
Agent 11 is back. The iconic tactical deck-builder returns, with new tricks up its impeccably tailored sleeves… and this time it’s with friends. Improvise within the space, adapt your deck to the challenges ahead, and overcome a roster of new enemies in stylish, animated, fight sequences.
Modeled estimate, not a reported figure. How we estimate →
About
BACK IN BLACK
2 Fights 2 Tight Spaces is a true sequel to the award-winning Fights in Tight Spaces, and brings the classic turn-based deck-building strategy of the original to a whole new level; with an evolved visual style, a raft of new content, and more replayability than ever.
With a new polymorphic card system, every action choice will be meaningful, and every movement will be crucial. Grab weapons from the environment, disarm your opponents, transition into new stances, and transform your existing cards into more powerful variants. Make the world your weapon and control the space as you use environmental hazards to deal maximum damage to your enemies.
2 Fights 2 Tight Spaces brings online PVE multiplayer for the first time in the franchise and work alongside your crew to take down ever more powerful criminal gangs. Communicate with your fellow agents to plan and execute your actions with a seamless, shared player-phase; pick your own rewards and tailor your team for the battles ahead; and take advantage of multiplayer-enhanced cards to turn the tide in your favour.
The solo experience has not been forgotten. With a renewed focus on the “One Man Army” experience, there will be more varied objectives, more dynamic card draws and rewards, and maximum flexibility to build an Agent 11 to suit your play style.
BE PART OF THE EVOLUTION
We had huge success with Early Access for the Fights in Tight Spaces game, and would love to repeat the process. We will be posting regular updates and progress throughout development to keep you involved on our journey to V1.0 launch. We have taken some big swings with the core mechanics, and are releasing into Early Access even earlier than usual so we have the biggest and best opportunity to get the game in the hands of our players and give us enough time to evolve the game in the ways that the community wants.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game. Hours of fun
Given it's early access, it probably comes as no surprise this sequel has some rough edges. However there's magic here just like the first one. The addition of multiplayer is great as well. two things I pray change in the full release though because it's driving me and my friends crazy: 1. The card artwork is criminally basic. FITS and KITS had great card artwork. I hope the current ones here are placeholders. 2. In multiplayer, if you are selecting a card and another player takes their turn, it deselects the card. Whilst that doesn't sound like a big deal it gets incredibly frustrating in 3 player mode.
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Languages: English
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没中文,甚至连机翻也不舍得给,完成度太低了,主线很短也没给剧情,玩起来就跟持续挑战一样,还有单人模式玩不了两个人协作的模式,只有独狼没有配合,卡牌看不了升级效果,一张牌要不要抓,升级效果占了很大一部分参考,先不打差评怕你死了,过段时间回来看看怎么个事
The simpliciation of weapons makes this a must buy from the original. The gameplay of deciding to go for weapons or trying to fight your way through. I loved the first game, and its DLC but this is a great culmination of it. I havent even tried the multiplayer yet but just from the single player experience, its a must buy. Animations are tighter (no pun intended), the replays are more snappy. The enemy variations use previous models but in a whole new way. This is a perfect way to make a sequel. Also, the soundtrack is actual golden. Seriously, I want the entire OST. Pls support these talented devs!
I found that the tutorial did not do a particularly good job of explaining the more complicated mechanics to this game, however, once things did click I fully saw the vision and thoroughly enjoyed myself. I did also feel like the camera controls got in the way of the fun, by both not allowing me to pan around and also not allowing me to zoom out enough. Despite these issues, I really did enjoy my time with this game, and can't wait to see what more gets added over the course of early access.
Nice game, but needs a lot of technical and content improvements.
So, I finished Early access run... Pros: I played by favorite game again :) Cons... well, FITS is better in music and there is a dedicated experience to shooting people. KITS is a game changer: it's so much better in so many ways. 2F2TS (how the f do you pronounce that?!) is.... ok. Why would I want to buy a sequel that is not great, better, but just ok? There must be something that would make me say: FITS/KITS is so lame. Polymorphic cards system? Come on! It's just enhancement of temporary cards... I subscribed to the news about this game... hopefully, it is developed further :) P.S. Thank you for FITS and KITS! === UPDATE === Well, I played some more: it is really not that bad... the real killer feature is the acquire weapon/disarm thing.
The game still has a lot of development left in it, but what's currently out is a blast! I'm very excited to see what the finished game is like! It still carries a lot of the same energy as the first one, and I can foresee putting MANY hours into this once it's fully released!
Its a good game I really enjoyed it The only problem I had currently is that 3 players doesnt work well It wasnt the same screen I had with my friends and accidently beaten the hell out of my friend thinking it was the enemy If you could fix this issue it would be great other then that Its worth your money I still havent tried solo but I mostly wanted to play with my friends that why I refunded I will buy it back if the problem is somewhat disappears
Ich hoffe, es kommt noch mehr Inhalt. Das macht schon mega viel Spaß!
Players by region
Where this game's players are, estimated from review languages.
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