非常棒,一点一点解放系统,很适合上班族每天下班来上一局。 最大缺点就是不能加好友不能聊天。。
This is very fun. Play it. :)
Second day of playing i had gotten my entire playtime with my friends reset after a rollback due to server issues. Plan was to rush to endgame to help newer players but after contacting support twice ive been told that there is nothing they can do to help and to just wait until they fix the issues at the time which are now fixed but progress of saves are where they are. Progression takes too long to try to grind back solo and my friends quit after the ordeal.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 47.8K | 67% | $7.99 | |
| $502 | 9 | 89% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8M | 9.5K | 87% | $14.99 | |
| $752.7K | 2.4K | 63% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $654.8K | 2.2K | 84% | $11.99 | |
| $654.9K | 1.2K | 91% | $24.99 | |
| $654.3K | 2.1K | 81% | $17.99 | |
| $654.9K | 3.3K | 94% | $11.24 | |
| $654.3K | 1.8K | 90% | $11.99 | |
| $653.5K | 1.2K | 93% | $14.99 |