
20XX is a roguelike action platformer that you can play with a friend. Jump and shoot your way through ever-changing levels, collect awesome new powers, and battle mighty bosses in the name of saving the human race maybe!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.6Kreviews | 91% | — | $1.5M |
| $4.49−75% | 590ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
que buen juego, sinceramente de las mejores experiencias plataformeras para jugar tanto en solitario como con un amigo, muy rejugable y buena dificultad
the gameplay isn't as good as the art style
Es un buen juego, me ha recordado al clásico mega man y si te gusta ese estilo de juegos es lo que buscas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, French*, German*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
| $14.99 |
| — |
| 92% |
| — |
| not modelled |
| $2.69−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm leaving a review just to pay homage. This game is excellent. In many ways I'm more impressed with the design and playability than the most recent megaman 11. I was disappointed in megaman to see levels that look mcdonalds playhouse. It doesn't gel with my memory of this genre. I'd love to see a little more serious or darker tone to the game in the future. Designers are going to do what they want, but anyone who finds the right balance between tech and serious tone would contrast well against megaman which seems to be moving to anime mcdonalds playhouse design. I don't get it. 20xx is amazing though.
I think mixed is a good review for this game. I like my "megaman" game to depend on my skill not rng the base game is good but while you play, you unlock more and more ability. Those ability can now spawn in your next run and reset every run. Saddly, there is just too much ability and so many are awful... So at the ends, when you unlock them all, you end up with a list of bad ability so big the game become harder than its was at the beginning, depending on your rng. I think is a very bad idea for this type of game. The game also punish you for restarting a run by lossing all your money, so you cannot just reset for good rng... enemy spawn is also random and enemy drop too. The idea is good, add some suprise and every run is not the same but I think they should have work a little bit on it. Shield enemy spawning on ghost or falling platform is a bit stupid and enemy drop should have minimum. sometime you get 20 heal on each level and sometime 0 in 5 level... so remember to pray the rng god before playing this game!
No tengo mucho que decir realmente, un juego muy rápido y frenético claramente inspirado en los juegos de aquel bombardero azul que todos conocemos. Si bien ya cuenta con una secuela, personalmente aún no la he jugado, pero este juego sigue siendo buenísimo por si solo y en lo personal me gusta bastante. Me encanta como han modificado algunos aspectos de la fórmula de megaman (especialmente el tener botones dedicados para cada arma especial) y su diseño de niveles considerablemente más amplio gracias a su verticalidad. Personalmente, muy recomendado!
As a fan of the Mega Man series and rogue-likes, I had high hopes for 20XX and it's mostly good. The feel is good and the enemy design feels like a decent Mega Man-like. The art feels a little like a flash version of Mega Man but is overall inoffensive. My biggest annoyance was some of the level "chunks" could be wildly inconsistent, with difficult platforming timing that could completely take out your entire health, or enemy placements that seem guaranteed to force you to take damage. You'd also find a challenge that might be entirely negated by a power-up like a double jump that meant later challenges could be trivial. Overall 20XX is worth checking out, but at times felt more like a proof of concept rather than a final product. I would happily check out a sequel and imagine they could really go somewhere with the formula.
PEAK GAME
Somewhat janky in terms of the presentation and level layouts, but the gameplay is very solid.
Muito bom só fica uma pouco confuso as conquistas mas o jogo é ótimo e viciante
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 16.7K | 92% | $14.99 | |
| $1.3M | 2.8K | 90% | $19.99 | |
| $37.9K | 167 | 91% | $11.99 | |
| $7.9M | 29.8K | 93% | $9.99 | |
| $786.1K | 2.9K | 87% | $19.99 | |
| $290.6K | 751 | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 18.1K | 95% | $4.99 | |
| $1.5M | 9.5K | 93% | $4.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 4.4K | 81% | $11.99 | |
| $1.4M | 3.3K | 94% | $24.99 | |
| $1.4M | 3.1K | 57% | $14.99 |